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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-27 00:11:32 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-27 00:11:32 +0000 |
commit | 96cc4f2e7496202c8c278399124f9f85ce3a5ae5 (patch) | |
tree | 7455cde7f3b96c014e441b58662630910f49ed36 /src/map/itemdb.c | |
parent | 679b172c58b43307a8e25ba85bae0d83f8598926 (diff) | |
download | hercules-96cc4f2e7496202c8c278399124f9f85ce3a5ae5.tar.gz hercules-96cc4f2e7496202c8c278399124f9f85ce3a5ae5.tar.bz2 hercules-96cc4f2e7496202c8c278399124f9f85ce3a5ae5.tar.xz hercules-96cc4f2e7496202c8c278399124f9f85ce3a5ae5.zip |
Fixed bugreport:309 combos may now stack properly. moved all combo processing out of item bonuses and made it's own processing scheme, which is by far more efficient cpu-wise although it requires a little more memory, instead of checking for combo items whenever a status effect is turned on/off it only checks when equipping/un-equipping a item (and on login). Special Thanks to GreenBox, Kenpachi, Skotlex and Trojal
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16508 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/itemdb.c')
-rw-r--r-- | src/map/itemdb.c | 169 |
1 files changed, 88 insertions, 81 deletions
diff --git a/src/map/itemdb.c b/src/map/itemdb.c index 69053d7e5..084109fff 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -761,7 +761,7 @@ int itemdb_combo_split_atoi (char *str, int *val) { /** * <combo{:combo{:combo:{..}}}>,<{ script }> **/ -void itemdb_read_combos(DBMap* item_combo_db) { +void itemdb_read_combos() { uint32 lines = 0, count = 0; char line[1024]; @@ -821,38 +821,73 @@ void itemdb_read_combos(DBMap* item_combo_db) { } else { int items[MAX_ITEMS_PER_COMBO]; int v = 0, retcount = 0; - struct item_combo * ic = NULL; - char combo_out[2048]; - int len = 0, slen = 0; - bool exists = false; + struct item_data * id = NULL; + int idx = 0; if((retcount = itemdb_combo_split_atoi(str[0], items)) < 2) { ShowError("itemdb_read_combos: line %d of \"%s\" doesn't have enough items to make for a combo (min:2), skipping.\n", lines, path); continue; } - if ((ic = idb_get(item_combo_db, items[0])) != NULL) { - slen = strlen(ic->script); - exists = true; - } else { - CREATE(ic, struct item_combo, 1); + /* validate */ + for(v = 0; v < retcount; v++) { + if( !itemdb_exists(items[v]) ) { + ShowError("itemdb_read_combos: line %d of \"%s\" contains unknown item ID %d, skipping.\n", lines, path,items[v]); + break; + } } + /* failed at some item */ + if( v < retcount ) + continue; + + id = itemdb_exists(items[0]); - len += sprintf(combo_out + len, "if(isequipped("); + idx = id->combos_count; - /* we skip the first for its not a required check */ - for(v = 1; v < retcount; v++) { - len += sprintf(combo_out + len, "%d,", items[v]); + /* first entry, create */ + if( id->combos == NULL ) { + CREATE(id->combos, struct item_combo*, 1); + id->combos_count = 1; + } else { + RECREATE(id->combos, struct item_combo*, ++id->combos_count); } - len += sprintf(combo_out + len - 1, "))%s", str[1]); - - safestrncpy(ic->script + slen, combo_out, len); + CREATE(id->combos[idx],struct item_combo,1); - if (!exists) { - ic->nameid = items[0]; - idb_put(item_combo_db, items[0], ic); + id->combos[idx]->nameid = aMalloc( retcount * sizeof(unsigned short) ); + id->combos[idx]->count = retcount; + id->combos[idx]->script = parse_script(str[1], path, lines, 0); + id->combos[idx]->id = count; + id->combos[idx]->isRef = false; + /* populate ->nameid field */ + for( v = 0; v < retcount; v++ ) { + id->combos[idx]->nameid[v] = items[v]; } + + /* populate the children to refer to this combo */ + for( v = 1; v < retcount; v++ ) { + struct item_data * it = NULL; + int index; + + it = itemdb_exists(items[v]); + + index = it->combos_count; + + if( it->combos == NULL ) { + CREATE(it->combos, struct item_combo*, 1); + it->combos_count = 1; + } else { + RECREATE(it->combos, struct item_combo*, ++it->combos_count); + } + + CREATE(it->combos[index],struct item_combo,1); + + /* we copy previously alloc'd pointers and just set it to reference */ + memcpy(it->combos[index],id->combos[idx],sizeof(struct item_combo)); + /* we flag this way to ensure we don't double-dealloc same data */ + it->combos[index]->isRef = true; + } + } count++; @@ -915,8 +950,7 @@ void itemdb_re_split_atoi(char *str, int *atk, int *matk) { /*========================================== * processes one itemdb entry *------------------------------------------*/ -static bool itemdb_parse_dbrow(char** str, const char* source, int line, int scriptopt, char *comboScript) -{ +static bool itemdb_parse_dbrow(char** str, const char* source, int line, int scriptopt) { /* +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+ | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | @@ -1013,42 +1047,21 @@ static bool itemdb_parse_dbrow(char** str, const char* source, int line, int scr id->view_id = 0; id->sex = itemdb_gendercheck(id); //Apply gender filtering. - if (id->script) - { + if (id->script) { script_free_code(id->script); id->script = NULL; } - if (id->equip_script) - { + if (id->equip_script) { script_free_code(id->equip_script); id->equip_script = NULL; } - if (id->unequip_script) - { + if (id->unequip_script) { script_free_code(id->unequip_script); id->unequip_script = NULL; } - if (*str[19]) { - char *scriptCode = str[19]; - - if ( comboScript ) { - char *script1 = str[19]; - - while (*script1++ != '{'); - - scriptCode = (char *)aMalloc(strlen(script1) + strlen(comboScript) + 2); // +2 = {\0 - sprintf(scriptCode, "{%s%s", comboScript, script1); - } - - id->script = parse_script(scriptCode, source, line, scriptopt); - - if( comboScript ) - aFree(scriptCode); - - } else if ( comboScript ) - id->script = parse_script(comboScript, source, line, scriptopt); - + if (*str[19]) + id->script = parse_script(str[19], source, line, scriptopt); if (*str[20]) id->equip_script = parse_script(str[20], source, line, scriptopt); if (*str[21]) @@ -1067,9 +1080,6 @@ static int itemdb_readdb(void) "item_db2.txt" }; int fi; - DBMap* item_combo_db = idb_alloc(DB_OPT_RELEASE_DATA); - - itemdb_read_combos(item_combo_db); for( fi = 0; fi < ARRAYLENGTH(filename); ++fi ) { uint32 lines = 0, count = 0; @@ -1090,8 +1100,6 @@ static int itemdb_readdb(void) { char *str[32], *p; int i; - struct item_combo *ic = NULL; - char *script2 = NULL; lines++; if(line[0] == '/' && line[1] == '/') continue; @@ -1165,15 +1173,8 @@ static int itemdb_readdb(void) continue; } - if ((ic = idb_get(item_combo_db, atoi(str[0])))) { - script2 = ic->script; - } - - if (!itemdb_parse_dbrow(str, path, lines, 0, script2)) + if (!itemdb_parse_dbrow(str, path, lines, 0)) continue; - - if( script2 != NULL ) - idb_remove(item_combo_db,atoi(str[0])); count++; } @@ -1183,22 +1184,6 @@ static int itemdb_readdb(void) ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filename[fi]); } - if( db_size(item_combo_db) ) { - DBIterator * iter = db_iterator(item_combo_db); - struct item_combo * ic = NULL; - int icount = 1; - /* non-processed entries */ - ShowWarning("item_combo_db: There are %d unused entries in the file (combo(s) with non-available item IDs)\n",db_size(item_combo_db)); - - for( ic = dbi_first(iter); dbi_exists(iter); ic = dbi_next(iter) ) { - ShowWarning("item_combo_db(%d): (ID:%d) \"%s\" combo unused\n",icount++,ic->nameid,ic->script); - } - - dbi_destroy(iter); - } - - db_destroy(item_combo_db); - return 0; } @@ -1238,7 +1223,7 @@ static int itemdb_read_sqldb(void) if( str[i] == NULL ) str[i] = dummy; // get rid of NULL columns } - if (!itemdb_parse_dbrow(str, item_db_name[fi], lines, SCRIPT_IGNORE_EXTERNAL_BRACKETS, NULL)) + if (!itemdb_parse_dbrow(str, item_db_name[fi], lines, SCRIPT_IGNORE_EXTERNAL_BRACKETS)) continue; ++count; } @@ -1261,7 +1246,8 @@ static void itemdb_read(void) { itemdb_read_sqldb(); else itemdb_readdb(); - + + itemdb_read_combos(); itemdb_read_itemgroup(); sv_readdb(db_path, "item_avail.txt", ',', 2, 2, -1, &itemdb_read_itemavail); sv_readdb(db_path, DBPATH"item_noequip.txt", ',', 2, 2, -1, &itemdb_read_noequip); @@ -1287,6 +1273,17 @@ static void destroy_item_data(struct item_data* self, int free_self) script_free_code(self->equip_script); if( self->unequip_script ) script_free_code(self->unequip_script); + if( self->combos_count ) { + int i; + for( i = 0; i < self->combos_count; i++ ) { + if( !self->combos[i]->isRef ) { + aFree(self->combos[i]->nameid); + script_free_code(self->combos[i]->script); + } + aFree(self->combos[i]); + } + aFree(self->combos); + } #if defined(DEBUG) // trash item memset(self, 0xDD, sizeof(struct item_data)); @@ -1358,10 +1355,20 @@ void itemdb_reload(void) // readjust itemdb pointer cache for each player iter = mapit_geteachpc(); - for( sd = (struct map_session_data*)mapit_first(iter); mapit_exists(iter); sd = (struct map_session_data*)mapit_next(iter) ) - { + for( sd = (struct map_session_data*)mapit_first(iter); mapit_exists(iter); sd = (struct map_session_data*)mapit_next(iter) ) { memset(sd->item_delay, 0, sizeof(sd->item_delay)); // reset item delays pc_setinventorydata(sd); + /* clear combo bonuses */ + if( sd->combos.count ) { + aFree(sd->combos.bonus); + aFree(sd->combos.id); + sd->combos.bonus = NULL; + sd->combos.id = NULL; + sd->combos.count = 0; + if( pc_load_combo(sd) > 0 ) + status_calc_pc(sd,0); + } + } mapit_free(iter); } |