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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-08-12 21:44:02 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-08-12 21:44:02 +0000
commit09e154b0687a2ba69d5ce6f2456c61db86bc4dec (patch)
tree6be18bd056964352e036afef8c36c860c0ff52af /src/map/map.c
parent653c88c4f1bf019f61132324fd7146ae2f858cec (diff)
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- Optimization to instance system.
* Removed the crc feature to generate instance npc names. The instance npc name will be "dup_" + instanceid + "_" + srcnpcid. * Removed the big array under map structure and coded in a different way. It was only used to generate map names, but i just used the instance_id + "origin map name". * Moved all instance features to separated files. * Moved the npc duplication for instances into npc.c as Ultramage says (removed npcname_db from npc.h). * Added recomendations for scripts commands by Saithis. - Testing required, i will prepare Endless Tower script soon. I hope this do almost anything in bugreport 3276. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14003 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.c')
-rw-r--r--src/map/map.c568
1 files changed, 20 insertions, 548 deletions
diff --git a/src/map/map.c b/src/map/map.c
index 8a74bcca1..ea938ab8f 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -38,6 +38,7 @@
#include "guild.h"
#include "pet.h"
#include "homunculus.h"
+#include "instance.h"
#include "mercenary.h"
#include "atcommand.h"
#include "log.h"
@@ -115,9 +116,6 @@ static int bl_list_count = 0;
struct map_data map[MAX_MAP_PER_SERVER];
int map_num = 0;
-int map_instance_start = 0; // To keep the last index + 1 of normal map inserted in the map[ARRAY]
-struct map_instance instance[MAX_INSTANCE];
-
int map_port=0;
int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
@@ -2670,7 +2668,7 @@ int map_addmap(char* mapname)
if( strcmpi(mapname,"clear")==0 )
{
map_num = 0;
- map_instance_start = 0;
+ instance_start = 0;
return 0;
}
@@ -2787,6 +2785,20 @@ int map_readgat (struct map_data* m)
}
/*======================================
+/*======================================
+ * Add/Remove map to the map_db
+ *--------------------------------------*/
+void map_addmap2db(struct map_data *m)
+{
+ uidb_put(map_db, (unsigned int)m->index, m);
+}
+
+void map_removemapdb(struct map_data *m)
+{
+ uidb_remove(map_db, (unsigned int)m->index);
+}
+
+/*======================================
* Initiate maps loading stage
*--------------------------------------*/
int map_readallmaps (void)
@@ -2841,7 +2853,7 @@ int map_readallmaps (void)
continue;
}
- uidb_put(map_db, (unsigned int)map[i].index, &map[i]);
+ map_addmap2db(&map[i]);
map[i].m = i;
memset(map[i].moblist, 0, sizeof(map[i].moblist)); //Initialize moblist [Skotlex]
@@ -2866,7 +2878,7 @@ int map_readallmaps (void)
// finished map loading
ShowInfo("Successfully loaded '"CL_WHITE"%d"CL_RESET"' maps."CL_CLL"\n",map_num);
- map_instance_start = map_num; // Next Map Index will be instances
+ instance_start = map_num; // Next Map Index will be instances
if (maps_removed)
ShowNotice("Maps removed: '"CL_WHITE"%d"CL_RESET"'\n",maps_removed);
@@ -2874,544 +2886,6 @@ int map_readallmaps (void)
return 0;
}
-/*======================================
- * Instancing [by Sirius White]
- *--------------------------------------*/
-
-/*--------------------------------------
- * map_instance_map2imap
- * m : source map of this instance
- * sd : source party/guild of this instance
- * type : result (0 = map id | 1 = instance id)
- *--------------------------------------*/
-int map_instance_map2imap(int m, struct map_session_data *sd, int type)
-{
- int i;
- struct party_data *p;
- if( !sd->status.party_id || (p = party_search(sd->status.party_id)) == NULL || !p->instance_id )
- return -1;
-
- for( i = 0; i < instance[p->instance_id].num_map; i++ )
- {
- if( instance[p->instance_id].map[i] && map[instance[p->instance_id].map[i]].instance_map[0] == m )
- {
- if( type == 0 )
- return instance[p->instance_id].map[i];
- else
- return p->instance_id;
- }
- }
- return -1;
-}
-
-/*--------------------------------------
- * map_instance_mapid2imapid
- * m : source map
- * instance_id : where to search
- * result : mapid of map "m" in this instance
- *--------------------------------------*/
-int map_instance_mapid2imapid(int m, int instance_id)
-{
- int i, max;
- if( map[m].instance_map[0] == 0 )
- return m; // not instances found for this map
- else if( map[m].instance_id )
- { // This map is a instance
- ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id);
- return -1;
- }
-
- if( instance_id <= 0 )
- return -1;
-
- max = instance[instance_id].num_map;
-
- for( i = 0; i < max; i++ )
- if( map[instance[instance_id].map[i]].instance_map[0] == m )
- return instance[instance_id].map[i];
-
- return -1;
-}
-
-/*--------------------------------------
- * map_instance_create
- * type : 0 = Party | 1 = Guild
- * group_id : party_id / guild_id
- * name_id : ...
- * name : instance name
- * Return value could be
- * -4 = already exists | -3 = no free instances | -2 = missing parameter | -1 = invalid type
- * On success return instance_id
- *--------------------------------------*/
-int map_instance_create(int party_id, int name_id, const char *name)
-{
- int i;
- struct party_data *p = NULL;
-
- if( !party_id || !name_id || !name )
- {
- ShowError("map_instance_create: missing parameter.\n");
- return -2;
- }
-
- p = party_search(party_id);
- if( !p || p->instance_id )
- return -4; // Party already instancing
-
- // Searching a Free Instance
- // 0 is ignored as this mean "no instance" on maps
- ARR_FIND(1, MAX_INSTANCE, i, instance[i].party_id == 0);
- if( i == MAX_INSTANCE )
- {
- ShowError("map_instance_create: no free instances, consider increasing MAX_INSTANCE.\n");
- return -3;
- }
-
- instance[i].instance_id = i;
- instance[i].name_id = name_id;
- instance[i].idle_timer = INVALID_TIMER;
- instance[i].idle_timeout = instance[i].idle_timeoutval = 0;
- instance[i].progress_timer = INVALID_TIMER;
- instance[i].progress_timeout = instance[i].progress_timeoutval = 0;
- instance[i].users = 0;
- instance[i].party_id = party_id;
- instance[i].ivar = NULL;
- instance[i].svar = NULL;
-
- memcpy( instance[i].name, name, sizeof(instance[i].name) );
- memset( instance[i].map, 0x00, sizeof(instance[i].map) );
- p->instance_id = i;
-
- clif_instance(i, 1, 0); // Start instancing window
- ShowInfo("[Instance] Created: %s.\n", name);
- return i;
-}
-
-/*--------------------------------------
- * map_instance_npcname
- * Conver "name" to "name_MEM000" format
- *--------------------------------------*/
-char *map_instance_npcname(char *name, int instance_id)
-{
- static char npc_name[NAME_LENGTH+1];
- uint32 crc = crc32(name, strlen(name));
-
- snprintf(npc_name, sizeof(npc_name), "MEM_%.8x_%u", crc, instance_id);
- return &npc_name[0];
-}
-
-/*--------------------------------------
- * map_instance_map
- * Add a map to the instance using src map "name"
- *--------------------------------------*/
-int map_instance_map(const char *name, int instance_id)
-{
- int m = map_mapname2mapid(name), i, ii = -1, im = -1;
- size_t num_cell, size;
-
- if( m < 0 )
- return -1; // source map not found
-
- if( !instance[instance_id].name_id )
- {
- ShowError("map_instance_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id);
- return -1;
- }
- if( instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE )
- {
- ShowError("map_instance_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name);
- return -2;
- }
- if( map[m].instance_id != 0 )
- { // Source map is a Instance.
- ShowError("map_instance_map: trying to instance already instanced map %s.\n", name);
- return -4;
- }
-
- ARR_FIND(map_instance_start, map_num, i, !map[i].name[0]); // Searching for a Free Map
- if( i < map_num ) im = i; // Unused map found (old instance)
- else if( map_num - 1 >= MAX_MAP_PER_SERVER )
- { // No more free maps
- ShowError("map_instance_map: no more free space to create maps on this server.\n");
- return -5;
- }
- else im = map_num++; // Using next map index
-
- // Grab instance map id
- ARR_FIND(0, ARRAYLENGTH(map[m].instance_map), i, !map[m].instance_map[i]);
- if( i >= ARRAYLENGTH(map[m].instance_map) )
- {
- ShowError("map_instance_map: limit of instances per map reach.\n");
- return -2;
- }
-
- ii = i;
-
- // Copy source map
- memcpy( &map[im], &map[m], sizeof(struct map_data));
-
- // Add map index
- snprintf(map[im].name, MAP_NAME_LENGTH, "%.3d%s", ii, name);
- map[im].index = mapindex_addmap(-1, map[im].name);
- if( !map[im].index )
- {
- map[im].name[0] = '\0';
- ShowError("map_instance_map: no more free map indexes.\n");
- return -3; // No free map index
- }
-
- // Reallocate cells
- num_cell = map[im].xs * map[im].ys;
- CREATE( map[im].cell, struct mapcell, num_cell);
- memcpy( map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell));
-
- size = map[im].bxs * map[im].bys * sizeof(struct block_list*);
- map[im].block = (struct block_list**)aCalloc(size, 1);
- map[im].block_mob = (struct block_list**)aCalloc(size, 1);
-
- memset(map[im].npc, 0x00, sizeof(map[i].npc));
- map[im].npc_num = 0;
-
- memset(map[im].moblist, 0x00, sizeof(map[im].moblist));
- map[im].mob_delete_timer = INVALID_TIMER;
-
- map[im].m = im;
- map[im].instance_id = instance_id;
- map[m].instance_map[ii] = im; // add the mapid of this instance to the source map
- map[im].instance_map[0] = m; // uses index [0] to store source map for this instance
-
- instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance
- uidb_put(map_db, (unsigned int)map[im].index, &map[im]); // Put to map list
-
- return im;
-}
-
-/*--------------------------------------
- * map_instance_map_npcsub
- * Used on Init instance. Duplicates each script on source map
- *--------------------------------------*/
-int map_instance_map_npcsub(struct block_list* bl, va_list args)
-{
- char *inst_name;
- static char w1[50], w2[50], w3[50], w4[50];
- const char* stat_buf = "- call from instancing subsystem -\n";
- struct npc_data* nd = (struct npc_data*)bl;
- int m = va_arg(args, int);
-
- inst_name = map_instance_npcname(nd->exname, map[m].instance_id);
- if( inst_name == NULL )
- return 1;
-
- if( nd->subtype == WARP )
- { // Adjust destination, if instanced
- struct npc_data *wnd;
- int dm = map_mapindex2mapid(nd->u.warp.mapindex), im;
-
- if( dm < 0 ) return 1;
-
- im = map_instance_mapid2imapid(dm, map[m].instance_id);
- if( im == -1 )
- {
- ShowError("map_instance_map_npcsub: warp (%s) leading to instanced map (%s), but instance map is not attached to current instance.\n", map[dm].name, nd->exname);
- return 1;
- }
-
- CREATE(wnd, struct npc_data, 1);
- wnd->bl.id = npc_get_new_npc_id();
- map_addnpc(m, wnd);
- wnd->bl.prev = wnd->bl.next = NULL;
- wnd->bl.m = m;
- wnd->bl.x = nd->bl.x;
- wnd->bl.y = nd->bl.y;
- safestrncpy(wnd->name, "", ARRAYLENGTH(wnd->name));
- safestrncpy(wnd->exname, inst_name, ARRAYLENGTH(wnd->exname));
- wnd->class_ = WARP_CLASS;
- wnd->speed = 200;
- wnd->u.warp.mapindex = map_id2index(im);
- wnd->u.warp.x = nd->u.warp.x;
- wnd->u.warp.y = nd->u.warp.y;
- wnd->u.warp.xs = nd->u.warp.xs;
- wnd->u.warp.ys = nd->u.warp.ys;
- wnd->bl.type = BL_NPC;
- wnd->subtype = WARP;
- npc_setcells(wnd);
- map_addblock(&wnd->bl);
- status_set_viewdata(&wnd->bl, wnd->class_);
- status_change_init(&wnd->bl);
- unit_dataset(&wnd->bl);
- clif_spawn(&wnd->bl);
- strdb_put(npcname_db, wnd->exname, wnd);
-
- return 1;
- }
-
- snprintf(w1, sizeof(w1), "%s,%d,%d,%d", map[m].name, nd->bl.x, nd->bl.y, nd->ud.dir);
- snprintf(w2, sizeof(w2), "duplicate(%s)", nd->exname);
- snprintf(w3, sizeof(w3), "%s::%s", nd->name, inst_name);
- if( nd->u.scr.xs >= 0 && nd->u.scr.ys >= 0 )
- snprintf(w4, sizeof(w4), "%d,%d,%d", nd->class_, nd->u.scr.xs, nd->u.scr.ys);
- else
- snprintf(w4, sizeof(w4), "%d", nd->class_);
-
- npc_parse_duplicate(w1, w2, w3, w4, stat_buf, stat_buf, "INSTANCING");
- return 1;
-}
-
-/*--------------------------------------
- * map_instance_init
- * Init all map on the instance. Npcs are created here
- *--------------------------------------*/
-void map_instance_init(int instance_id)
-{
- int i;
- if( !instance_id )
- return;
-
- for( i = 0; i < instance[instance_id].num_map; i++ )
- map_foreachinmap(map_instance_map_npcsub, map[instance[instance_id].map[i]].instance_map[0], BL_NPC, instance[instance_id].map[i]);
-
- ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name);
-}
-
-/*--------------------------------------
- * map_instance_del_load
- * Used on instance deleting process.
- * Warps all players on each instance map to its save points.
- *--------------------------------------*/
-int map_instance_del_load(struct map_session_data* sd, va_list args)
-{
- int m = va_arg(args,int);
- if( !sd || sd->bl.m != m )
- return 0;
-
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0);
- return 1;
-}
-
-/*--------------------------------------
- * map_instance_del
- * Removes a simple instance map
- *--------------------------------------*/
-void map_instance_del(int m)
-{
- int sm, i;
- if( m <= 0 || !map[m].instance_id )
- {
- ShowError("Tried to remove non-existing instance map (%d)\n", m);
- return;
- }
-
- sm = map[m].instance_map[0];
- map_foreachpc(map_instance_del_load, m);
- map_foreachinmap(cleanup_sub, m, BL_ALL);
-
- if( map[m].mob_delete_timer != INVALID_TIMER )
- delete_timer(map[m].mob_delete_timer, map_removemobs_timer);
-
- mapindex_removemap( map[m].index );
-
- // Free memory
- aFree(map[m].cell);
- aFree(map[m].block);
- aFree(map[m].block_mob);
-
- // Remove from instance
- for( i = 0; i < instance[map[m].instance_id].num_map; i++ )
- {
- if( instance[map[m].instance_id].map[i] == m )
- {
- instance[map[m].instance_id].num_map--;
- for( ; i < instance[map[m].instance_id].num_map; i++ )
- instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1];
- i = -1;
- break;
- }
- }
- if( i == instance[map[m].instance_id].num_map )
- ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m);
-
- uidb_remove(map_db, map[m].index); // Remove from mapindex db
-
- map[m].m = map[m].index = 0;
- map[m].name[0] = '\0';
-
- ARR_FIND(0, ARRAYLENGTH(map[sm].instance_map), i, map[sm].instance_map[i] == m);
- if( i < ARRAYLENGTH(map[sm].instance_map) )
- {
- memmove(&map[sm].instance_map[i], &map[sm].instance_map[i+1], sizeof(map[sm].instance_map) - (i+1)*sizeof(map[sm].instance_map[0]));
- map[sm].instance_map[ARRAYLENGTH(map[sm].instance_map) - 1] = 0; // Because i am not sure if the final value is set to 0 by "memmove"
- }
- else
- ShowError("Failed to remove instance from instance db.\n");
-
- memset(&map[m], 0x00, sizeof(map[0]));
-}
-
-/*--------------------------------------
- * map_instance_destroy_freesvar
- * Used for instance variables. Clean each variable from memory.
- *--------------------------------------*/
-void map_instance_destroy_freesvar(void *key, void *data, va_list args)
-{
- if( data ) aFree(data);
-}
-
-/*--------------------------------------
- * map_instance_destroy_timer
- * Timer to destroy instance by process or idle
- *--------------------------------------*/
-int map_instance_destroy_timer(int tid, unsigned int tick, int id, intptr data)
-{
- map_instance_destroy(id);
- return 0;
-}
-
-/*--------------------------------------
- * map_instance_destroy
- * Removes a instance, all its maps and npcs.
- *--------------------------------------*/
-void map_instance_destroy(int instance_id)
-{
- int last = 0, type;
- struct party_data *p;
- time_t now = time(NULL);
-
- if( !instance_id || !instance[instance_id].name_id )
- return;
-
- if( instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now )
- type = 1;
- else if( instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now )
- type = 2;
- else
- type = 3;
-
- clif_instance(instance_id, 5, type); // Report users this instance has been destroyed
-
- while( instance[instance_id].num_map && last != instance[instance_id].map[0] )
- {
- last = instance[instance_id].map[0];
- map_instance_del( instance[instance_id].map[0] );
- }
-
- if( instance[instance_id].ivar )
- linkdb_final( &instance[instance_id].ivar );
-
- if( instance[instance_id].svar )
- {
- linkdb_foreach( &instance[instance_id].svar, map_instance_destroy_freesvar );
- linkdb_final( &instance[instance_id].svar );
- }
-
- if( instance[instance_id].progress_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].progress_timer, map_instance_destroy_timer);
- if( instance[instance_id].idle_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].idle_timer, map_instance_destroy_timer);
-
- instance[instance_id].ivar = NULL;
- instance[instance_id].svar = NULL;
-
- if( instance[instance_id].party_id && (p = party_search(instance[instance_id].party_id)) != NULL )
- p->instance_id = 0;
-
- ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name);
- memset( &instance[instance_id], 0x00, sizeof(instance[0]) );
-}
-
-/*--------------------------------------
- * map_instance_check_idle
- * Checks if there are users in the instance or not to start idle timer
- *--------------------------------------*/
-void map_instance_check_idle(int instance_id)
-{
- bool idle = true;
- time_t now = time(NULL);
-
- if( !instance_id || instance[instance_id].idle_timeoutval == 0 )
- return;
-
- if( instance[instance_id].users )
- idle = false;
-
- if( instance[instance_id].idle_timer != INVALID_TIMER && !idle )
- {
- delete_timer(instance[instance_id].idle_timer, map_instance_destroy_timer);
- instance[instance_id].idle_timer = INVALID_TIMER;
- instance[instance_id].idle_timeout = 0;
- clif_instance(instance_id, 3, 0); // Notify instance users normal instance expiration
- }
- else if( instance[instance_id].idle_timer == INVALID_TIMER && idle )
- {
- instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval;
- instance[instance_id].idle_timer = add_timer( gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, map_instance_destroy_timer, instance_id, 0);
- clif_instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time
- }
-}
-
-/*--------------------------------------
- * map_instance_set_timeout
- * Set instance Timers
- *--------------------------------------*/
-void map_instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout)
-{
- time_t now = time(0);
-
- if( !instance_id )
- return;
-
- if( instance[instance_id].progress_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].progress_timer, map_instance_destroy_timer);
- if( instance[instance_id].idle_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].idle_timer, map_instance_destroy_timer);
-
- if( progress_timeout )
- {
- instance[instance_id].progress_timeoutval = progress_timeout;
- instance[instance_id].progress_timeout = now + progress_timeout;
- instance[instance_id].progress_timer = add_timer( gettick() + progress_timeout * 1000, map_instance_destroy_timer, instance_id, 0);
- }
- else
- {
- instance[instance_id].progress_timeoutval = 0;
- instance[instance_id].progress_timeout = 0;
- instance[instance_id].progress_timer = INVALID_TIMER;
- }
-
- if( idle_timeout )
- {
- instance[instance_id].idle_timeoutval = idle_timeout;
- instance[instance_id].idle_timer = INVALID_TIMER;
- map_instance_check_idle(instance_id);
- }
- else
- {
- instance[instance_id].idle_timeoutval = 0;
- instance[instance_id].idle_timeout = 0;
- instance[instance_id].idle_timer = INVALID_TIMER;
- }
-
- if( instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER )
- clif_instance(instance_id, 3, 0);
-}
-
-/*--------------------------------------
- * map_instance_check_mapkick
- * Checks if sd in on a instance and should be kicked from it
- *--------------------------------------*/
-void map_instance_check_kick(struct map_session_data *sd)
-{
- int m = sd->bl.m;
-
- clif_instance_leave(sd->fd);
- if( map[m].instance_id )
- { // User was on the instance map
- if( map[m].save.map )
- pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, 3);
- else
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 3);
- }
-}
-
////////////////////////////////////////////////////////////////////////
static int map_ip_set = 0;
static int char_ip_set = 0;
@@ -3830,7 +3304,7 @@ void do_final(void)
mapit_free(iter);
for( i = 0; i < MAX_INSTANCE; i++ )
- if( instance[i].party_id ) map_instance_destroy(i);
+ if( instance[i].state != INSTANCE_FREE ) instance_destroy(i);
id_db->foreach(id_db,cleanup_db_sub);
chrif_char_reset_offline();
@@ -4056,8 +3530,6 @@ int do_init(int argc, char *argv[])
map_sql_init();
#endif /* not TXT_ONLY */
- memset(instance, 0x00, sizeof(instance));
-
mapindex_init();
if(enable_grf)
grfio_init(GRF_PATH_FILENAME);
@@ -4067,11 +3539,11 @@ int do_init(int argc, char *argv[])
add_timer_func_list(map_freeblock_timer, "map_freeblock_timer");
add_timer_func_list(map_clearflooritem_timer, "map_clearflooritem_timer");
add_timer_func_list(map_removemobs_timer, "map_removemobs_timer");
- add_timer_func_list(map_instance_destroy_timer, "map_instance_destroy_timer");
add_timer_interval(gettick()+1000, map_freeblock_timer, 0, 0, 60*1000);
do_init_atcommand();
do_init_battle();
+ do_init_instance();
do_init_chrif();
do_init_clif();
do_init_script();