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author | malufett <malufett.eat.my.binaries@gmail.com> | 2013-08-26 18:02:40 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2013-08-26 18:02:40 +0800 |
commit | cccc5bc9256b196b1f4e9ad881838ad32c8b3424 (patch) | |
tree | 4567d16e2293781ed5611be54bfbff48e173ca76 /src/map/map.c | |
parent | 04139592739a69aafe6cffb0ec52f65d50efb1fa (diff) | |
download | hercules-cccc5bc9256b196b1f4e9ad881838ad32c8b3424.tar.gz hercules-cccc5bc9256b196b1f4e9ad881838ad32c8b3424.tar.bz2 hercules-cccc5bc9256b196b1f4e9ad881838ad32c8b3424.tar.xz hercules-cccc5bc9256b196b1f4e9ad881838ad32c8b3424.zip |
Fixed Bug#7584
-Where HW_SOULDRAIN should work only in single target.
Fixed Bug#7670
-Where PA_GOSPEL is not working properly.
Fixed Bug#7668
-Bonus 'bLongAtkRate' is not working properly.
Fixed Bug#7512
-Bonus 'bCritAtkRate' is not working properly.
Fixed Bug#7515
-Fixed MO_EXTREMITYFIST animation.
-Fixed RE armor/weapon storage tab positioning.
-Fixed HW_MAGICPOWER cast time.
-Fixed '/item' '/monster' aegis command where it not working properly in some item names or monsters.
-Added NC_DISJOINT cast time hidden modifier.
-Updated RE ATK for post damage modifier.
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
Diffstat (limited to 'src/map/map.c')
-rw-r--r-- | src/map/map.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/map.c b/src/map/map.c index 5753fbc1d..d3d7ac65d 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -368,7 +368,7 @@ int map_moveblock(struct block_list *bl, int x1, int y1, unsigned int tick) // status_change_end(bl, SC_BLADESTOP, INVALID_TIMER); //Won't stop when you are knocked away, go figure... status_change_end(bl, SC_NJ_TATAMIGAESHI, INVALID_TIMER); status_change_end(bl, SC_MAGICROD, INVALID_TIMER); - if (sc->data[SC_PROPERTYWALK] && + if (sc && sc->data[SC_PROPERTYWALK] && sc->data[SC_PROPERTYWALK]->val3 >= skill->get_maxcount(sc->data[SC_PROPERTYWALK]->val1,sc->data[SC_PROPERTYWALK]->val2) ) status_change_end(bl,SC_PROPERTYWALK,INVALID_TIMER); } else if (bl->type == BL_NPC) |