summaryrefslogtreecommitdiff
path: root/src/map/map.h
diff options
context:
space:
mode:
authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-12-14 23:38:11 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-12-14 23:38:11 +0000
commit1382b22cd68bf90f2adc4ae13187416982f9a12f (patch)
tree60602ab8f3578407bffbd1859603c3a586c52256 /src/map/map.h
parent78474fe9877675f3fc173f0b7e7235fd6c105067 (diff)
downloadhercules-1382b22cd68bf90f2adc4ae13187416982f9a12f.tar.gz
hercules-1382b22cd68bf90f2adc4ae13187416982f9a12f.tar.bz2
hercules-1382b22cd68bf90f2adc4ae13187416982f9a12f.tar.xz
hercules-1382b22cd68bf90f2adc4ae13187416982f9a12f.zip
Guardian hp handling code removal (see bugreport:342)
- removed guardian hp from the castle data structure, database, savefiles and various script functions (use upgrade_svn11914.sql) - removed guardian hp calculation and manipulation from the castle manager npc, now the hp values are updated by the server itself (glitch: when castle defense changes, all guardians are healed to full) - tweaked script function 'guardianinfo' to provide some data needed by the manager npc (currently available are hp, maxhp and visibility); also, it doesn't need a player attached to execute anymore The whole thing is experimental, use at your own risk (seems to work though...) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11915 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 7a3e6ae02..847ca477d 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -1319,9 +1319,10 @@ void map_reqnickdb(struct map_session_data* sd,int charid);
const char* map_charid2nick(int charid);
struct map_session_data* map_charid2sd(int charid);
-struct map_session_data * map_id2sd(int);
-struct npc_data * map_id2nd(int);
-struct block_list * map_id2bl(int);
+struct map_session_data * map_id2sd(int id);
+struct mob_data * map_id2md(int id);
+struct npc_data * map_id2nd(int id);
+struct block_list * map_id2bl(int id);
#define map_id2index(id) map[(id)].index
int map_mapindex2mapid(unsigned short mapindex);