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authorgepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-11 17:35:28 +0000
committergepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-11 17:35:28 +0000
commite782bd5f2f7cd73634dfd8616a351a1b97c2109c (patch)
tree319366658d419bed37df23fc67b1c80957a141f4 /src/map/homunculus.c
parente18603bb1985d5628f1213999e92eaed8d008eb1 (diff)
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Picklog improvements:
- now it is finally possible to log every item players gain or lose - added 3 log types: `I` for auctioned items, `B` for buying shop transactions and `X` for all other items transactions that don't fall into another category (for detailed explanation on all log types read `conf/log_athena.conf`) - it also fixes items being logged as picked up/gained by player when in fact they were dropped on the ground due to full inventory git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15420 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/homunculus.c')
-rw-r--r--src/map/homunculus.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/map/homunculus.c b/src/map/homunculus.c
index c6546ce92..d46c55a52 100644
--- a/src/map/homunculus.c
+++ b/src/map/homunculus.c
@@ -445,8 +445,7 @@ int merc_hom_food(struct map_session_data *sd, struct homun_data *hd)
clif_hom_food(sd,foodID,0);
return 1;
}
- log_pick_pc(sd, LOG_TYPE_CONSUME, sd->status.inventory[i].nameid, -1, &sd->status.inventory[i]);
- pc_delitem(sd,i,1,0,0);
+ pc_delitem(sd,i,1,0,0,LOG_TYPE_CONSUME);
if ( hd->homunculus.hunger >= 91 ) {
merc_hom_decrease_intimacy(hd, 50);