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author | Haru <haru@dotalux.com> | 2015-12-15 00:23:15 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-28 18:35:59 +0100 |
commit | 09a2201e0d8563608a421378970f9d9ae6bc38bc (patch) | |
tree | 00e3dacdd6818e5665cc440f25ef183c7c9b9eb9 /src/map/itemdb.c | |
parent | 08fc3deb0234208b0abf3ed7fb4eadba44456fdf (diff) | |
download | hercules-09a2201e0d8563608a421378970f9d9ae6bc38bc.tar.gz hercules-09a2201e0d8563608a421378970f9d9ae6bc38bc.tar.bz2 hercules-09a2201e0d8563608a421378970f9d9ae6bc38bc.tar.xz hercules-09a2201e0d8563608a421378970f9d9ae6bc38bc.zip |
Replaced some numeric mob IDs with the proper constants (MOBID_TREASURE_BOX*)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/itemdb.c')
-rw-r--r-- | src/map/itemdb.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/itemdb.c b/src/map/itemdb.c index 54458d248..2894463de 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -2095,9 +2095,9 @@ void itemdb_reload(void) { //Epoque's awesome @reloaditemdb fix - thanks! [Ind] //- Fixes the need of a @reloadmobdb after a @reloaditemdb to re-link monster drop data - for( i = 0; i < MAX_MOB_DB; i++ ) { + for (i = 0; i < MAX_MOB_DB; i++) { struct mob_db *entry; - if( !((i < 1324 || i > 1363) && (i < 1938 || i > 1946)) ) + if ((i >= MOBID_TREASURE_BOX1 && i <= MOBID_TREASURE_BOX40) || (i >= MOBID_TREASURE_BOX41 && i <= MOBID_TREASURE_BOX49)) continue; entry = mob->db(i); for(d = 0; d < MAX_MOB_DROP; d++) { |