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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-05-07 18:46:21 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-05-07 18:46:21 +0000
commit392e49a6097460851f10501cfe34a9ee86010468 (patch)
tree3d649616dfe3cb1066f0d4b269536c75716f6178 /src/map/map.c
parent7e744fbd4fbf444adc163a52696fe3e67f4b699c (diff)
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- Added function battle_attr_ratio to handle just getting the attribute table data. Fixes Sense messing up with elemental based statuses.
- Added Throw tomahawk to the list of items that do not trigger the equipment breaking code. - Moved a bit around the SC_ start of dancing skills to fix Moonlight petals pushing back the casters. - Modified status_damage to handle SC_KAZIEL. The return value of *_dead functions can pass 8 to specify that kaziel should not be triggered (ie: pvp/gvg) - Infinite Endure won't be passed on to devoted characters. - Infinite Endure is no longer saved on logout. - Added check to avoid gms opening vending shops if they don't have the required level. - Moved around the Steel Body S. Novice code, simplified it so it triggers before most of the penalties (death is cancelled). - Fixed the flee penalty not applying when you walk into a gvg map. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12688 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/map.c')
-rw-r--r--src/map/map.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/map.c b/src/map/map.c
index 79f72caac..688956f62 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -1588,6 +1588,8 @@ int map_quit(struct map_session_data *sd)
status_change_end(&sd->bl,SC_TRICKDEAD,-1);
if(sd->sc.data[SC_GUILDAURA])
status_change_end(&sd->bl,SC_GUILDAURA,-1);
+ if(sd->sc.data[SC_ENDURE] && sd->sc.data[SC_ENDURE]->val4)
+ status_change_end(&sd->bl,SC_ENDURE,-1); //No need to save infinite endure.
if (battle_config.debuff_on_logout&1) {
if(sd->sc.data[SC_ORCISH])
status_change_end(&sd->bl,SC_ORCISH,-1);