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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-01 16:29:09 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-01 16:29:09 +0000
commit5cb60d195ab9ce1fe6edc9bc8d2d39f13fd129e5 (patch)
tree8b939dc7ae15919ef14fb666214fbfb5347de2ec /src/map/map.c
parent312f6f88f6ad557924669557bfc41383f4d22e3f (diff)
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- Updated the stun length to 5 secs of: Meteor Storm, Sonic Blow, Throw Stone, Sightless Raid, Smite, Cart Termination
- SG Union will consume now SP if you use it while not soul linked. - Added variable "skip" to the mob spawn data, to know how many mobs to skip when spawning because they were not removed due to the "mob_remove_damaged" setting. - Corrected the Hp/Sp regen formulas from Hp/Sp/Spirit Recovery and Happy/Peaceful break according to recent forums discussions (formula is changed from x*lv +max*lv/500 to lv*(x+max/500). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9944 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.c')
-rw-r--r--src/map/map.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/map/map.c b/src/map/map.c
index 1ea7498f5..e69d5956c 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -2025,7 +2025,11 @@ int mob_cache_cleanup_sub(struct block_list *bl, va_list ap) {
return 0;
if (!battle_config.mob_remove_damaged &&
md->status.hp < md->status.max_hp)
+ {
+ if (md->spawn && md->spawn_n >= 0) //Do not respawn mob later.
+ map[md->spawn->m].moblist[md->spawn_n]->skip++;
return 0; //Do not remove damaged mobs.
+ }
unit_free(&md->bl,0);