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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-08 17:33:24 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-08 17:33:24 +0000
commit62cf686313c8c25a3c78e67b82917fd56fa6e2a6 (patch)
treec26a1a6c395a8c424c4c1c29c8085f30e70e8900 /src/map/map.c
parent3f355729f457c4138f78a71c5019a208f2597e3c (diff)
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- Increased max number of tries to find a random spot in maps to 1000 since some maps have so many non-walkable tiles it's hard to find one in just 100 tries.
- Reduced Stun duration of multiple skills to 3 secs. Skills affected: Meteor Storm, Land Mine, Bash (fatal blow), Throw Stone, NPC_LICK, Raid, shield Charge, Cart Termination. - status_set_viewdata will remove the Wedding Option status when you set a class that is not wedding. - Removed the Job_Novice range check in pcdb_checkid since it's causing warnings when checking versus vd->class_ (and when will we use a negative value class anyway?) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6518 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.c')
-rw-r--r--src/map/map.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/map.c b/src/map/map.c
index 4b1ab4dc5..41aa35d7e 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -1478,7 +1478,7 @@ int map_search_freecell(struct block_list *src, int m, short *x,short *y, int rx
tries = rx2*ry2;
if (tries > 100) tries = 100;
} else
- tries = 100;
+ tries = 1000; //Must retry a lot for maps with many non-walkable tiles.
while(tries--) {
*x = (rx >= 0)?(rand()%rx2-rx+bx):(rand()%(map[m].xs-2)+1);