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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-31 09:22:25 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-31 09:22:25 +0000 |
commit | b81e57a9a349e06fba2ad56757ea3d08b01db586 (patch) | |
tree | 2d6aa14044c6719b8b204bbb4e8069e8b94417e2 /src/map/log.h | |
parent | 794453043edb43f3d5d756c9793e704003df85cc (diff) | |
download | hercules-b81e57a9a349e06fba2ad56757ea3d08b01db586.tar.gz hercules-b81e57a9a349e06fba2ad56757ea3d08b01db586.tar.bz2 hercules-b81e57a9a349e06fba2ad56757ea3d08b01db586.tar.xz hercules-b81e57a9a349e06fba2ad56757ea3d08b01db586.zip |
- Updated getitem and guardian entries in script_commands.txt.
- Fixed getitem trying to get <character ID> from the wrong argument.
- Now getitem can be run on scripts without a player attached if <character ID> is specified.
- Now the two last arguments of guardian are optional and independant of each other ("<event label>" and <guardian index>). This way the previous implementation and script_commands definition are still valid code.
- Now buildin function names and argument definitions are checked for validity before adding the function to the script engine.
Argument definitions follow the pattern:
(v|s|i|l)*\?*\*?
v - value (string or int)
s - string
i - int
l - label
? - one optional parameter
* - unknown number of optional parameters
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9599 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/log.h')
-rw-r--r-- | src/map/log.h | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/src/map/log.h b/src/map/log.h index 1cc2247db..c9d88cc37 100644 --- a/src/map/log.h +++ b/src/map/log.h @@ -29,8 +29,23 @@ int log_config_read(char *cfgName); int should_log_item(int filter, int nameid, int amount); //log filter check +enum log_what { + LOG_ALL = 0xFFF, + LOG_TRADES = 0x002, + LOG_VENDING = 0x004, + LOG_PLAYER_ITEMS = 0x008, // dropped/picked + LOG_MONTER_ITEMS = 0x010, // dropped/looted + LOG_NPC_TRANSACTIONS = 0x020, // npc shops? + LOG_SCRIPT_TRANSACTIONS = 0x040, + LOG_STOLEN_ITEMS = 0x080, // stolen from mobs + LOG_USED_ITEMS = 0x100, // used by player + LOG_MVP_PRIZE = 0x200, + LOG_COMMAND_ITEMS = 0x400 // created/deleted through @/# commands +}; + extern struct Log_Config { - int enable_logs, filter; + enum log_what enable_logs; + int filter; int sql_logs; int rare_items_log,refine_items_log,price_items_log,amount_items_log; //for filter int branch, drop, mvpdrop, zeny, gm, npc, chat; |