diff options
author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-03-12 21:02:59 +0000 |
---|---|---|
committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-03-12 21:02:59 +0000 |
commit | 882a3192acdd6ca2a6e50fc0f9fc877bc454efb7 (patch) | |
tree | d5cf4bf03fe0c2a8698aa088c0a17ebfe4d4f9a9 /src/map/map.h | |
parent | cf66ac82f7269a192f31f9465b1187e73635ceb5 (diff) | |
download | hercules-882a3192acdd6ca2a6e50fc0f9fc877bc454efb7.tar.gz hercules-882a3192acdd6ca2a6e50fc0f9fc877bc454efb7.tar.bz2 hercules-882a3192acdd6ca2a6e50fc0f9fc877bc454efb7.tar.xz hercules-882a3192acdd6ca2a6e50fc0f9fc877bc454efb7.zip |
Removed one mob data variable related to dynamic mobs that I found to be redundant.
Changed MAX_MOBSKILL (max. amount of different skill entries per mob) from 50 to 40 to reduce memory consumption a bit more.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12350 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r-- | src/map/map.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/map/map.h b/src/map/map.h index 2a9666742..194a49304 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -37,7 +37,7 @@ #define MAX_SKILLUNITGROUP 25 #define MAX_SKILLUNITGROUPTICKSET 25 #define MAX_SKILLTIMERSKILL 15 -#define MAX_MOBSKILL 50 +#define MAX_MOBSKILL 40 #define MAX_MOB_LIST_PER_MAP 128 #define MAX_EVENTQUEUE 2 #define MAX_EVENTTIMER 32 @@ -913,7 +913,6 @@ struct mob_data { } dmglog[DAMAGELOG_SIZE]; struct spawn_data *spawn; //Spawn data. struct item *lootitem; - short spawn_n; //Spawn data index on the map server. short class_; unsigned int tdmg; //Stores total damage given to the mob, for exp calculations. [Skotlex] int level; |