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authorAndrei Karas <akaras@inbox.ru>2016-01-06 17:36:33 +0300
committerAndrei Karas <akaras@inbox.ru>2016-01-06 17:36:33 +0300
commitd5199cee806fb9f18987dea0c3a20a2d381927ca (patch)
tree135f15dadc1c7964b3078fd8223771f94d1ed0e6 /src/map/itemdb.c
parent756be9835054a3b2b8ebace388546fa15ffd4a92 (diff)
parente3eac134b1607cfe78331e298aaa20b260662571 (diff)
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Merge pull request #1034 from HerculesWS/bl_cast
Changed all TBL_* to the appropriate structs
Diffstat (limited to 'src/map/itemdb.c')
-rw-r--r--src/map/itemdb.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/itemdb.c b/src/map/itemdb.c
index 2894463de..048efd636 100644
--- a/src/map/itemdb.c
+++ b/src/map/itemdb.c
@@ -2123,7 +2123,7 @@ void itemdb_reload(void) {
// readjust itemdb pointer cache for each player
iter = mapit_geteachpc();
- for( sd = (struct map_session_data*)mapit->first(iter); mapit->exists(iter); sd = (struct map_session_data*)mapit->next(iter) ) {
+ for (sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); sd = BL_UCAST(BL_PC, mapit->next(iter))) {
memset(sd->item_delay, 0, sizeof(sd->item_delay)); // reset item delays
pc->setinventorydata(sd);
if( battle_config.item_check )