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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-07 18:58:33 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-07 18:58:33 +0000
commitdff76e1a9840fe00a6c738d89de5d1074eae858a (patch)
tree33d2843fa4495142449e5a3175db6a1b48123bcd /src/map/map.c
parent4f713a631bcb5df4ee4afc8667b51c2893ce693b (diff)
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- Corrected the pet/homunc data not being free'd if the player logs out before being authed.
- Initialized player's speed on pc_setnewpc to prevent homunculus copying a speed of 0. - Added comment to reloadbattleconf specifying that some settings do not take effect inmediately. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9975 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.c')
-rw-r--r--src/map/map.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/map.c b/src/map/map.c
index 48ca20dff..6be703545 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -1669,6 +1669,8 @@ void map_deliddb(struct block_list *bl) {
int map_quit(struct map_session_data *sd) {
if(!sd->state.auth) { //Removing a player that hasn't even finished loading
+ if (sd->pd) unit_free(&sd->pd->bl,-1);
+ if (sd->hd) unit_free(&sd->hd->bl,-1);
idb_remove(pc_db,sd->status.account_id);
idb_remove(charid_db,sd->status.char_id);
idb_remove(id_db,sd->bl.id);