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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-13 13:39:07 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-03-13 13:39:07 +0000
commita6b8a01a8f304e40aa93102a3fe4ce7fc02fcf5e (patch)
tree0400ac67c9bab6b58990c9c81b1eca60f12004bb /src/map/map.c
parentb87d090446143bfafdc9e801f745edcb16d93767 (diff)
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Fixed one forgotten mob spawning function call causing mobs to duplicate when respawning (followup to r12350) (bugreport:1173)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12353 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.c')
-rw-r--r--src/map/map.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/map.c b/src/map/map.c
index 118e1b99a..30e16aa55 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -2004,7 +2004,7 @@ void map_spawnmobs(int m)
if(map[m].moblist[i]!=NULL)
{
k+=map[m].moblist[i]->num;
- npc_parse_mob2(map[m].moblist[i],i);
+ npc_parse_mob2(map[m].moblist[i],true);
}
if (battle_config.etc_log && k > 0)