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author | gepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-04 18:37:29 +0000 |
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committer | gepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-04 18:37:29 +0000 |
commit | 262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208 (patch) | |
tree | 82cb02f8048521c7479ff012511a066612f6d439 /src/map/intif.h | |
parent | ce4352cfef6f07bf3b4c0324f48f880c5c74f041 (diff) | |
download | hercules-262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208.tar.gz hercules-262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208.tar.bz2 hercules-262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208.tar.xz hercules-262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208.zip |
- Guild Castle code cleanup:
- removed `MAX_GUILDCASTLE` limit
- char-server now caches guild castles in `DBMap`
- improved guild castle SQL queries to support non-default values of `MAX_GUARDIANS`
- disallowed declaring guild castles on maps that are on other map-servers
- map-server now requests data for all guild castles from char-server on initial connect (bugreport:287)
- removed ''guildcastleinfo events'' as they were esentially duplicated ''OnAgitInit''
- optimized castle data load packets (bugreport:287)
- updated WoE scripts to reflect source changes (scripts no longer need or should request castle or guild data)
- updated related docs
- Added `db_size` macro.
- Replaced manual counting of castles occupied by a guild with `guild_checkcastles()` calls.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15657 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/intif.h')
-rw-r--r-- | src/map/intif.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/intif.h b/src/map/intif.h index b1315f40c..c7dc25db4 100644 --- a/src/map/intif.h +++ b/src/map/intif.h @@ -56,7 +56,7 @@ int intif_guild_skillup(int guild_id, int skill_num, int account_id, int max); int intif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag); int intif_guild_notice(int guild_id, const char *mes1, const char *mes2); int intif_guild_emblem(int guild_id, int len, const char *data); -int intif_guild_castle_dataload(int castle_id, int index); +int intif_guild_castle_dataload(int num, int *castle_ids); int intif_guild_castle_datasave(int castle_id, int index, int value); int intif_create_pet(int account_id, int char_id, short pet_type, short pet_lv, short pet_egg_id, |