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author | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-23 15:26:52 +0000 |
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committer | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-23 15:26:52 +0000 |
commit | 33b8fd47955eeab26cede233b14d683b8e0491b8 (patch) | |
tree | 041f7df2acc8b46bdb56512f06b0f9706fe6ec29 /src/map/map.c | |
parent | 7d3fedfa5c264169c544fe3ec977229c50e4baa2 (diff) | |
download | hercules-33b8fd47955eeab26cede233b14d683b8e0491b8.tar.gz hercules-33b8fd47955eeab26cede233b14d683b8e0491b8.tar.bz2 hercules-33b8fd47955eeab26cede233b14d683b8e0491b8.tar.xz hercules-33b8fd47955eeab26cede233b14d683b8e0491b8.zip |
* Fixed alot of memory leaks
* Added stray memory cleaning routine to db.c
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1275 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.c')
-rw-r--r-- | src/map/map.c | 108 |
1 files changed, 48 insertions, 60 deletions
diff --git a/src/map/map.c b/src/map/map.c index 60d41b84e..9dcf541c1 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -1697,24 +1697,24 @@ int map_addnpc(int m,struct npc_data *nd) { } void map_removenpc(void) { - int i,m,n=0; - - for(m=0;m<map_num;m++) { - for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++) { - if(map[m].npc[i]!=NULL) { - clif_clearchar_area(&map[m].npc[i]->bl,2); - map_delblock(&map[m].npc[i]->bl); - numdb_erase(id_db,map[m].npc[i]->bl.id); - if(map[m].npc[i]->bl.subtype==SCRIPT) { -// aFree(map[m].npc[i]->u.scr.script); -// aFree(map[m].npc[i]->u.scr.label_list); - } - aFree(map[m].npc[i]); - map[m].npc[i] = NULL; - n++; - } - } - } + int i,m,n=0; + + for(m=0;m<map_num;m++) { + for(i=0;i<map[m].npc_num && i<MAX_NPC_PER_MAP;i++) { + if(map[m].npc[i]!=NULL) { + clif_clearchar_area(&map[m].npc[i]->bl,2); + map_delblock(&map[m].npc[i]->bl); + numdb_erase(id_db,map[m].npc[i]->bl.id); + if(map[m].npc[i]->bl.subtype==SCRIPT) { + aFree(map[m].npc[i]->u.scr.script); + aFree(map[m].npc[i]->u.scr.label_list); + } + aFree(map[m].npc[i]); + map[m].npc[i] = NULL; + n++; + } + } + } sprintf(tmp_output,"Successfully removed and freed from memory '"CL_WHITE"%d"CL_RESET"' NPCs.\n",n); ShowStatus(tmp_output); @@ -3097,29 +3097,20 @@ int flush_timer(int tid, unsigned int tick, int id, int data){ return 0; } -int id_db_final(void *k,void *d,va_list ap) +int id_db_final(void *k,void *d,va_list ap) { return 0; } +int map_db_final(void *k,void *d,va_list ap) { return 0; } +int nick_db_final(void *k,void *d,va_list ap) { - struct mob_data *id; - nullpo_retr(0, id = (struct mob_data*)d); - if(id->lootitem) - aFree(id->lootitem); - if(id) - aFree(id); + char *p = d; + if (p) aFree(p); return 0; } - -int map_db_final(void *k,void *d,va_list ap) +int charid_db_final(void *k,void *d,va_list ap) { - struct map_data *id; - nullpo_retr(0, id = (struct map_data*)d); - if(id->gat) - aFree(id->gat); - if(id) - aFree(id); + struct charid2nick *p = d; + if (p) aFree(p); return 0; } -int nick_db_final(void *k,void *d,va_list ap){ return 0; } -int charid_db_final(void *k,void *d,va_list ap){ return 0; } int cleanup_sub(struct block_list *bl, va_list ap) { nullpo_retr(0, bl); @@ -3152,12 +3143,12 @@ int cleanup_sub(struct block_list *bl, va_list ap) { *------------------------------------------ */ void do_final(void) { - int map_id, i; + int i; ShowStatus("Terminating...\n"); - for (map_id = 0; map_id < map_num;map_id++) - if(map[map_id].m) - map_foreachinarea(cleanup_sub, map_id, 0, 0, map[map_id].xs, map[map_id].ys, 0, 0); + for (i = 0; i < map_num; i++) + if(map[i].m) + map_foreachinarea(cleanup_sub, i, 0, 0, map[i].xs, map[i].ys, 0, 0); #ifndef TXT_ONLY chrif_char_reset_offline(); @@ -3165,38 +3156,35 @@ void do_final(void) { chrif_flush_fifo(); - for (i = 0; i < fd_max; i++) - delete_session(i); - -#if 0 - map_removenpc(); - -// do_final_timer(); (we used timer_final() instead) - timer_final(); -// numdb_final(id_db, id_db_final); - strdb_final(map_db, map_db_final); - strdb_final(nick_db, nick_db_final); - numdb_final(charid_db, charid_db_final); - +//#if 0 // why is this here? >_> do_final_chrif(); // この内部でキャラを全て切断する + do_final_npc(); +// map_removenpc(); do_final_script(); do_final_itemdb(); do_final_storage(); do_final_guild(); + do_final_party(); + do_final_pc(); do_final_pet(); -/* - for(i=0;i<map_num;i++){ - if(map[i].gat) { - aFree(map[i].gat); - map[i].gat=NULL; //isn't it NULL already o_O? - } + + for (i=0; i<map_num; i++) { + if(map[i].gat) aFree(map[i].gat); if(map[i].block) aFree(map[i].block); if(map[i].block_mob) aFree(map[i].block_mob); if(map[i].block_count) aFree(map[i].block_count); if(map[i].block_mob_count) aFree(map[i].block_mob_count); } -*/ -#endif + +// do_final_timer(); (we used timer_final() instead) + timer_final(); + numdb_final(id_db, id_db_final); + strdb_final(map_db, map_db_final); + strdb_final(nick_db, nick_db_final); + numdb_final(charid_db, charid_db_final); + exit_dbn(); + +//#endif #ifndef TXT_ONLY map_sql_close(); |