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authorHaru <haru@dotalux.com>2016-12-11 02:44:00 +0100
committerHaru <haru@dotalux.com>2017-08-17 03:08:14 +0200
commit36bfce24b6cdb1416f85ef246fbcd6523a30f1dd (patch)
tree96e4db44017cb5ca7c16bce4bf0e5c12a6004047 /src/map/instance.h
parent2357990ccea2f622992bc1d424eda30cd77ef082 (diff)
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Remove separate cardfix definition for pre-re/re
Cardfix is now always calculated in thousandths (it previously was in hundredths in renewal mode only). The variable size is increased to int (from short), to ensure that no overflows occur in case of large multipliers. This doesn't change the game mechanics (barring some minor truncation issues that would previously occur due to the lack of precision in renewal) Signed-off-by: Haru <haru@dotalux.com>
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