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author | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-08-12 21:44:02 +0000 |
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committer | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-08-12 21:44:02 +0000 |
commit | 09e154b0687a2ba69d5ce6f2456c61db86bc4dec (patch) | |
tree | 6be18bd056964352e036afef8c36c860c0ff52af /src/map/map.c | |
parent | 653c88c4f1bf019f61132324fd7146ae2f858cec (diff) | |
download | hercules-09e154b0687a2ba69d5ce6f2456c61db86bc4dec.tar.gz hercules-09e154b0687a2ba69d5ce6f2456c61db86bc4dec.tar.bz2 hercules-09e154b0687a2ba69d5ce6f2456c61db86bc4dec.tar.xz hercules-09e154b0687a2ba69d5ce6f2456c61db86bc4dec.zip |
- Optimization to instance system.
* Removed the crc feature to generate instance npc names. The instance npc name will be "dup_" + instanceid + "_" + srcnpcid.
* Removed the big array under map structure and coded in a different way. It was only used to generate map names, but i just used the instance_id + "origin map name".
* Moved all instance features to separated files.
* Moved the npc duplication for instances into npc.c as Ultramage says (removed npcname_db from npc.h).
* Added recomendations for scripts commands by Saithis.
- Testing required, i will prepare Endless Tower script soon. I hope this do almost anything in bugreport 3276.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14003 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.c')
-rw-r--r-- | src/map/map.c | 568 |
1 files changed, 20 insertions, 548 deletions
diff --git a/src/map/map.c b/src/map/map.c index 8a74bcca1..ea938ab8f 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -38,6 +38,7 @@ #include "guild.h" #include "pet.h" #include "homunculus.h" +#include "instance.h" #include "mercenary.h" #include "atcommand.h" #include "log.h" @@ -115,9 +116,6 @@ static int bl_list_count = 0; struct map_data map[MAX_MAP_PER_SERVER]; int map_num = 0; -int map_instance_start = 0; // To keep the last index + 1 of normal map inserted in the map[ARRAY] -struct map_instance instance[MAX_INSTANCE]; - int map_port=0; int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; @@ -2670,7 +2668,7 @@ int map_addmap(char* mapname) if( strcmpi(mapname,"clear")==0 ) { map_num = 0; - map_instance_start = 0; + instance_start = 0; return 0; } @@ -2787,6 +2785,20 @@ int map_readgat (struct map_data* m) } /*====================================== +/*====================================== + * Add/Remove map to the map_db + *--------------------------------------*/ +void map_addmap2db(struct map_data *m) +{ + uidb_put(map_db, (unsigned int)m->index, m); +} + +void map_removemapdb(struct map_data *m) +{ + uidb_remove(map_db, (unsigned int)m->index); +} + +/*====================================== * Initiate maps loading stage *--------------------------------------*/ int map_readallmaps (void) @@ -2841,7 +2853,7 @@ int map_readallmaps (void) continue; } - uidb_put(map_db, (unsigned int)map[i].index, &map[i]); + map_addmap2db(&map[i]); map[i].m = i; memset(map[i].moblist, 0, sizeof(map[i].moblist)); //Initialize moblist [Skotlex] @@ -2866,7 +2878,7 @@ int map_readallmaps (void) // finished map loading ShowInfo("Successfully loaded '"CL_WHITE"%d"CL_RESET"' maps."CL_CLL"\n",map_num); - map_instance_start = map_num; // Next Map Index will be instances + instance_start = map_num; // Next Map Index will be instances if (maps_removed) ShowNotice("Maps removed: '"CL_WHITE"%d"CL_RESET"'\n",maps_removed); @@ -2874,544 +2886,6 @@ int map_readallmaps (void) return 0; } -/*====================================== - * Instancing [by Sirius White] - *--------------------------------------*/ - -/*-------------------------------------- - * map_instance_map2imap - * m : source map of this instance - * sd : source party/guild of this instance - * type : result (0 = map id | 1 = instance id) - *--------------------------------------*/ -int map_instance_map2imap(int m, struct map_session_data *sd, int type) -{ - int i; - struct party_data *p; - if( !sd->status.party_id || (p = party_search(sd->status.party_id)) == NULL || !p->instance_id ) - return -1; - - for( i = 0; i < instance[p->instance_id].num_map; i++ ) - { - if( instance[p->instance_id].map[i] && map[instance[p->instance_id].map[i]].instance_map[0] == m ) - { - if( type == 0 ) - return instance[p->instance_id].map[i]; - else - return p->instance_id; - } - } - return -1; -} - -/*-------------------------------------- - * map_instance_mapid2imapid - * m : source map - * instance_id : where to search - * result : mapid of map "m" in this instance - *--------------------------------------*/ -int map_instance_mapid2imapid(int m, int instance_id) -{ - int i, max; - if( map[m].instance_map[0] == 0 ) - return m; // not instances found for this map - else if( map[m].instance_id ) - { // This map is a instance - ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id); - return -1; - } - - if( instance_id <= 0 ) - return -1; - - max = instance[instance_id].num_map; - - for( i = 0; i < max; i++ ) - if( map[instance[instance_id].map[i]].instance_map[0] == m ) - return instance[instance_id].map[i]; - - return -1; -} - -/*-------------------------------------- - * map_instance_create - * type : 0 = Party | 1 = Guild - * group_id : party_id / guild_id - * name_id : ... - * name : instance name - * Return value could be - * -4 = already exists | -3 = no free instances | -2 = missing parameter | -1 = invalid type - * On success return instance_id - *--------------------------------------*/ -int map_instance_create(int party_id, int name_id, const char *name) -{ - int i; - struct party_data *p = NULL; - - if( !party_id || !name_id || !name ) - { - ShowError("map_instance_create: missing parameter.\n"); - return -2; - } - - p = party_search(party_id); - if( !p || p->instance_id ) - return -4; // Party already instancing - - // Searching a Free Instance - // 0 is ignored as this mean "no instance" on maps - ARR_FIND(1, MAX_INSTANCE, i, instance[i].party_id == 0); - if( i == MAX_INSTANCE ) - { - ShowError("map_instance_create: no free instances, consider increasing MAX_INSTANCE.\n"); - return -3; - } - - instance[i].instance_id = i; - instance[i].name_id = name_id; - instance[i].idle_timer = INVALID_TIMER; - instance[i].idle_timeout = instance[i].idle_timeoutval = 0; - instance[i].progress_timer = INVALID_TIMER; - instance[i].progress_timeout = instance[i].progress_timeoutval = 0; - instance[i].users = 0; - instance[i].party_id = party_id; - instance[i].ivar = NULL; - instance[i].svar = NULL; - - memcpy( instance[i].name, name, sizeof(instance[i].name) ); - memset( instance[i].map, 0x00, sizeof(instance[i].map) ); - p->instance_id = i; - - clif_instance(i, 1, 0); // Start instancing window - ShowInfo("[Instance] Created: %s.\n", name); - return i; -} - -/*-------------------------------------- - * map_instance_npcname - * Conver "name" to "name_MEM000" format - *--------------------------------------*/ -char *map_instance_npcname(char *name, int instance_id) -{ - static char npc_name[NAME_LENGTH+1]; - uint32 crc = crc32(name, strlen(name)); - - snprintf(npc_name, sizeof(npc_name), "MEM_%.8x_%u", crc, instance_id); - return &npc_name[0]; -} - -/*-------------------------------------- - * map_instance_map - * Add a map to the instance using src map "name" - *--------------------------------------*/ -int map_instance_map(const char *name, int instance_id) -{ - int m = map_mapname2mapid(name), i, ii = -1, im = -1; - size_t num_cell, size; - - if( m < 0 ) - return -1; // source map not found - - if( !instance[instance_id].name_id ) - { - ShowError("map_instance_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id); - return -1; - } - if( instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE ) - { - ShowError("map_instance_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name); - return -2; - } - if( map[m].instance_id != 0 ) - { // Source map is a Instance. - ShowError("map_instance_map: trying to instance already instanced map %s.\n", name); - return -4; - } - - ARR_FIND(map_instance_start, map_num, i, !map[i].name[0]); // Searching for a Free Map - if( i < map_num ) im = i; // Unused map found (old instance) - else if( map_num - 1 >= MAX_MAP_PER_SERVER ) - { // No more free maps - ShowError("map_instance_map: no more free space to create maps on this server.\n"); - return -5; - } - else im = map_num++; // Using next map index - - // Grab instance map id - ARR_FIND(0, ARRAYLENGTH(map[m].instance_map), i, !map[m].instance_map[i]); - if( i >= ARRAYLENGTH(map[m].instance_map) ) - { - ShowError("map_instance_map: limit of instances per map reach.\n"); - return -2; - } - - ii = i; - - // Copy source map - memcpy( &map[im], &map[m], sizeof(struct map_data)); - - // Add map index - snprintf(map[im].name, MAP_NAME_LENGTH, "%.3d%s", ii, name); - map[im].index = mapindex_addmap(-1, map[im].name); - if( !map[im].index ) - { - map[im].name[0] = '\0'; - ShowError("map_instance_map: no more free map indexes.\n"); - return -3; // No free map index - } - - // Reallocate cells - num_cell = map[im].xs * map[im].ys; - CREATE( map[im].cell, struct mapcell, num_cell); - memcpy( map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell)); - - size = map[im].bxs * map[im].bys * sizeof(struct block_list*); - map[im].block = (struct block_list**)aCalloc(size, 1); - map[im].block_mob = (struct block_list**)aCalloc(size, 1); - - memset(map[im].npc, 0x00, sizeof(map[i].npc)); - map[im].npc_num = 0; - - memset(map[im].moblist, 0x00, sizeof(map[im].moblist)); - map[im].mob_delete_timer = INVALID_TIMER; - - map[im].m = im; - map[im].instance_id = instance_id; - map[m].instance_map[ii] = im; // add the mapid of this instance to the source map - map[im].instance_map[0] = m; // uses index [0] to store source map for this instance - - instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance - uidb_put(map_db, (unsigned int)map[im].index, &map[im]); // Put to map list - - return im; -} - -/*-------------------------------------- - * map_instance_map_npcsub - * Used on Init instance. Duplicates each script on source map - *--------------------------------------*/ -int map_instance_map_npcsub(struct block_list* bl, va_list args) -{ - char *inst_name; - static char w1[50], w2[50], w3[50], w4[50]; - const char* stat_buf = "- call from instancing subsystem -\n"; - struct npc_data* nd = (struct npc_data*)bl; - int m = va_arg(args, int); - - inst_name = map_instance_npcname(nd->exname, map[m].instance_id); - if( inst_name == NULL ) - return 1; - - if( nd->subtype == WARP ) - { // Adjust destination, if instanced - struct npc_data *wnd; - int dm = map_mapindex2mapid(nd->u.warp.mapindex), im; - - if( dm < 0 ) return 1; - - im = map_instance_mapid2imapid(dm, map[m].instance_id); - if( im == -1 ) - { - ShowError("map_instance_map_npcsub: warp (%s) leading to instanced map (%s), but instance map is not attached to current instance.\n", map[dm].name, nd->exname); - return 1; - } - - CREATE(wnd, struct npc_data, 1); - wnd->bl.id = npc_get_new_npc_id(); - map_addnpc(m, wnd); - wnd->bl.prev = wnd->bl.next = NULL; - wnd->bl.m = m; - wnd->bl.x = nd->bl.x; - wnd->bl.y = nd->bl.y; - safestrncpy(wnd->name, "", ARRAYLENGTH(wnd->name)); - safestrncpy(wnd->exname, inst_name, ARRAYLENGTH(wnd->exname)); - wnd->class_ = WARP_CLASS; - wnd->speed = 200; - wnd->u.warp.mapindex = map_id2index(im); - wnd->u.warp.x = nd->u.warp.x; - wnd->u.warp.y = nd->u.warp.y; - wnd->u.warp.xs = nd->u.warp.xs; - wnd->u.warp.ys = nd->u.warp.ys; - wnd->bl.type = BL_NPC; - wnd->subtype = WARP; - npc_setcells(wnd); - map_addblock(&wnd->bl); - status_set_viewdata(&wnd->bl, wnd->class_); - status_change_init(&wnd->bl); - unit_dataset(&wnd->bl); - clif_spawn(&wnd->bl); - strdb_put(npcname_db, wnd->exname, wnd); - - return 1; - } - - snprintf(w1, sizeof(w1), "%s,%d,%d,%d", map[m].name, nd->bl.x, nd->bl.y, nd->ud.dir); - snprintf(w2, sizeof(w2), "duplicate(%s)", nd->exname); - snprintf(w3, sizeof(w3), "%s::%s", nd->name, inst_name); - if( nd->u.scr.xs >= 0 && nd->u.scr.ys >= 0 ) - snprintf(w4, sizeof(w4), "%d,%d,%d", nd->class_, nd->u.scr.xs, nd->u.scr.ys); - else - snprintf(w4, sizeof(w4), "%d", nd->class_); - - npc_parse_duplicate(w1, w2, w3, w4, stat_buf, stat_buf, "INSTANCING"); - return 1; -} - -/*-------------------------------------- - * map_instance_init - * Init all map on the instance. Npcs are created here - *--------------------------------------*/ -void map_instance_init(int instance_id) -{ - int i; - if( !instance_id ) - return; - - for( i = 0; i < instance[instance_id].num_map; i++ ) - map_foreachinmap(map_instance_map_npcsub, map[instance[instance_id].map[i]].instance_map[0], BL_NPC, instance[instance_id].map[i]); - - ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name); -} - -/*-------------------------------------- - * map_instance_del_load - * Used on instance deleting process. - * Warps all players on each instance map to its save points. - *--------------------------------------*/ -int map_instance_del_load(struct map_session_data* sd, va_list args) -{ - int m = va_arg(args,int); - if( !sd || sd->bl.m != m ) - return 0; - - pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 0); - return 1; -} - -/*-------------------------------------- - * map_instance_del - * Removes a simple instance map - *--------------------------------------*/ -void map_instance_del(int m) -{ - int sm, i; - if( m <= 0 || !map[m].instance_id ) - { - ShowError("Tried to remove non-existing instance map (%d)\n", m); - return; - } - - sm = map[m].instance_map[0]; - map_foreachpc(map_instance_del_load, m); - map_foreachinmap(cleanup_sub, m, BL_ALL); - - if( map[m].mob_delete_timer != INVALID_TIMER ) - delete_timer(map[m].mob_delete_timer, map_removemobs_timer); - - mapindex_removemap( map[m].index ); - - // Free memory - aFree(map[m].cell); - aFree(map[m].block); - aFree(map[m].block_mob); - - // Remove from instance - for( i = 0; i < instance[map[m].instance_id].num_map; i++ ) - { - if( instance[map[m].instance_id].map[i] == m ) - { - instance[map[m].instance_id].num_map--; - for( ; i < instance[map[m].instance_id].num_map; i++ ) - instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1]; - i = -1; - break; - } - } - if( i == instance[map[m].instance_id].num_map ) - ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m); - - uidb_remove(map_db, map[m].index); // Remove from mapindex db - - map[m].m = map[m].index = 0; - map[m].name[0] = '\0'; - - ARR_FIND(0, ARRAYLENGTH(map[sm].instance_map), i, map[sm].instance_map[i] == m); - if( i < ARRAYLENGTH(map[sm].instance_map) ) - { - memmove(&map[sm].instance_map[i], &map[sm].instance_map[i+1], sizeof(map[sm].instance_map) - (i+1)*sizeof(map[sm].instance_map[0])); - map[sm].instance_map[ARRAYLENGTH(map[sm].instance_map) - 1] = 0; // Because i am not sure if the final value is set to 0 by "memmove" - } - else - ShowError("Failed to remove instance from instance db.\n"); - - memset(&map[m], 0x00, sizeof(map[0])); -} - -/*-------------------------------------- - * map_instance_destroy_freesvar - * Used for instance variables. Clean each variable from memory. - *--------------------------------------*/ -void map_instance_destroy_freesvar(void *key, void *data, va_list args) -{ - if( data ) aFree(data); -} - -/*-------------------------------------- - * map_instance_destroy_timer - * Timer to destroy instance by process or idle - *--------------------------------------*/ -int map_instance_destroy_timer(int tid, unsigned int tick, int id, intptr data) -{ - map_instance_destroy(id); - return 0; -} - -/*-------------------------------------- - * map_instance_destroy - * Removes a instance, all its maps and npcs. - *--------------------------------------*/ -void map_instance_destroy(int instance_id) -{ - int last = 0, type; - struct party_data *p; - time_t now = time(NULL); - - if( !instance_id || !instance[instance_id].name_id ) - return; - - if( instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now ) - type = 1; - else if( instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now ) - type = 2; - else - type = 3; - - clif_instance(instance_id, 5, type); // Report users this instance has been destroyed - - while( instance[instance_id].num_map && last != instance[instance_id].map[0] ) - { - last = instance[instance_id].map[0]; - map_instance_del( instance[instance_id].map[0] ); - } - - if( instance[instance_id].ivar ) - linkdb_final( &instance[instance_id].ivar ); - - if( instance[instance_id].svar ) - { - linkdb_foreach( &instance[instance_id].svar, map_instance_destroy_freesvar ); - linkdb_final( &instance[instance_id].svar ); - } - - if( instance[instance_id].progress_timer != INVALID_TIMER ) - delete_timer( instance[instance_id].progress_timer, map_instance_destroy_timer); - if( instance[instance_id].idle_timer != INVALID_TIMER ) - delete_timer( instance[instance_id].idle_timer, map_instance_destroy_timer); - - instance[instance_id].ivar = NULL; - instance[instance_id].svar = NULL; - - if( instance[instance_id].party_id && (p = party_search(instance[instance_id].party_id)) != NULL ) - p->instance_id = 0; - - ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name); - memset( &instance[instance_id], 0x00, sizeof(instance[0]) ); -} - -/*-------------------------------------- - * map_instance_check_idle - * Checks if there are users in the instance or not to start idle timer - *--------------------------------------*/ -void map_instance_check_idle(int instance_id) -{ - bool idle = true; - time_t now = time(NULL); - - if( !instance_id || instance[instance_id].idle_timeoutval == 0 ) - return; - - if( instance[instance_id].users ) - idle = false; - - if( instance[instance_id].idle_timer != INVALID_TIMER && !idle ) - { - delete_timer(instance[instance_id].idle_timer, map_instance_destroy_timer); - instance[instance_id].idle_timer = INVALID_TIMER; - instance[instance_id].idle_timeout = 0; - clif_instance(instance_id, 3, 0); // Notify instance users normal instance expiration - } - else if( instance[instance_id].idle_timer == INVALID_TIMER && idle ) - { - instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval; - instance[instance_id].idle_timer = add_timer( gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, map_instance_destroy_timer, instance_id, 0); - clif_instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time - } -} - -/*-------------------------------------- - * map_instance_set_timeout - * Set instance Timers - *--------------------------------------*/ -void map_instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout) -{ - time_t now = time(0); - - if( !instance_id ) - return; - - if( instance[instance_id].progress_timer != INVALID_TIMER ) - delete_timer( instance[instance_id].progress_timer, map_instance_destroy_timer); - if( instance[instance_id].idle_timer != INVALID_TIMER ) - delete_timer( instance[instance_id].idle_timer, map_instance_destroy_timer); - - if( progress_timeout ) - { - instance[instance_id].progress_timeoutval = progress_timeout; - instance[instance_id].progress_timeout = now + progress_timeout; - instance[instance_id].progress_timer = add_timer( gettick() + progress_timeout * 1000, map_instance_destroy_timer, instance_id, 0); - } - else - { - instance[instance_id].progress_timeoutval = 0; - instance[instance_id].progress_timeout = 0; - instance[instance_id].progress_timer = INVALID_TIMER; - } - - if( idle_timeout ) - { - instance[instance_id].idle_timeoutval = idle_timeout; - instance[instance_id].idle_timer = INVALID_TIMER; - map_instance_check_idle(instance_id); - } - else - { - instance[instance_id].idle_timeoutval = 0; - instance[instance_id].idle_timeout = 0; - instance[instance_id].idle_timer = INVALID_TIMER; - } - - if( instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER ) - clif_instance(instance_id, 3, 0); -} - -/*-------------------------------------- - * map_instance_check_mapkick - * Checks if sd in on a instance and should be kicked from it - *--------------------------------------*/ -void map_instance_check_kick(struct map_session_data *sd) -{ - int m = sd->bl.m; - - clif_instance_leave(sd->fd); - if( map[m].instance_id ) - { // User was on the instance map - if( map[m].save.map ) - pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, 3); - else - pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 3); - } -} - //////////////////////////////////////////////////////////////////////// static int map_ip_set = 0; static int char_ip_set = 0; @@ -3830,7 +3304,7 @@ void do_final(void) mapit_free(iter); for( i = 0; i < MAX_INSTANCE; i++ ) - if( instance[i].party_id ) map_instance_destroy(i); + if( instance[i].state != INSTANCE_FREE ) instance_destroy(i); id_db->foreach(id_db,cleanup_db_sub); chrif_char_reset_offline(); @@ -4056,8 +3530,6 @@ int do_init(int argc, char *argv[]) map_sql_init(); #endif /* not TXT_ONLY */ - memset(instance, 0x00, sizeof(instance)); - mapindex_init(); if(enable_grf) grfio_init(GRF_PATH_FILENAME); @@ -4067,11 +3539,11 @@ int do_init(int argc, char *argv[]) add_timer_func_list(map_freeblock_timer, "map_freeblock_timer"); add_timer_func_list(map_clearflooritem_timer, "map_clearflooritem_timer"); add_timer_func_list(map_removemobs_timer, "map_removemobs_timer"); - add_timer_func_list(map_instance_destroy_timer, "map_instance_destroy_timer"); add_timer_interval(gettick()+1000, map_freeblock_timer, 0, 0, 60*1000); do_init_atcommand(); do_init_battle(); + do_init_instance(); do_init_chrif(); do_init_clif(); do_init_script(); |