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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-30 16:19:31 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-30 16:19:31 +0000
commit4fdf699da7e0f80e4d66fb54a9aa5783fba9b6ff (patch)
tree8bcff911a0008309d17434722abf315c053aa511 /src/map/map.c
parent07e50b28bf6cdfe0d9fcb2c3fd48fe74e68b2470 (diff)
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- Autoloot now uses the item's base drop chance rather than final drop rate to determine if it should autoloot the item or not.
- Fixed super novices getting +10 to all stats temporarily whentheir death count isn't zero. - Fixed Kahai displaying HP-SP as the total healed instead of HP - Cleaned up skill_repairweapon to prevent crashes when the target vanishes/changes/whatever before the weapon to repair has been selected. - Parsing the Storage/Guild Storage from the char server will now fail if the storage has been modified and not saved yet. - Being hit now cancels confuse. - Added back the bleeding icon. - Fixed Combo Finish Soul Linked Effect being a 11x11 area o.O git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5121 54d463be-8e91-2dee-dedb-b68131a5f0ec
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