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authormomacabu <momacabu@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-11-24 20:21:46 +0000
committermomacabu <momacabu@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-11-24 20:21:46 +0000
commit38e55a7c23b9ae0f9227120ba4d465999a0b3427 (patch)
tree31f3fe43cfde4c1a0f2a5e349d7fc0738c0c81d9 /src/map/map.h
parent182a0282401297b608db331676882e9dfe7cd89f (diff)
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Fixed behavior in permanent mob spawns allowing new optional parameters: level, size and AI.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16962 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.h')
-rw-r--r--src/map/map.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/map.h b/src/map/map.h
index 1fbb02a86..b011c8193 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -324,6 +324,7 @@ struct spawn_data {
unsigned short num; //Number of mobs using this structure
unsigned short active;//Number of mobs that are already spawned (for mob_remove_damaged: no)
unsigned int delay1, delay2; //Spawn delay (fixed base + random variance)
+ unsigned int level;
struct {
unsigned int size : 2; //Holds if mob has to be tiny/large
unsigned int ai : 4; //Special ai for summoned monsters.