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author | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-12-21 12:27:02 +0000 |
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committer | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-12-21 12:27:02 +0000 |
commit | 99ebdaf8e77e81e43d39825163837d6f4b2bc07a (patch) | |
tree | 5edaf24d7e804ab58c98897ea31e81af6277215d /src/map/itemdb.c | |
parent | 45544327c64939d9e7ac9578cb476ff497c6c3ce (diff) | |
download | hercules-99ebdaf8e77e81e43d39825163837d6f4b2bc07a.tar.gz hercules-99ebdaf8e77e81e43d39825163837d6f4b2bc07a.tar.bz2 hercules-99ebdaf8e77e81e43d39825163837d6f4b2bc07a.tar.xz hercules-99ebdaf8e77e81e43d39825163837d6f4b2bc07a.zip |
* Updated most of map-server to 1082
* Removed my own additions for skill delays using aspd
* Adapted skill_range_leniency to jA's code
* Fixed drop rates only limited to multiples of 100's
* Added missing code for castle_defense_rate
* Removed pc_undead_nofreeze
* Updated unrefineable items table
* Added 3 new script commands
* Added SC_SpeedUp0
* Merged itemdb_read for SQL and TXT
* Removed itemdb_read_cardillustnametable limited to TXT only
* Added reading itemslotcounttable.txt from the GRF to auto set number of slots per item
* Added a display message when reading itemslottable from the GRF
* Added options in battle_athena.conf to enable/disable reading the GRF
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@699 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/itemdb.c')
-rw-r--r-- | src/map/itemdb.c | 188 |
1 files changed, 112 insertions, 76 deletions
diff --git a/src/map/itemdb.c b/src/map/itemdb.c index a68fb3664..49d2a8387 100644 --- a/src/map/itemdb.c +++ b/src/map/itemdb.c @@ -40,6 +40,9 @@ static int itemdb_read_sqldb(void); static int itemdb_read_randomitem(); static int itemdb_read_itemavail(void); static int itemdb_read_itemnametable(void); +static int itemdb_read_itemslottable(void); +static int itemdb_read_itemslotcounttable(void); +static int itemdb_read_cardillustnametable(void); static int itemdb_read_noequip(void); static int itemdb_read_norefine(void); void itemdb_reload(void); @@ -99,14 +102,15 @@ int itemdb_searchrandomid(int flags) struct { int nameid,count; struct random_item_data *list; - } data[] ={ - { 0,0,NULL }, - { blue_box_default ,blue_box_count ,blue_box }, - { violet_box_default,violet_box_count ,violet_box }, - { card_album_default,card_album_count ,card_album }, - { gift_box_default ,gift_box_count ,gift_box }, - { scroll_default ,scroll_count ,scroll }, - }; + } data[6]; + + // for BCC32 compile error + data[0].nameid = 0; data[0].count = 0; data[0].list = NULL; + data[1].nameid = blue_box_default; data[1].count = blue_box_count; data[1].list = blue_box; + data[2].nameid = violet_box_default; data[2].count = violet_box_count; data[2].list = violet_box; + data[3].nameid = card_album_default; data[3].count = card_album_count; data[3].list = card_album; + data[4].nameid = gift_box_default; data[4].count = gift_box_count; data[4].list = gift_box; + data[5].nameid = scroll_default; data[5].count = scroll_count; data[5].list = scroll; if(flags>=1 && flags<=5){ nameid=data[flags].nameid; @@ -239,67 +243,40 @@ int itemdb_isdropable(int nameid) return 1; } -// -// 初期化 -// -/*========================================== - * - *------------------------------------------ - */ -static int itemdb_read_itemslottable(void) -{ - char *buf,*p; - int s; - - buf=grfio_read("data\\itemslottable.txt"); - if(buf==NULL) - return -1; - s=grfio_size("data\\itemslottable.txt"); - buf[s]=0; - for(p=buf;p-buf<s;){ - int nameid,equip; - sscanf(p,"%d#%d#",&nameid,&equip); - itemdb_search(nameid)->equip=equip; - p=strchr(p,10); - if(!p) break; - p++; - p=strchr(p,10); - if(!p) break; - p++; - } - free(buf); - - return 0; -} - -#ifndef TXT_ONLY /*==================================== * Removed item_value_db, don't re-add *------------------------------------ */ static void itemdb_read(void) { - itemdb_read_itemslottable(); - - if (db_use_sqldbs) - { - itemdb_read_sqldb(); - } - else - { + #ifndef TXT_ONLY + if (db_use_sqldbs) + { + itemdb_read_sqldb(); + } + else + { + itemdb_readdb(); + } + /* not TXT_ONLY */ + #else itemdb_readdb(); - } + #endif /* TXT_ONLY */ itemdb_read_randomitem(); itemdb_read_itemavail(); itemdb_read_noequip(); itemdb_read_norefine(); - - if (!battle_config.item_name_override_grffile) + if (battle_config.cardillust_read_grffile) + itemdb_read_cardillustnametable(); + if (battle_config.item_equip_override_grffile) + itemdb_read_itemslottable(); + if (battle_config.item_slots_override_grffile) + itemdb_read_itemslotcounttable(); + if (battle_config.item_name_override_grffile) itemdb_read_itemnametable(); } -#endif /* not TXT_ONLY */ /*========================================== * アイテムデータベースの読み込み *------------------------------------------ @@ -559,7 +536,7 @@ static int itemdb_read_itemnametable(void) return 0; } -#ifdef TXT_ONLY + /*========================================== * カードイラストのリソース名前テーブルを読み込む *------------------------------------------ @@ -595,7 +572,74 @@ static int itemdb_read_cardillustnametable(void) return 0; } -#endif /* TXT_ONLY */ + +// +// 初期化 +// +/*========================================== + * + *------------------------------------------ + */ +static int itemdb_read_itemslottable(void) +{ + char *buf,*p; + int s; + + buf=grfio_read("data\\itemslottable.txt"); + if(buf==NULL) + return -1; + s=grfio_size("data\\itemslottable.txt"); + buf[s]=0; + for(p=buf;p-buf<s;){ + int nameid,equip; + sscanf(p,"%d#%d#",&nameid,&equip); + itemdb_search(nameid)->equip=equip; + p=strchr(p,10); + if(!p) break; + p++; + p=strchr(p,10); + if(!p) break; + p++; + } + free(buf); + sprintf(tmp_output,"Done reading '"CL_WHITE"%s"CL_RESET"'.\n","data\\itemslottable.txt"); + ShowStatus(tmp_output); + + return 0; +} + +/*========================================== + * + *------------------------------------------ + */ +static int itemdb_read_itemslotcounttable(void) +{ + char *buf,*p; + int s; + + buf=grfio_read("data\\itemslotcounttable.txt"); + if(buf==NULL) + return -1; + s=grfio_size("data\\itemslotcounttable.txt"); + buf[s]=0; + for(p=buf;p-buf<s;){ + int nameid,slot; + sscanf(p,"%d#%d#",&nameid,&slot); + itemdb_search(nameid)->slot=slot; + p=strchr(p,10); + if(!p) break; + p++; + p=strchr(p,10); + if(!p) break; + p++; + } + free(buf); + sprintf(tmp_output,"Done reading '"CL_WHITE"%s"CL_RESET"'.\n","data\\itemslotcounttable.txt"); + ShowStatus(tmp_output); + + return 0; +} + /*========================================== * 装備制限ファイル読み出し *------------------------------------------ @@ -650,8 +694,18 @@ static int itemdb_read_norefine(void) struct item_data *id; // To-do: let it read from a text file later int cant_refine[] = { - 0, 1243, 1530, 2110, 2112, 2264, 2298, 2352, 2410, 2413, - 2414, 2509, 2510, 5008, 5046, 5049, 5050, 5053, 5055, 5098 + 1243, 1530, 2110, 2112, 2201, 2202, 2203, 2204, 2205, 2210, + 2212, 2218, 2219, 2237, 2238, 2239, 2240, 2241, 2242, 2243, + 2250, 2253, 2260, 2262, 2263, 2264, 2265, 2266, 2267, 2268, + 2269, 2270, 2271, 2276, 2278, 2279, 2281, 2282, 2286, 2288, + 2289, 2290, 2291, 2292, 2293, 2295, 2296, 2297, 2298, 2352, + 2410, 2413, 2414, 2509, 2510, 2601, 2602, 2603, 2604, 2605, + 2607, 2608, 2609, 2610, 2611, 2612, 2613, 2614, 2615, 2616, + 2617, 2618, 2619, 2620, 2621, 2622, 2623, 2624, 2625, 2626, + 2627, 2628, 2629, 2630, 2631, 2634, 2635, 2636, 2637, 2638, + 2639, 2640, 5004, 5005, 5006, 5008, 5014, 5015, 5037, 5039, + 5040, 5043, 5046, 5049, 5050, 5051, 5053, 5054, 5055, 5058, + 5068, 5074, 5085, 5086, 5087, 5088, 5089, 5090, 5096, 5098, 0 }; for (i=0; i < (int)(sizeof(cant_refine) / sizeof(cant_refine[0])); i++) { @@ -885,24 +939,6 @@ void itemdebugtxt() fclose(dfp); } */ -#ifdef TXT_ONLY -/*==================================== - * Removed item_value_db, don't re-add - *------------------------------------ - */ -static void itemdb_read(void) -{ - itemdb_read_itemslottable(); - itemdb_readdb(); - itemdb_read_randomitem(); - itemdb_read_itemavail(); - itemdb_read_noequip(); - itemdb_read_norefine(); - itemdb_read_cardillustnametable(); - if (!battle_config.item_name_override_grffile) - itemdb_read_itemnametable(); -} -#endif /* TXT_ONLY */ /*========================================== * *------------------------------------------ |