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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-02-27 14:17:14 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-02-27 14:17:14 +0000
commitbfdb9f0246ab4f774e612f6cc34524e35a113d88 (patch)
tree6198262d6f9f8b5ec9dae23732c5cd55fb540a9a /src/map/map.c
parentd1a2dd2086001923ef54f4a2c84b569b6a36da00 (diff)
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* Removed NODAMAGE and ICEWALL cell types (mem usage back to normal)
- Icewall now uses basic cell type 5 (nonwalkable, shootable) - as a consequence, you can now warp to a nonwalkable cell - but only via gm command or scripted warp bug (hopefully :) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12247 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.c')
-rw-r--r--src/map/map.c10
1 files changed, 2 insertions, 8 deletions
diff --git a/src/map/map.c b/src/map/map.c
index 32838dfa9..a9ac939bf 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -2272,12 +2272,8 @@ int map_getcellp(struct map_data* m,int x,int y,cell_chk cellchk)
return (cell.basilica);
case CELL_CHKLANDPROTECTOR:
return (cell.landprotector);
- case CELL_CHKICEWALL:
- return (cell.icewall);
case CELL_CHKNOVENDING:
return (cell.novending);
- case CELL_CHKNODAMAGE:
- return (cell.nodamage);
case CELL_CHKNOCHAT:
return (cell.nochat);
@@ -2287,14 +2283,14 @@ int map_getcellp(struct map_data* m,int x,int y,cell_chk cellchk)
if (cell.cell_bl >= battle_config.cell_stack_limit) return 0;
#endif
case CELL_CHKREACH:
- return (cell.walkable && !cell.icewall);
+ return (cell.walkable);
case CELL_CHKNOPASS:
#ifdef CELL_NOSTACK
if (cell.cell_bl >= battle_config.cell_stack_limit) return 1;
#endif
case CELL_CHKNOREACH:
- return (!cell.walkable || cell.icewall);
+ return (!cell.walkable);
case CELL_CHKSTACK:
#ifdef CELL_NOSTACK
@@ -2328,11 +2324,9 @@ void map_setcell(int m, int x, int y, cell_t cell, bool flag)
case CELL_WATER: map[m].cell[j].water = flag; break;
case CELL_NPC: map[m].cell[j].npc = flag; break;
- case CELL_ICEWALL: map[m].cell[j].icewall = flag; break;
case CELL_BASILICA: map[m].cell[j].basilica = flag; break;
case CELL_LANDPROTECTOR: map[m].cell[j].landprotector = flag; break;
case CELL_NOVENDING: map[m].cell[j].novending = flag; break;
- case CELL_NODAMAGE: map[m].cell[j].nodamage = flag; break;
case CELL_NOCHAT: map[m].cell[j].nochat = flag; break;
default:
ShowWarning("map_setcell: invalid cell type '%d'\n", (int)cell);