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author | shennetsind <ind@henn.et> | 2013-10-19 16:22:04 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-10-19 16:22:04 -0300 |
commit | 93f61040ac281b84c038af72e322a03f60bc6e03 (patch) | |
tree | 8c70712c93f4c297b78c5ecb43a113df81dd5dbd /src/map/instance.c | |
parent | cd780e51999c6efa1084e6b41ba0efcaaa347b9e (diff) | |
download | hercules-93f61040ac281b84c038af72e322a03f60bc6e03.tar.gz hercules-93f61040ac281b84c038af72e322a03f60bc6e03.tar.bz2 hercules-93f61040ac281b84c038af72e322a03f60bc6e03.tar.xz hercules-93f61040ac281b84c038af72e322a03f60bc6e03.zip |
Instance Dungeons Update
As requested by the community in http://hercules.ws/board/topic/1702-implement-rathena-npc/ we're merging in the latest of rAthena's dungeons, this includes the rewriting of all instance dungeons and the addition of 4 dungeons that were not present previously (BakonawaLake, BangungotHospital, BuwayaCave and OldGlastHeim).
Update also includes the ability for instances to reset (or be destroyed if instance files were disabled/removed) upon @reloadscript, instance scripts are able to control to what stage the instances are to be reset via the instance_set_respawn (reload spawn) script command, OnInstanceInit labels are now triggered when the instance starts via instance_init (and upon reload), they may be used alongside instance variables (which are persistent to @reloadscript) to save players' progress.
- NPC Changelog:
-- npc/instances/EndlessTower.txt
--- 2.2 Instance system rewrite. [Euphy]
--- 2.3 Added some missing announcements. [Euphy]
--- 2.4 Added GM management function. [Euphy]
-- npc/instances/NydhoggsNest.txt
--- 1.5 Instance system rewrite. [Euphy]
--- 1.6 Added GM management NPCs. [Euphy]
-- npc/instances/OrcsMemory.txt
--- 1.7 Instance system rewrite. [Euphy]
-- npc/instances/SealedShrine.txt
--- 2.3 Instance system rewrite. [Euphy]
-- npc/other/gm_npcs.txt
--- 1.0 First version. [Euphy]
-- npc/re/instances/BakonawaLake.txt
--- 1.0 First version. [Euphy]
--- 1.1 Added GM management NPC. [Euphy]
-- npc/re/instances/BangungotHospital.txt
--- 1.0 First version. [Euphy]
--- 1.1 Added GM management function. [Euphy]
-- npc/re/instances/BuwayaCave.txt
--- 1.0 First version. [Euphy]
-- npc/re/instances/HazyForest.txt
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/MalangdoCulvert.txt
--- 1.0b Fixed incorrect use of 'close'. [Joseph]
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/OctopusCave.txt
--- 1.1 Instance system rewrite. [Euphy]
-- npc/re/instances/OldGlastHeim.txt
--- 1.0 First version. [Euphy]
Special Thanks to Haru, Uziel for their contributions to this update, and ossi0110 for helping us debug it.
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/instance.c')
-rw-r--r-- | src/map/instance.c | 78 |
1 files changed, 74 insertions, 4 deletions
diff --git a/src/map/instance.c b/src/map/instance.c index 6ae1d6141..045be5431 100644 --- a/src/map/instance.c +++ b/src/map/instance.c @@ -110,7 +110,10 @@ int instance_create(int owner_id, const char *name, enum instance_owner_type typ instance->list[i].owner_id = owner_id; instance->list[i].owner_type = type; instance->list[i].vars = idb_alloc(DB_OPT_RELEASE_DATA); - + instance->list[i].respawn.map = 0; + instance->list[i].respawn.y = 0; + instance->list[i].respawn.x = 0; + safestrncpy( instance->list[i].name, name, sizeof(instance->list[i].name) ); if( type != IOT_NONE ) { @@ -242,6 +245,7 @@ int instance_add_map(const char *name, int instance_id, bool usebasename, const map->list[im].m = im; map->list[im].instance_id = instance_id; map->list[im].instance_src_map = m; + map->list[im].flag.src4instance = 0; //clear map->list[m].flag.src4instance = 1; // Flag this map as a src map for instances RECREATE(instance->list[instance_id].map, unsigned short, ++instance->list[instance_id].num_map); @@ -271,6 +275,21 @@ int instance_map2imap(int16 m, int instance_id) { return -1; } +int instance_mapname2imap(const char *map_name, int instance_id) { + int i; + + if( !instance->valid(instance_id) ) { + return -1; + } + + for( i = 0; i < instance->list[instance_id].num_map; i++ ) { + if( instance->list[instance_id].map[i] && !strcmpi(map->list[map->list[instance->list[instance_id].map[i]].instance_src_map].name,map_name) ) + return instance->list[instance_id].map[i]; + } + return -1; +} + + /*-------------------------------------- * m : source map * instance_id : where to search @@ -291,7 +310,6 @@ int instance_mapid2imapid(int16 m, int instance_id) { } /*-------------------------------------- - * map_instance_map_npcsub * Used on Init instance. Duplicates each script on source map *--------------------------------------*/ int instance_map_npcsub(struct block_list* bl, va_list args) { @@ -304,6 +322,19 @@ int instance_map_npcsub(struct block_list* bl, va_list args) { return 1; } +int instance_init_npc(struct block_list* bl, va_list args) { + struct npc_data *nd = (struct npc_data*)bl; + struct event_data *ev; + char evname[EVENT_NAME_LENGTH]; + + snprintf(evname, EVENT_NAME_LENGTH, "%s::OnInstanceInit", nd->exname); + + if( ( ev = strdb_get(npc->ev_db, evname) ) ) + script->run(ev->nd->u.scr.script, ev->pos, 0, ev->nd->bl.id); + + return 1; +} + /*-------------------------------------- * Init all map on the instance. Npcs are created here *--------------------------------------*/ @@ -314,8 +345,11 @@ void instance_init(int instance_id) { return; // nothing to do for( i = 0; i < instance->list[instance_id].num_map; i++ ) - map->foreachinmap(instance_map_npcsub, map->list[instance->list[instance_id].map[i]].instance_src_map, BL_NPC, instance->list[instance_id].map[i]); + map->foreachinmap(instance->map_npcsub, map->list[instance->list[instance_id].map[i]].instance_src_map, BL_NPC, instance->list[instance_id].map[i]); + /* cant be together with the previous because it will rely on all of them being up */ + map->foreachininstance(instance->init_npc, instance_id, BL_NPC); + instance->list[instance_id].state = INSTANCE_BUSY; } @@ -566,9 +600,11 @@ void instance_set_timeout(int instance_id, unsigned int progress_timeout, unsign if( progress_timeout ) { instance->list[instance_id].progress_timeout = now + progress_timeout; instance->list[instance_id].progress_timer = timer->add( timer->gettick() + progress_timeout * 1000, instance->destroy_timer, instance_id, 0); + instance->list[instance_id].original_progress_timeout = progress_timeout; } else { instance->list[instance_id].progress_timeout = 0; instance->list[instance_id].progress_timer = INVALID_TIMER; + instance->list[instance_id].original_progress_timeout = 0; } if( idle_timeout ) { @@ -600,6 +636,37 @@ void instance_check_kick(struct map_session_data *sd) { } } +void do_reload_instance(void) { + struct s_mapiterator *iter; + struct map_session_data *sd; + int i, k; + + for(i = 0; i < instance->instances; i++) { + for(k = 0; k < instance->list[i].num_map; k++) { + if( !map->list[map->list[instance->list[i].map[k]].instance_src_map].flag.src4instance ) + break; + } + + if( k != instance->list[i].num_map ) /* any (or all) of them were disabled, we destroy */ + instance->destroy(i); + else { + /* populate the instance again */ + instance->start(i); + /* restart timers */ + instance->set_timeout(i,instance->list[i].original_progress_timeout,instance->list[i].idle_timeoutval); + } + } + + iter = mapit_getallusers(); + for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) { + if(sd && map->list[sd->bl.m].instance_id >= 0) { + pc->setpos(sd,instance->list[map->list[sd->bl.m].instance_id].respawn.map,instance->list[map->list[sd->bl.m].instance_id].respawn.x,instance->list[map->list[sd->bl.m].instance_id].respawn.y,CLR_TELEPORT); + } + } + mapit->free(iter); +} + + void do_final_instance(void) { int i; @@ -623,7 +690,7 @@ void instance_defaults(void) { instance->init = do_init_instance; instance->final = do_final_instance; - + instance->reload = do_reload_instance; /* start point */ instance->start_id = 0; /* count */ @@ -636,6 +703,9 @@ void instance_defaults(void) { instance->del_map = instance_del_map; instance->map2imap = instance_map2imap; instance->mapid2imapid = instance_mapid2imapid; + instance->mapname2imap = instance_mapname2imap; + instance->map_npcsub = instance_map_npcsub; + instance->init_npc = instance_init_npc; instance->destroy = instance_destroy; instance->start = instance_init; instance->check_idle = instance_check_idle; |