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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-12-22 13:00:48 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-12-22 13:00:48 +0000 |
commit | ebf1cd085c9f4061318f99f9ab19b63148d19819 (patch) | |
tree | 876e3d2c2bc05cbce67604eaa734a741410fb3bf /src/map/map.c | |
parent | 5f857bae116433a2a0fd38b8c3539352c5453f7a (diff) | |
download | hercules-ebf1cd085c9f4061318f99f9ab19b63148d19819.tar.gz hercules-ebf1cd085c9f4061318f99f9ab19b63148d19819.tar.bz2 hercules-ebf1cd085c9f4061318f99f9ab19b63148d19819.tar.xz hercules-ebf1cd085c9f4061318f99f9ab19b63148d19819.zip |
Path code cleaning...
* Added map/path.h, moved path-related function headers to path.h.
* Removed the macroed _real() path functions.
* Modified some functions to use boolean return values instead of 1/0 or 0/-1.
* Modified path_search_long() to allow a NULL output pointer (in which case a temporary local buffer will be used instead).
* Removed an unused ->path_half member variable from struct walkpath_data.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11958 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.c')
-rw-r--r-- | src/map/map.c | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/src/map/map.c b/src/map/map.c index 26a8931e6..e3c5aacbe 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -14,6 +14,7 @@ #include "../common/utils.h" #include "map.h" +#include "path.h" #include "chrif.h" #include "clif.h" #include "intif.h" @@ -690,7 +691,7 @@ int map_foreachinshootrange(int (*func)(struct block_list*,va_list),struct block #ifdef CIRCULAR_AREA && check_distance_bl(center, bl, range) #endif - && path_search_long(NULL,center->m,center->x,center->y,bl->x,bl->y) + && path_search_long(NULL,center->m,center->x,center->y,bl->x,bl->y,CELL_CHKWALL) && bl_list_count<BL_LIST_MAX) bl_list[bl_list_count++]=bl; } @@ -707,7 +708,7 @@ int map_foreachinshootrange(int (*func)(struct block_list*,va_list),struct block #ifdef CIRCULAR_AREA && check_distance_bl(center, bl, range) #endif - && path_search_long(NULL,center->m,center->x,center->y,bl->x,bl->y) + && path_search_long(NULL,center->m,center->x,center->y,bl->x,bl->y,CELL_CHKWALL) && bl_list_count<BL_LIST_MAX) bl_list[bl_list_count++]=bl; } @@ -1123,7 +1124,7 @@ int map_foreachinpath(int (*func)(struct block_list*,va_list),int m,int x0,int y if (k < 0 || k > len_limit) //Since more skills use this, check for ending point as well. continue; - if (k > magnitude2 && !path_search_long(NULL,m,x0,y0,xi,yi)) + if (k > magnitude2 && !path_search_long(NULL,m,x0,y0,xi,yi,CELL_CHKWALL)) continue; //Targets beyond the initial ending point need the wall check. //All these shifts are to increase the precision of the intersection point and distance considering how it's @@ -1158,7 +1159,7 @@ int map_foreachinpath(int (*func)(struct block_list*,va_list),int m,int x0,int y if (k < 0 || k > len_limit) continue; - if (k > magnitude2 && !path_search_long(NULL,m,x0,y0,xi,yi)) + if (k > magnitude2 && !path_search_long(NULL,m,x0,y0,xi,yi,CELL_CHKWALL)) continue; //Targets beyond the initial ending point need the wall check. k = (k<<4)/magnitude2; //k will be between 1~16 instead of 0~1 @@ -2194,7 +2195,6 @@ uint8 map_calc_dir(struct block_list* src, int x, int y) *------------------------------------------*/ int map_random_dir(struct block_list *bl, short *x, short *y) { - struct walkpath_data wpd; short xi = *x-bl->x; short yi = *y-bl->y; short i=0, j; @@ -2210,10 +2210,9 @@ int map_random_dir(struct block_list *bl, short *x, short *y) xi = bl->x + segment*dirx[j]; segment = (short)sqrt(dist2 - segment*segment); //The complement of the previously picked segment yi = bl->y + segment*diry[j]; - } while (( - map_getcell(bl->m,xi,yi,CELL_CHKNOPASS) || - path_search_real(&wpd,bl->m,bl->x,bl->y,xi,yi,1,CELL_CHKNOREACH) == -1) - && (++i)<100); + } while ( + (map_getcell(bl->m,xi,yi,CELL_CHKNOPASS) || !path_search(NULL,bl->m,bl->x,bl->y,xi,yi,1,CELL_CHKNOREACH)) + && (++i)<100 ); if (i < 100) { *x = xi; |