diff options
author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-03-12 21:02:59 +0000 |
---|---|---|
committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-03-12 21:02:59 +0000 |
commit | 882a3192acdd6ca2a6e50fc0f9fc877bc454efb7 (patch) | |
tree | d5cf4bf03fe0c2a8698aa088c0a17ebfe4d4f9a9 /src/map/map.c | |
parent | cf66ac82f7269a192f31f9465b1187e73635ceb5 (diff) | |
download | hercules-882a3192acdd6ca2a6e50fc0f9fc877bc454efb7.tar.gz hercules-882a3192acdd6ca2a6e50fc0f9fc877bc454efb7.tar.bz2 hercules-882a3192acdd6ca2a6e50fc0f9fc877bc454efb7.tar.xz hercules-882a3192acdd6ca2a6e50fc0f9fc877bc454efb7.zip |
Removed one mob data variable related to dynamic mobs that I found to be redundant.
Changed MAX_MOBSKILL (max. amount of different skill entries per mob) from 50 to 40 to reduce memory consumption a bit more.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12350 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.c')
-rw-r--r-- | src/map/map.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/map.c b/src/map/map.c index 27eeab5d2..118e1b99a 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -2019,15 +2019,15 @@ int mob_cache_cleanup_sub(struct block_list *bl, va_list ap) nullpo_retr(0, md); //When not to remove: - //Mob has the cached flag on 0 + //Mob is not in cache if (!md->special_state.cached) return 0; - if (!battle_config.mob_remove_damaged && - md->status.hp < md->status.max_hp) + //Mob is damaged and mob_remove_damaged is off + if (!battle_config.mob_remove_damaged && md->status.hp < md->status.max_hp) { - if (md->spawn && md->spawn_n >= 0) //Do not respawn mob later. - map[md->spawn->m].moblist[md->spawn_n]->skip++; - return 0; //Do not remove damaged mobs. + if( md->spawn ) //Do not respawn mob later. + md->spawn->skip++; + return 0; } unit_free(&md->bl,0); |