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author | greenboxal2 <greenboxal2@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-11-25 21:20:43 +0000 |
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committer | greenboxal2 <greenboxal2@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-11-25 21:20:43 +0000 |
commit | b11bf6e1604097711291265f927e79e8f2af5c54 (patch) | |
tree | 6eac67dfe94b2cef4e48f59c1bf448a321ce24cd /src/map/instance.c | |
parent | d9c5c4784a0abc43fb9e01f365a0d8b3a15a0692 (diff) | |
download | hercules-b11bf6e1604097711291265f927e79e8f2af5c54.tar.gz hercules-b11bf6e1604097711291265f927e79e8f2af5c54.tar.bz2 hercules-b11bf6e1604097711291265f927e79e8f2af5c54.tar.xz hercules-b11bf6e1604097711291265f927e79e8f2af5c54.zip |
Applied AStyle code formating as discussed on tid:74602.
Removed /SAFESEH option from MSVC11 projects.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/instance.c')
-rw-r--r-- | src/map/instance.c | 631 |
1 files changed, 306 insertions, 325 deletions
diff --git a/src/map/instance.c b/src/map/instance.c index f5ae125a6..10d4a8d6a 100644 --- a/src/map/instance.c +++ b/src/map/instance.c @@ -31,17 +31,17 @@ struct s_instance instance[MAX_INSTANCE]; /// Checks whether given instance id is valid or not. static bool instance_is_valid(int instance_id) { - if( instance_id < 1 || instance_id >= ARRAYLENGTH(instance) ) - {// out of range - return false; - } + if (instance_id < 1 || instance_id >= ARRAYLENGTH(instance)) { + // out of range + return false; + } - if( instance[instance_id].state == INSTANCE_FREE ) - {// uninitialized/freed instance slot - return false; - } + if (instance[instance_id].state == INSTANCE_FREE) { + // uninitialized/freed instance slot + return false; + } - return true; + return true; } @@ -53,44 +53,42 @@ static bool instance_is_valid(int instance_id) *--------------------------------------*/ int instance_create(int party_id, const char *name) { - int i; - struct party_data* p; - - if( ( p = party_search(party_id) ) == NULL ) - { - ShowError("instance_create: party %d not found for instance '%s'.\n", party_id, name); - return -2; - } - - if( p->instance_id ) - return -4; // Party already instancing - - // Searching a Free Instance - // 0 is ignored as this mean "no instance" on maps - ARR_FIND(1, MAX_INSTANCE, i, instance[i].state == INSTANCE_FREE); - if( i == MAX_INSTANCE ) - { - ShowError("instance_create: no free instances, consider increasing MAX_INSTANCE.\n"); - return -3; - } - - instance[i].state = INSTANCE_IDLE; - instance[i].instance_id = i; - instance[i].idle_timer = INVALID_TIMER; - instance[i].idle_timeout = instance[i].idle_timeoutval = 0; - instance[i].progress_timer = INVALID_TIMER; - instance[i].progress_timeout = 0; - instance[i].users = 0; - instance[i].party_id = party_id; - instance[i].vars = idb_alloc(DB_OPT_RELEASE_DATA); - - safestrncpy( instance[i].name, name, sizeof(instance[i].name) ); - memset( instance[i].map, 0x00, sizeof(instance[i].map) ); - p->instance_id = i; - - clif_instance(i, 1, 0); // Start instancing window - ShowInfo("[Instance] Created: %s.\n", name); - return i; + int i; + struct party_data *p; + + if ((p = party_search(party_id)) == NULL) { + ShowError("instance_create: party %d not found for instance '%s'.\n", party_id, name); + return -2; + } + + if (p->instance_id) + return -4; // Party already instancing + + // Searching a Free Instance + // 0 is ignored as this mean "no instance" on maps + ARR_FIND(1, MAX_INSTANCE, i, instance[i].state == INSTANCE_FREE); + if (i == MAX_INSTANCE) { + ShowError("instance_create: no free instances, consider increasing MAX_INSTANCE.\n"); + return -3; + } + + instance[i].state = INSTANCE_IDLE; + instance[i].instance_id = i; + instance[i].idle_timer = INVALID_TIMER; + instance[i].idle_timeout = instance[i].idle_timeoutval = 0; + instance[i].progress_timer = INVALID_TIMER; + instance[i].progress_timeout = 0; + instance[i].users = 0; + instance[i].party_id = party_id; + instance[i].vars = idb_alloc(DB_OPT_RELEASE_DATA); + + safestrncpy(instance[i].name, name, sizeof(instance[i].name)); + memset(instance[i].map, 0x00, sizeof(instance[i].map)); + p->instance_id = i; + + clif_instance(i, 1, 0); // Start instancing window + ShowInfo("[Instance] Created: %s.\n", name); + return i; } /*-------------------------------------- @@ -98,72 +96,68 @@ int instance_create(int party_id, const char *name) *--------------------------------------*/ int instance_add_map(const char *name, int instance_id, bool usebasename) { - int m = map_mapname2mapid(name), i, im = -1; - size_t num_cell, size; - - if( m < 0 ) - return -1; // source map not found - - if( !instance_is_valid(instance_id) ) - { - ShowError("instance_add_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id); - return -1; - } - if( instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE ) - { - ShowError("instance_add_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name); - return -2; - } - if( map[m].instance_id != 0 ) - { // Source map already belong to a Instance. - ShowError("instance_add_map: trying to instance already instanced map %s.\n", name); - return -4; - } - - ARR_FIND( instance_start, map_num, i, !map[i].name[0] ); // Searching for a Free Map - if( i < map_num ) im = i; // Unused map found (old instance) - else if( map_num - 1 >= MAX_MAP_PER_SERVER ) - { // No more free maps - ShowError("instance_add_map: no more free space to create maps on this server.\n"); - return -5; - } - else im = map_num++; // Using next map index - - memcpy( &map[im], &map[m], sizeof(struct map_data) ); // Copy source map - snprintf(map[im].name, MAP_NAME_LENGTH, (usebasename ? "%.3d#%s" : "%.3d%s"), instance_id, name); // Generate Name for Instance Map - map[im].index = mapindex_addmap(-1, map[im].name); // Add map index - - if( !map[im].index ) - { - map[im].name[0] = '\0'; - ShowError("instance_add_map: no more free map indexes.\n"); - return -3; // No free map index - } - - // Reallocate cells - num_cell = map[im].xs * map[im].ys; - CREATE( map[im].cell, struct mapcell, num_cell ); - memcpy( map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell) ); - - size = map[im].bxs * map[im].bys * sizeof(struct block_list*); - map[im].block = (struct block_list**)aCalloc(size, 1); - map[im].block_mob = (struct block_list**)aCalloc(size, 1); - - memset(map[im].npc, 0x00, sizeof(map[i].npc)); - map[im].npc_num = 0; - - memset(map[im].moblist, 0x00, sizeof(map[im].moblist)); - map[im].mob_delete_timer = INVALID_TIMER; - - map[im].m = im; - map[im].instance_id = instance_id; - map[im].instance_src_map = m; - map[m].flag.src4instance = 1; // Flag this map as a src map for instances - - instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance - map_addmap2db(&map[im]); - - return im; + int m = map_mapname2mapid(name), i, im = -1; + size_t num_cell, size; + + if (m < 0) + return -1; // source map not found + + if (!instance_is_valid(instance_id)) { + ShowError("instance_add_map: trying to attach '%s' map to non-existing instance %d.\n", name, instance_id); + return -1; + } + if (instance[instance_id].num_map >= MAX_MAP_PER_INSTANCE) { + ShowError("instance_add_map: trying to add '%s' map to instance %d (%s) failed. Please increase MAX_MAP_PER_INSTANCE.\n", name, instance_id, instance[instance_id].name); + return -2; + } + if (map[m].instance_id != 0) { + // Source map already belong to a Instance. + ShowError("instance_add_map: trying to instance already instanced map %s.\n", name); + return -4; + } + + ARR_FIND(instance_start, map_num, i, !map[i].name[0]); // Searching for a Free Map + if (i < map_num) im = i; // Unused map found (old instance) + else if (map_num - 1 >= MAX_MAP_PER_SERVER) { + // No more free maps + ShowError("instance_add_map: no more free space to create maps on this server.\n"); + return -5; + } else im = map_num++; // Using next map index + + memcpy(&map[im], &map[m], sizeof(struct map_data)); // Copy source map + snprintf(map[im].name, MAP_NAME_LENGTH, (usebasename ? "%.3d#%s" : "%.3d%s"), instance_id, name); // Generate Name for Instance Map + map[im].index = mapindex_addmap(-1, map[im].name); // Add map index + + if (!map[im].index) { + map[im].name[0] = '\0'; + ShowError("instance_add_map: no more free map indexes.\n"); + return -3; // No free map index + } + + // Reallocate cells + num_cell = map[im].xs * map[im].ys; + CREATE(map[im].cell, struct mapcell, num_cell); + memcpy(map[im].cell, map[m].cell, num_cell * sizeof(struct mapcell)); + + size = map[im].bxs * map[im].bys * sizeof(struct block_list *); + map[im].block = (struct block_list **)aCalloc(size, 1); + map[im].block_mob = (struct block_list **)aCalloc(size, 1); + + memset(map[im].npc, 0x00, sizeof(map[i].npc)); + map[im].npc_num = 0; + + memset(map[im].moblist, 0x00, sizeof(map[im].moblist)); + map[im].mob_delete_timer = INVALID_TIMER; + + map[im].m = im; + map[im].instance_id = instance_id; + map[im].instance_src_map = m; + map[m].flag.src4instance = 1; // Flag this map as a src map for instances + + instance[instance_id].map[instance[instance_id].num_map++] = im; // Attach to actual instance + map_addmap2db(&map[im]); + + return im; } /*-------------------------------------- @@ -173,19 +167,17 @@ int instance_add_map(const char *name, int instance_id, bool usebasename) *--------------------------------------*/ int instance_map2imap(int m, int instance_id) { - int i; - - if( !instance_is_valid(instance_id) ) - { - return -1; - } - - for( i = 0; i < instance[instance_id].num_map; i++ ) - { - if( instance[instance_id].map[i] && map[instance[instance_id].map[i]].instance_src_map == m ) - return instance[instance_id].map[i]; - } - return -1; + int i; + + if (!instance_is_valid(instance_id)) { + return -1; + } + + for (i = 0; i < instance[instance_id].num_map; i++) { + if (instance[instance_id].map[i] && map[instance[instance_id].map[i]].instance_src_map == m) + return instance[instance_id].map[i]; + } + return -1; } /*-------------------------------------- @@ -195,31 +187,31 @@ int instance_map2imap(int m, int instance_id) *--------------------------------------*/ int instance_mapid2imapid(int m, int instance_id) { - if( map[m].flag.src4instance == 0 ) - return m; // not instances found for this map - else if( map[m].instance_id ) - { // This map is a instance, not a src map instance - ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id); - return -1; - } - - if( !instance_is_valid(instance_id) ) - return -1; - - return instance_map2imap(m, instance_id); + if (map[m].flag.src4instance == 0) + return m; // not instances found for this map + else if (map[m].instance_id) { + // This map is a instance, not a src map instance + ShowError("map_instance_mapid2imapid: already instanced (%d / %d)\n", m, instance_id); + return -1; + } + + if (!instance_is_valid(instance_id)) + return -1; + + return instance_map2imap(m, instance_id); } /*-------------------------------------- * map_instance_map_npcsub * Used on Init instance. Duplicates each script on source map *--------------------------------------*/ -int instance_map_npcsub(struct block_list* bl, va_list args) +int instance_map_npcsub(struct block_list *bl, va_list args) { - struct npc_data* nd = (struct npc_data*)bl; - int m = va_arg(args, int); // Destination Map + struct npc_data *nd = (struct npc_data *)bl; + int m = va_arg(args, int); // Destination Map - npc_duplicate4instance(nd, m); - return 1; + npc_duplicate4instance(nd, m); + return 1; } /*-------------------------------------- @@ -227,58 +219,59 @@ int instance_map_npcsub(struct block_list* bl, va_list args) *--------------------------------------*/ void instance_init(int instance_id) { - int i; + int i; - if( !instance_is_valid(instance_id) ) - return; // nothing to do + if (!instance_is_valid(instance_id)) + return; // nothing to do - for( i = 0; i < instance[instance_id].num_map; i++ ) - map_foreachinmap(instance_map_npcsub, map[instance[instance_id].map[i]].instance_src_map, BL_NPC, instance[instance_id].map[i]); + for (i = 0; i < instance[instance_id].num_map; i++) + map_foreachinmap(instance_map_npcsub, map[instance[instance_id].map[i]].instance_src_map, BL_NPC, instance[instance_id].map[i]); - instance[instance_id].state = INSTANCE_BUSY; - ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name); + instance[instance_id].state = INSTANCE_BUSY; + ShowInfo("[Instance] Initialized %s.\n", instance[instance_id].name); } /*-------------------------------------- * Used on instance deleting process. * Warps all players on each instance map to its save points. *--------------------------------------*/ -int instance_del_load(struct map_session_data* sd, va_list args) +int instance_del_load(struct map_session_data *sd, va_list args) { - int m = va_arg(args,int); - if( !sd || sd->bl.m != m ) - return 0; + int m = va_arg(args,int); + if (!sd || sd->bl.m != m) + return 0; - pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT); - return 1; + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT); + return 1; } /* for npcs behave differently when being unloaded within a instance */ -int instance_cleanup_sub(struct block_list *bl, va_list ap) { - nullpo_ret(bl); - - switch(bl->type) { - case BL_PC: - map_quit((struct map_session_data *) bl); - break; - case BL_NPC: - npc_unload((struct npc_data *)bl,true); - break; - case BL_MOB: - unit_free(bl,CLR_OUTSIGHT); - break; - case BL_PET: - //There is no need for this, the pet is removed together with the player. [Skotlex] - break; - case BL_ITEM: - map_clearflooritem(bl); - break; - case BL_SKILL: - skill_delunit((struct skill_unit *) bl); - break; - } - - return 1; +int instance_cleanup_sub(struct block_list *bl, va_list ap) +{ + nullpo_ret(bl); + + switch (bl->type) { + case BL_PC: + map_quit((struct map_session_data *) bl); + break; + case BL_NPC: + npc_unload((struct npc_data *)bl,true); + break; + case BL_MOB: + unit_free(bl,CLR_OUTSIGHT); + break; + case BL_PET: + //There is no need for this, the pet is removed together with the player. [Skotlex] + break; + case BL_ITEM: + map_clearflooritem(bl); + break; + case BL_SKILL: + skill_delunit((struct skill_unit *) bl); + break; + } + + return 1; } /*-------------------------------------- @@ -286,46 +279,43 @@ int instance_cleanup_sub(struct block_list *bl, va_list ap) { *--------------------------------------*/ void instance_del_map(int m) { - int i; - if( m <= 0 || !map[m].instance_id ) - { - ShowError("Tried to remove non-existing instance map (%d)\n", m); - return; - } - - map_foreachpc(instance_del_load, m); - map_foreachinmap(instance_cleanup_sub, m, BL_ALL); - - if( map[m].mob_delete_timer != INVALID_TIMER ) - delete_timer(map[m].mob_delete_timer, map_removemobs_timer); - - mapindex_removemap( map[m].index ); - - // Free memory - aFree(map[m].cell); - aFree(map[m].block); - aFree(map[m].block_mob); - - // Remove from instance - for( i = 0; i < instance[map[m].instance_id].num_map; i++ ) - { - if( instance[map[m].instance_id].map[i] == m ) - { - instance[map[m].instance_id].num_map--; - for( ; i < instance[map[m].instance_id].num_map; i++ ) - instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1]; - i = -1; - break; - } - } - if( i == instance[map[m].instance_id].num_map ) - ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m); - - map_removemapdb(&map[m]); - memset(&map[m], 0x00, sizeof(map[0])); - - /* for it is default and makes it not try to delete a non-existent timer since we did not delete this entry. */ - map[m].mob_delete_timer = INVALID_TIMER; + int i; + if (m <= 0 || !map[m].instance_id) { + ShowError("Tried to remove non-existing instance map (%d)\n", m); + return; + } + + map_foreachpc(instance_del_load, m); + map_foreachinmap(instance_cleanup_sub, m, BL_ALL); + + if (map[m].mob_delete_timer != INVALID_TIMER) + delete_timer(map[m].mob_delete_timer, map_removemobs_timer); + + mapindex_removemap(map[m].index); + + // Free memory + aFree(map[m].cell); + aFree(map[m].block); + aFree(map[m].block_mob); + + // Remove from instance + for (i = 0; i < instance[map[m].instance_id].num_map; i++) { + if (instance[map[m].instance_id].map[i] == m) { + instance[map[m].instance_id].num_map--; + for (; i < instance[map[m].instance_id].num_map; i++) + instance[map[m].instance_id].map[i] = instance[map[m].instance_id].map[i+1]; + i = -1; + break; + } + } + if (i == instance[map[m].instance_id].num_map) + ShowError("map_instance_del: failed to remove %s from instance list (%s): %d\n", map[m].name, instance[map[m].instance_id].name, m); + + map_removemapdb(&map[m]); + memset(&map[m], 0x00, sizeof(map[0])); + + /* for it is default and makes it not try to delete a non-existent timer since we did not delete this entry. */ + map[m].mob_delete_timer = INVALID_TIMER; } /*-------------------------------------- @@ -333,8 +323,8 @@ void instance_del_map(int m) *--------------------------------------*/ int instance_destroy_timer(int tid, unsigned int tick, int id, intptr_t data) { - instance_destroy(id); - return 0; + instance_destroy(id); + return 0; } /*-------------------------------------- @@ -342,45 +332,45 @@ int instance_destroy_timer(int tid, unsigned int tick, int id, intptr_t data) *--------------------------------------*/ void instance_destroy(int instance_id) { - int last = 0, type; - struct party_data *p; - time_t now = time(NULL); + int last = 0, type; + struct party_data *p; + time_t now = time(NULL); - if( !instance_is_valid(instance_id) ) - return; // nothing to do + if (!instance_is_valid(instance_id)) + return; // nothing to do - if( instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now ) - type = 1; - else if( instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now ) - type = 2; - else - type = 3; + if (instance[instance_id].progress_timeout && instance[instance_id].progress_timeout <= now) + type = 1; + else if (instance[instance_id].idle_timeout && instance[instance_id].idle_timeout <= now) + type = 2; + else + type = 3; - clif_instance(instance_id, 5, type); // Report users this instance has been destroyed + clif_instance(instance_id, 5, type); // Report users this instance has been destroyed - while( instance[instance_id].num_map && last != instance[instance_id].map[0] ) - { // Remove all maps from instance - last = instance[instance_id].map[0]; - instance_del_map( instance[instance_id].map[0] ); - } + while (instance[instance_id].num_map && last != instance[instance_id].map[0]) { + // Remove all maps from instance + last = instance[instance_id].map[0]; + instance_del_map(instance[instance_id].map[0]); + } - if( instance[instance_id].vars ) - db_destroy(instance[instance_id].vars); + if (instance[instance_id].vars) + db_destroy(instance[instance_id].vars); - if( instance[instance_id].progress_timer != INVALID_TIMER ) - delete_timer( instance[instance_id].progress_timer, instance_destroy_timer); - if( instance[instance_id].idle_timer != INVALID_TIMER ) - delete_timer( instance[instance_id].idle_timer, instance_destroy_timer); + if (instance[instance_id].progress_timer != INVALID_TIMER) + delete_timer(instance[instance_id].progress_timer, instance_destroy_timer); + if (instance[instance_id].idle_timer != INVALID_TIMER) + delete_timer(instance[instance_id].idle_timer, instance_destroy_timer); - instance[instance_id].vars = NULL; + instance[instance_id].vars = NULL; - if( instance[instance_id].party_id && (p = party_search(instance[instance_id].party_id)) != NULL ) - p->instance_id = 0; // Update Party information + if (instance[instance_id].party_id && (p = party_search(instance[instance_id].party_id)) != NULL) + p->instance_id = 0; // Update Party information - ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name); - memset( &instance[instance_id], 0x00, sizeof(instance[0]) ); + ShowInfo("[Instance] Destroyed %s.\n", instance[instance_id].name); + memset(&instance[instance_id], 0x00, sizeof(instance[0])); - instance[instance_id].state = INSTANCE_FREE; + instance[instance_id].state = INSTANCE_FREE; } /*-------------------------------------- @@ -388,28 +378,25 @@ void instance_destroy(int instance_id) *--------------------------------------*/ void instance_check_idle(int instance_id) { - bool idle = true; - time_t now = time(NULL); - - if( !instance_is_valid(instance_id) || instance[instance_id].idle_timeoutval == 0 ) - return; - - if( instance[instance_id].users ) - idle = false; - - if( instance[instance_id].idle_timer != INVALID_TIMER && !idle ) - { - delete_timer(instance[instance_id].idle_timer, instance_destroy_timer); - instance[instance_id].idle_timer = INVALID_TIMER; - instance[instance_id].idle_timeout = 0; - clif_instance(instance_id, 3, 0); // Notify instance users normal instance expiration - } - else if( instance[instance_id].idle_timer == INVALID_TIMER && idle ) - { - instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval; - instance[instance_id].idle_timer = add_timer( gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, instance_destroy_timer, instance_id, 0); - clif_instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time - } + bool idle = true; + time_t now = time(NULL); + + if (!instance_is_valid(instance_id) || instance[instance_id].idle_timeoutval == 0) + return; + + if (instance[instance_id].users) + idle = false; + + if (instance[instance_id].idle_timer != INVALID_TIMER && !idle) { + delete_timer(instance[instance_id].idle_timer, instance_destroy_timer); + instance[instance_id].idle_timer = INVALID_TIMER; + instance[instance_id].idle_timeout = 0; + clif_instance(instance_id, 3, 0); // Notify instance users normal instance expiration + } else if (instance[instance_id].idle_timer == INVALID_TIMER && idle) { + instance[instance_id].idle_timeout = now + instance[instance_id].idle_timeoutval; + instance[instance_id].idle_timer = add_timer(gettick() + (unsigned int)instance[instance_id].idle_timeoutval * 1000, instance_destroy_timer, instance_id, 0); + clif_instance(instance_id, 4, 0); // Notify instance users it will be destroyed of no user join it again in "X" time + } } /*-------------------------------------- @@ -417,42 +404,36 @@ void instance_check_idle(int instance_id) *--------------------------------------*/ void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsigned int idle_timeout) { - time_t now = time(0); - - if( !instance_is_valid(instance_id) ) - return; - - if( instance[instance_id].progress_timer != INVALID_TIMER ) - delete_timer( instance[instance_id].progress_timer, instance_destroy_timer); - if( instance[instance_id].idle_timer != INVALID_TIMER ) - delete_timer( instance[instance_id].idle_timer, instance_destroy_timer); - - if( progress_timeout ) - { - instance[instance_id].progress_timeout = now + progress_timeout; - instance[instance_id].progress_timer = add_timer( gettick() + progress_timeout * 1000, instance_destroy_timer, instance_id, 0); - } - else - { - instance[instance_id].progress_timeout = 0; - instance[instance_id].progress_timer = INVALID_TIMER; - } - - if( idle_timeout ) - { - instance[instance_id].idle_timeoutval = idle_timeout; - instance[instance_id].idle_timer = INVALID_TIMER; - instance_check_idle(instance_id); - } - else - { - instance[instance_id].idle_timeoutval = 0; - instance[instance_id].idle_timeout = 0; - instance[instance_id].idle_timer = INVALID_TIMER; - } - - if( instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER ) - clif_instance(instance_id, 3, 0); + time_t now = time(0); + + if (!instance_is_valid(instance_id)) + return; + + if (instance[instance_id].progress_timer != INVALID_TIMER) + delete_timer(instance[instance_id].progress_timer, instance_destroy_timer); + if (instance[instance_id].idle_timer != INVALID_TIMER) + delete_timer(instance[instance_id].idle_timer, instance_destroy_timer); + + if (progress_timeout) { + instance[instance_id].progress_timeout = now + progress_timeout; + instance[instance_id].progress_timer = add_timer(gettick() + progress_timeout * 1000, instance_destroy_timer, instance_id, 0); + } else { + instance[instance_id].progress_timeout = 0; + instance[instance_id].progress_timer = INVALID_TIMER; + } + + if (idle_timeout) { + instance[instance_id].idle_timeoutval = idle_timeout; + instance[instance_id].idle_timer = INVALID_TIMER; + instance_check_idle(instance_id); + } else { + instance[instance_id].idle_timeoutval = 0; + instance[instance_id].idle_timeout = 0; + instance[instance_id].idle_timer = INVALID_TIMER; + } + + if (instance[instance_id].idle_timer == INVALID_TIMER && instance[instance_id].progress_timer != INVALID_TIMER) + clif_instance(instance_id, 3, 0); } /*-------------------------------------- @@ -460,28 +441,28 @@ void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsign *--------------------------------------*/ void instance_check_kick(struct map_session_data *sd) { - int m = sd->bl.m; - - clif_instance_leave(sd->fd); - if( map[m].instance_id ) - { // User was on the instance map - if( map[m].save.map ) - pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, CLR_TELEPORT); - else - pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); - } + int m = sd->bl.m; + + clif_instance_leave(sd->fd); + if (map[m].instance_id) { + // User was on the instance map + if (map[m].save.map) + pc_setpos(sd, map[m].save.map, map[m].save.x, map[m].save.y, CLR_TELEPORT); + else + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_TELEPORT); + } } void do_final_instance(void) { - int i; + int i; - for( i = 1; i < MAX_INSTANCE; i++ ) - instance_destroy(i); + for (i = 1; i < MAX_INSTANCE; i++) + instance_destroy(i); } void do_init_instance(void) { - memset(instance, 0x00, sizeof(instance)); - add_timer_func_list(instance_destroy_timer, "instance_destroy_timer"); + memset(instance, 0x00, sizeof(instance)); + add_timer_func_list(instance_destroy_timer, "instance_destroy_timer"); } |