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authorgreenboxal2 <greenboxal2@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-11-25 21:20:43 +0000
committergreenboxal2 <greenboxal2@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-11-25 21:20:43 +0000
commitb11bf6e1604097711291265f927e79e8f2af5c54 (patch)
tree6eac67dfe94b2cef4e48f59c1bf448a321ce24cd /src/map/instance.c
parentd9c5c4784a0abc43fb9e01f365a0d8b3a15a0692 (diff)
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Applied AStyle code formating as discussed on tid:74602.
Removed /SAFESEH option from MSVC11 projects. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/instance.c')
-rw-r--r--src/map/instance.c631
1 files changed, 306 insertions, 325 deletions
diff --git a/src/map/instance.c b/src/map/instance.c
index f5ae125a6..10d4a8d6a 100644
--- a/src/map/instance.c
+++ b/src/map/instance.c
@@ -31,17 +31,17 @@ struct s_instance instance[MAX_INSTANCE];
/// Checks whether given instance id is valid or not.
static bool instance_is_valid(int instance_id)
{
- if( instance_id < 1 || instance_id >= ARRAYLENGTH(instance) )
- {// out of range
- return false;
- }
+ if (instance_id < 1 || instance_id >= ARRAYLENGTH(instance)) {
+ // out of range
+ return false;
+ }
- if( instance[instance_id].state == INSTANCE_FREE )
- {// uninitialized/freed instance slot
- return false;
- }
+ if (instance[instance_id].state == INSTANCE_FREE) {
+ // uninitialized/freed instance slot
+ return false;
+ }
- return true;
+ return true;
}
@@ -53,44 +53,42 @@ static bool instance_is_valid(int instance_id)
*--------------------------------------*/
int instance_create(int party_id, const char *name)
{
- int i;
- struct party_data* p;
-
- if( ( p = party_search(party_id) ) == NULL )
- {
- ShowError("instance_create: party %d not found for instance '%s'.\n", party_id, name);
- return -2;
- }
-
- if( p->instance_id )
- return -4; // Party already instancing
-
- // Searching a Free Instance
- // 0 is ignored as this mean "no instance" on maps
- ARR_FIND(1, MAX_INSTANCE, i, instance[i].state == INSTANCE_FREE);
- if( i == MAX_INSTANCE )
- {
- ShowError("instance_create: no free instances, consider increasing MAX_INSTANCE.\n");
- return -3;
- }
-
- instance[i].state = INSTANCE_IDLE;
- instance[i].instance_id = i;
- instance[i].idle_timer = INVALID_TIMER;
- instance[i].idle_timeout = instance[i].idle_timeoutval = 0;
- instance[i].progress_timer = INVALID_TIMER;
- instance[i].progress_timeout = 0;
- instance[i].users = 0;
- instance[i].party_id = party_id;
- instance[i].vars = idb_alloc(DB_OPT_RELEASE_DATA);
-
- safestrncpy( instance[i].name, name, sizeof(instance[i].name) );
- memset( instance[i].map, 0x00, sizeof(instance[i].map) );
- p->instance_id = i;
-
- clif_instance(i, 1, 0); // Start instancing window
- ShowInfo("[Instance] Created: %s.\n", name);
- return i;
+ int i;
+ struct party_data *p;
+
+ if ((p = party_search(party_id)) == NULL) {
+ ShowError("instance_create: party %d not found for instance '%s'.\n", party_id, name);
+ return -2;
+ }
+
+ if (p->instance_id)
+ return -4; // Party already instancing
+
+ // Searching a Free Instance
+ // 0 is ignored as this mean "no instance" on maps
+ ARR_FIND(1, MAX_INSTANCE, i, instance[i].state == INSTANCE_FREE);
+ if (i == MAX_INSTANCE) {
+ ShowError("instance_create: no free instances, consider increasing MAX_INSTANCE.\n");
+ return -3;
+ }
+
+ instance[i].state = INSTANCE_IDLE;
+ instance[i].instance_id = i;
+ instance[i].idle_timer = INVALID_TIMER;
+ instance[i].idle_timeout = instance[i].idle_timeoutval = 0;
+ instance[i].progress_timer = INVALID_TIMER;
+ instance[i].progress_timeout = 0;
+ instance[i].users = 0;
+ instance[i].party_id = party_id;
+ instance[i].vars = idb_alloc(DB_OPT_RELEASE_DATA);
+
+ safestrncpy(instance[i].name, name, sizeof(instance[i].name));
+ memset(instance[i].map, 0x00, sizeof(instance[i].map));
+ p->instance_id = i;
+
+ clif_instance(i, 1, 0); // Start instancing window
+ ShowInfo("[Instance] Created: %s.\n", name);
+ return i;
}
/*--------------------------------------
@@ -98,72 +96,68 @@ int instance_create(int party_id, const char *name)
*--------------------------------------*/
int instance_add_map(const char *name, int instance_id, bool usebasename)
{
- int m = map_mapname2mapid(name), i, im = -1;
- size_t num_cell, size;
-
- if( m < 0 )
- return -1; // source map not found
-
- if( !instance_is_valid(instance_id) )
- {
- ShowError("instance_add_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id);
- return -1;
- }
- if( instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE )
- {
- ShowError("instance_add_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name);
- return -2;
- }
- if( map[m].instance_id != 0 )
- { // Source map already belong to a Instance.
- ShowError("instance_add_map: trying to instance already instanced map %s.\n", name);
- return -4;
- }
-
- ARR_FIND( instance_start, map_num, i, !map[i].name[0] ); // Searching for a Free Map
- if( i < map_num ) im = i; // Unused map found (old instance)
- else if( map_num - 1 >= MAX_MAP_PER_SERVER )
- { // No more free maps
- ShowError("instance_add_map: no more free space to create maps on this server.\n");
- return -5;
- }
- else im = map_num++; // Using next map index
-
- memcpy( &map[im], &map[m], sizeof(struct map_data) ); // Copy source map
- snprintf(map[im].name, MAP_NAME_LENGTH, (usebasename ? "%.3d#%s" : "%.3d%s"), instance_id, name); // Generate Name for Instance Map
- map[im].index = mapindex_addmap(-1, map[im].name); // Add map index
-
- if( !map[im].index )
- {
- map[im].name[0] = '\0';
- ShowError("instance_add_map: no more free map indexes.\n");
- return -3; // No free map index
- }
-
- // Reallocate cells
- num_cell = map[im].xs * map[im].ys;
- CREATE( map[im].cell, struct mapcell, num_cell );
- memcpy( map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell) );
-
- size = map[im].bxs * map[im].bys * sizeof(struct block_list*);
- map[im].block = (struct block_list**)aCalloc(size, 1);
- map[im].block_mob = (struct block_list**)aCalloc(size, 1);
-
- memset(map[im].npc, 0x00, sizeof(map[i].npc));
- map[im].npc_num = 0;
-
- memset(map[im].moblist, 0x00, sizeof(map[im].moblist));
- map[im].mob_delete_timer = INVALID_TIMER;
-
- map[im].m = im;
- map[im].instance_id = instance_id;
- map[im].instance_src_map = m;
- map[m].flag.src4instance = 1; // Flag this map as a src map for instances
-
- instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance
- map_addmap2db(&map[im]);
-
- return im;
+ int m = map_mapname2mapid(name), i, im = -1;
+ size_t num_cell, size;
+
+ if (m < 0)
+ return -1; // source map not found
+
+ if (!instance_is_valid(instance_id)) {
+ ShowError("instance_add_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id);
+ return -1;
+ }
+ if (instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE) {
+ ShowError("instance_add_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name);
+ return -2;
+ }
+ if (map[m].instance_id != 0) {
+ // Source map already belong to a Instance.
+ ShowError("instance_add_map: trying to instance already instanced map %s.\n", name);
+ return -4;
+ }
+
+ ARR_FIND(instance_start, map_num, i, !map[i].name[0]); // Searching for a Free Map
+ if (i < map_num) im = i; // Unused map found (old instance)
+ else if (map_num - 1 >= MAX_MAP_PER_SERVER) {
+ // No more free maps
+ ShowError("instance_add_map: no more free space to create maps on this server.\n");
+ return -5;
+ } else im = map_num++; // Using next map index
+
+ memcpy(&map[im], &map[m], sizeof(struct map_data)); // Copy source map
+ snprintf(map[im].name, MAP_NAME_LENGTH, (usebasename ? "%.3d#%s" : "%.3d%s"), instance_id, name); // Generate Name for Instance Map
+ map[im].index = mapindex_addmap(-1, map[im].name); // Add map index
+
+ if (!map[im].index) {
+ map[im].name[0] = '\0';
+ ShowError("instance_add_map: no more free map indexes.\n");
+ return -3; // No free map index
+ }
+
+ // Reallocate cells
+ num_cell = map[im].xs * map[im].ys;
+ CREATE(map[im].cell, struct mapcell, num_cell);
+ memcpy(map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell));
+
+ size = map[im].bxs * map[im].bys * sizeof(struct block_list *);
+ map[im].block = (struct block_list **)aCalloc(size, 1);
+ map[im].block_mob = (struct block_list **)aCalloc(size, 1);
+
+ memset(map[im].npc, 0x00, sizeof(map[i].npc));
+ map[im].npc_num = 0;
+
+ memset(map[im].moblist, 0x00, sizeof(map[im].moblist));
+ map[im].mob_delete_timer = INVALID_TIMER;
+
+ map[im].m = im;
+ map[im].instance_id = instance_id;
+ map[im].instance_src_map = m;
+ map[m].flag.src4instance = 1; // Flag this map as a src map for instances
+
+ instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance
+ map_addmap2db(&map[im]);
+
+ return im;
}
/*--------------------------------------
@@ -173,19 +167,17 @@ int instance_add_map(const char *name, int instance_id, bool usebasename)
*--------------------------------------*/
int instance_map2imap(int m, int instance_id)
{
- int i;
-
- if( !instance_is_valid(instance_id) )
- {
- return -1;
- }
-
- for( i = 0; i < instance[instance_id].num_map; i++ )
- {
- if( instance[instance_id].map[i] && map[instance[instance_id].map[i]].instance_src_map == m )
- return instance[instance_id].map[i];
- }
- return -1;
+ int i;
+
+ if (!instance_is_valid(instance_id)) {
+ return -1;
+ }
+
+ for (i = 0; i < instance[instance_id].num_map; i++) {
+ if (instance[instance_id].map[i] && map[instance[instance_id].map[i]].instance_src_map == m)
+ return instance[instance_id].map[i];
+ }
+ return -1;
}
/*--------------------------------------
@@ -195,31 +187,31 @@ int instance_map2imap(int m, int instance_id)
*--------------------------------------*/
int instance_mapid2imapid(int m, int instance_id)
{
- if( map[m].flag.src4instance == 0 )
- return m; // not instances found for this map
- else if( map[m].instance_id )
- { // This map is a instance, not a src map instance
- ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id);
- return -1;
- }
-
- if( !instance_is_valid(instance_id) )
- return -1;
-
- return instance_map2imap(m, instance_id);
+ if (map[m].flag.src4instance == 0)
+ return m; // not instances found for this map
+ else if (map[m].instance_id) {
+ // This map is a instance, not a src map instance
+ ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id);
+ return -1;
+ }
+
+ if (!instance_is_valid(instance_id))
+ return -1;
+
+ return instance_map2imap(m, instance_id);
}
/*--------------------------------------
* map_instance_map_npcsub
* Used on Init instance. Duplicates each script on source map
*--------------------------------------*/
-int instance_map_npcsub(struct block_list* bl, va_list args)
+int instance_map_npcsub(struct block_list *bl, va_list args)
{
- struct npc_data* nd = (struct npc_data*)bl;
- int m = va_arg(args, int); // Destination Map
+ struct npc_data *nd = (struct npc_data *)bl;
+ int m = va_arg(args, int); // Destination Map
- npc_duplicate4instance(nd, m);
- return 1;
+ npc_duplicate4instance(nd, m);
+ return 1;
}
/*--------------------------------------
@@ -227,58 +219,59 @@ int instance_map_npcsub(struct block_list* bl, va_list args)
*--------------------------------------*/
void instance_init(int instance_id)
{
- int i;
+ int i;
- if( !instance_is_valid(instance_id) )
- return; // nothing to do
+ if (!instance_is_valid(instance_id))
+ return; // nothing to do
- for( i = 0; i < instance[instance_id].num_map; i++ )
- map_foreachinmap(instance_map_npcsub, map[instance[instance_id].map[i]].instance_src_map, BL_NPC, instance[instance_id].map[i]);
+ for (i = 0; i < instance[instance_id].num_map; i++)
+ map_foreachinmap(instance_map_npcsub, map[instance[instance_id].map[i]].instance_src_map, BL_NPC, instance[instance_id].map[i]);
- instance[instance_id].state = INSTANCE_BUSY;
- ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name);
+ instance[instance_id].state = INSTANCE_BUSY;
+ ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name);
}
/*--------------------------------------
* Used on instance deleting process.
* Warps all players on each instance map to its save points.
*--------------------------------------*/
-int instance_del_load(struct map_session_data* sd, va_list args)
+int instance_del_load(struct map_session_data *sd, va_list args)
{
- int m = va_arg(args,int);
- if( !sd || sd->bl.m != m )
- return 0;
+ int m = va_arg(args,int);
+ if (!sd || sd->bl.m != m)
+ return 0;
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT);
- return 1;
+ pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT);
+ return 1;
}
/* for npcs behave differently when being unloaded within a instance */
-int instance_cleanup_sub(struct block_list *bl, va_list ap) {
- nullpo_ret(bl);
-
- switch(bl->type) {
- case BL_PC:
- map_quit((struct map_session_data *) bl);
- break;
- case BL_NPC:
- npc_unload((struct npc_data *)bl,true);
- break;
- case BL_MOB:
- unit_free(bl,CLR_OUTSIGHT);
- break;
- case BL_PET:
- //There is no need for this, the pet is removed together with the player. [Skotlex]
- break;
- case BL_ITEM:
- map_clearflooritem(bl);
- break;
- case BL_SKILL:
- skill_delunit((struct skill_unit *) bl);
- break;
- }
-
- return 1;
+int instance_cleanup_sub(struct block_list *bl, va_list ap)
+{
+ nullpo_ret(bl);
+
+ switch (bl->type) {
+ case BL_PC:
+ map_quit((struct map_session_data *) bl);
+ break;
+ case BL_NPC:
+ npc_unload((struct npc_data *)bl,true);
+ break;
+ case BL_MOB:
+ unit_free(bl,CLR_OUTSIGHT);
+ break;
+ case BL_PET:
+ //There is no need for this, the pet is removed together with the player. [Skotlex]
+ break;
+ case BL_ITEM:
+ map_clearflooritem(bl);
+ break;
+ case BL_SKILL:
+ skill_delunit((struct skill_unit *) bl);
+ break;
+ }
+
+ return 1;
}
/*--------------------------------------
@@ -286,46 +279,43 @@ int instance_cleanup_sub(struct block_list *bl, va_list ap) {
*--------------------------------------*/
void instance_del_map(int m)
{
- int i;
- if( m <= 0 || !map[m].instance_id )
- {
- ShowError("Tried to remove non-existing instance map (%d)\n", m);
- return;
- }
-
- map_foreachpc(instance_del_load, m);
- map_foreachinmap(instance_cleanup_sub, m, BL_ALL);
-
- if( map[m].mob_delete_timer != INVALID_TIMER )
- delete_timer(map[m].mob_delete_timer, map_removemobs_timer);
-
- mapindex_removemap( map[m].index );
-
- // Free memory
- aFree(map[m].cell);
- aFree(map[m].block);
- aFree(map[m].block_mob);
-
- // Remove from instance
- for( i = 0; i < instance[map[m].instance_id].num_map; i++ )
- {
- if( instance[map[m].instance_id].map[i] == m )
- {
- instance[map[m].instance_id].num_map--;
- for( ; i < instance[map[m].instance_id].num_map; i++ )
- instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1];
- i = -1;
- break;
- }
- }
- if( i == instance[map[m].instance_id].num_map )
- ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m);
-
- map_removemapdb(&map[m]);
- memset(&map[m], 0x00, sizeof(map[0]));
-
- /* for it is default and makes it not try to delete a non-existent timer since we did not delete this entry. */
- map[m].mob_delete_timer = INVALID_TIMER;
+ int i;
+ if (m <= 0 || !map[m].instance_id) {
+ ShowError("Tried to remove non-existing instance map (%d)\n", m);
+ return;
+ }
+
+ map_foreachpc(instance_del_load, m);
+ map_foreachinmap(instance_cleanup_sub, m, BL_ALL);
+
+ if (map[m].mob_delete_timer != INVALID_TIMER)
+ delete_timer(map[m].mob_delete_timer, map_removemobs_timer);
+
+ mapindex_removemap(map[m].index);
+
+ // Free memory
+ aFree(map[m].cell);
+ aFree(map[m].block);
+ aFree(map[m].block_mob);
+
+ // Remove from instance
+ for (i = 0; i < instance[map[m].instance_id].num_map; i++) {
+ if (instance[map[m].instance_id].map[i] == m) {
+ instance[map[m].instance_id].num_map--;
+ for (; i < instance[map[m].instance_id].num_map; i++)
+ instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1];
+ i = -1;
+ break;
+ }
+ }
+ if (i == instance[map[m].instance_id].num_map)
+ ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m);
+
+ map_removemapdb(&map[m]);
+ memset(&map[m], 0x00, sizeof(map[0]));
+
+ /* for it is default and makes it not try to delete a non-existent timer since we did not delete this entry. */
+ map[m].mob_delete_timer = INVALID_TIMER;
}
/*--------------------------------------
@@ -333,8 +323,8 @@ void instance_del_map(int m)
*--------------------------------------*/
int instance_destroy_timer(int tid, unsigned int tick, int id, intptr_t data)
{
- instance_destroy(id);
- return 0;
+ instance_destroy(id);
+ return 0;
}
/*--------------------------------------
@@ -342,45 +332,45 @@ int instance_destroy_timer(int tid, unsigned int tick, int id, intptr_t data)
*--------------------------------------*/
void instance_destroy(int instance_id)
{
- int last = 0, type;
- struct party_data *p;
- time_t now = time(NULL);
+ int last = 0, type;
+ struct party_data *p;
+ time_t now = time(NULL);
- if( !instance_is_valid(instance_id) )
- return; // nothing to do
+ if (!instance_is_valid(instance_id))
+ return; // nothing to do
- if( instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now )
- type = 1;
- else if( instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now )
- type = 2;
- else
- type = 3;
+ if (instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now)
+ type = 1;
+ else if (instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now)
+ type = 2;
+ else
+ type = 3;
- clif_instance(instance_id, 5, type); // Report users this instance has been destroyed
+ clif_instance(instance_id, 5, type); // Report users this instance has been destroyed
- while( instance[instance_id].num_map && last != instance[instance_id].map[0] )
- { // Remove all maps from instance
- last = instance[instance_id].map[0];
- instance_del_map( instance[instance_id].map[0] );
- }
+ while (instance[instance_id].num_map && last != instance[instance_id].map[0]) {
+ // Remove all maps from instance
+ last = instance[instance_id].map[0];
+ instance_del_map(instance[instance_id].map[0]);
+ }
- if( instance[instance_id].vars )
- db_destroy(instance[instance_id].vars);
+ if (instance[instance_id].vars)
+ db_destroy(instance[instance_id].vars);
- if( instance[instance_id].progress_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].progress_timer, instance_destroy_timer);
- if( instance[instance_id].idle_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].idle_timer, instance_destroy_timer);
+ if (instance[instance_id].progress_timer != INVALID_TIMER)
+ delete_timer(instance[instance_id].progress_timer, instance_destroy_timer);
+ if (instance[instance_id].idle_timer != INVALID_TIMER)
+ delete_timer(instance[instance_id].idle_timer, instance_destroy_timer);
- instance[instance_id].vars = NULL;
+ instance[instance_id].vars = NULL;
- if( instance[instance_id].party_id && (p = party_search(instance[instance_id].party_id)) != NULL )
- p->instance_id = 0; // Update Party information
+ if (instance[instance_id].party_id && (p = party_search(instance[instance_id].party_id)) != NULL)
+ p->instance_id = 0; // Update Party information
- ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name);
- memset( &instance[instance_id], 0x00, sizeof(instance[0]) );
+ ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name);
+ memset(&instance[instance_id], 0x00, sizeof(instance[0]));
- instance[instance_id].state = INSTANCE_FREE;
+ instance[instance_id].state = INSTANCE_FREE;
}
/*--------------------------------------
@@ -388,28 +378,25 @@ void instance_destroy(int instance_id)
*--------------------------------------*/
void instance_check_idle(int instance_id)
{
- bool idle = true;
- time_t now = time(NULL);
-
- if( !instance_is_valid(instance_id) || instance[instance_id].idle_timeoutval == 0 )
- return;
-
- if( instance[instance_id].users )
- idle = false;
-
- if( instance[instance_id].idle_timer != INVALID_TIMER && !idle )
- {
- delete_timer(instance[instance_id].idle_timer, instance_destroy_timer);
- instance[instance_id].idle_timer = INVALID_TIMER;
- instance[instance_id].idle_timeout = 0;
- clif_instance(instance_id, 3, 0); // Notify instance users normal instance expiration
- }
- else if( instance[instance_id].idle_timer == INVALID_TIMER && idle )
- {
- instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval;
- instance[instance_id].idle_timer = add_timer( gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, instance_destroy_timer, instance_id, 0);
- clif_instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time
- }
+ bool idle = true;
+ time_t now = time(NULL);
+
+ if (!instance_is_valid(instance_id) || instance[instance_id].idle_timeoutval == 0)
+ return;
+
+ if (instance[instance_id].users)
+ idle = false;
+
+ if (instance[instance_id].idle_timer != INVALID_TIMER && !idle) {
+ delete_timer(instance[instance_id].idle_timer, instance_destroy_timer);
+ instance[instance_id].idle_timer = INVALID_TIMER;
+ instance[instance_id].idle_timeout = 0;
+ clif_instance(instance_id, 3, 0); // Notify instance users normal instance expiration
+ } else if (instance[instance_id].idle_timer == INVALID_TIMER && idle) {
+ instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval;
+ instance[instance_id].idle_timer = add_timer(gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, instance_destroy_timer, instance_id, 0);
+ clif_instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time
+ }
}
/*--------------------------------------
@@ -417,42 +404,36 @@ void instance_check_idle(int instance_id)
*--------------------------------------*/
void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout)
{
- time_t now = time(0);
-
- if( !instance_is_valid(instance_id) )
- return;
-
- if( instance[instance_id].progress_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].progress_timer, instance_destroy_timer);
- if( instance[instance_id].idle_timer != INVALID_TIMER )
- delete_timer( instance[instance_id].idle_timer, instance_destroy_timer);
-
- if( progress_timeout )
- {
- instance[instance_id].progress_timeout = now + progress_timeout;
- instance[instance_id].progress_timer = add_timer( gettick() + progress_timeout * 1000, instance_destroy_timer, instance_id, 0);
- }
- else
- {
- instance[instance_id].progress_timeout = 0;
- instance[instance_id].progress_timer = INVALID_TIMER;
- }
-
- if( idle_timeout )
- {
- instance[instance_id].idle_timeoutval = idle_timeout;
- instance[instance_id].idle_timer = INVALID_TIMER;
- instance_check_idle(instance_id);
- }
- else
- {
- instance[instance_id].idle_timeoutval = 0;
- instance[instance_id].idle_timeout = 0;
- instance[instance_id].idle_timer = INVALID_TIMER;
- }
-
- if( instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER )
- clif_instance(instance_id, 3, 0);
+ time_t now = time(0);
+
+ if (!instance_is_valid(instance_id))
+ return;
+
+ if (instance[instance_id].progress_timer != INVALID_TIMER)
+ delete_timer(instance[instance_id].progress_timer, instance_destroy_timer);
+ if (instance[instance_id].idle_timer != INVALID_TIMER)
+ delete_timer(instance[instance_id].idle_timer, instance_destroy_timer);
+
+ if (progress_timeout) {
+ instance[instance_id].progress_timeout = now + progress_timeout;
+ instance[instance_id].progress_timer = add_timer(gettick() + progress_timeout * 1000, instance_destroy_timer, instance_id, 0);
+ } else {
+ instance[instance_id].progress_timeout = 0;
+ instance[instance_id].progress_timer = INVALID_TIMER;
+ }
+
+ if (idle_timeout) {
+ instance[instance_id].idle_timeoutval = idle_timeout;
+ instance[instance_id].idle_timer = INVALID_TIMER;
+ instance_check_idle(instance_id);
+ } else {
+ instance[instance_id].idle_timeoutval = 0;
+ instance[instance_id].idle_timeout = 0;
+ instance[instance_id].idle_timer = INVALID_TIMER;
+ }
+
+ if (instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER)
+ clif_instance(instance_id, 3, 0);
}
/*--------------------------------------
@@ -460,28 +441,28 @@ void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsign
*--------------------------------------*/
void instance_check_kick(struct map_session_data *sd)
{
- int m = sd->bl.m;
-
- clif_instance_leave(sd->fd);
- if( map[m].instance_id )
- { // User was on the instance map
- if( map[m].save.map )
- pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, CLR_TELEPORT);
- else
- pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT);
- }
+ int m = sd->bl.m;
+
+ clif_instance_leave(sd->fd);
+ if (map[m].instance_id) {
+ // User was on the instance map
+ if (map[m].save.map)
+ pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, CLR_TELEPORT);
+ else
+ pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT);
+ }
}
void do_final_instance(void)
{
- int i;
+ int i;
- for( i = 1; i < MAX_INSTANCE; i++ )
- instance_destroy(i);
+ for (i = 1; i < MAX_INSTANCE; i++)
+ instance_destroy(i);
}
void do_init_instance(void)
{
- memset(instance, 0x00, sizeof(instance));
- add_timer_func_list(instance_destroy_timer, "instance_destroy_timer");
+ memset(instance, 0x00, sizeof(instance));
+ add_timer_func_list(instance_destroy_timer, "instance_destroy_timer");
}