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author | gepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-04 18:37:29 +0000 |
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committer | gepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-04 18:37:29 +0000 |
commit | 262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208 (patch) | |
tree | 82cb02f8048521c7479ff012511a066612f6d439 /src/map/guild.h | |
parent | ce4352cfef6f07bf3b4c0324f48f880c5c74f041 (diff) | |
download | hercules-262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208.tar.gz hercules-262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208.tar.bz2 hercules-262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208.tar.xz hercules-262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208.zip |
- Guild Castle code cleanup:
- removed `MAX_GUILDCASTLE` limit
- char-server now caches guild castles in `DBMap`
- improved guild castle SQL queries to support non-default values of `MAX_GUARDIANS`
- disallowed declaring guild castles on maps that are on other map-servers
- map-server now requests data for all guild castles from char-server on initial connect (bugreport:287)
- removed ''guildcastleinfo events'' as they were esentially duplicated ''OnAgitInit''
- optimized castle data load packets (bugreport:287)
- updated WoE scripts to reflect source changes (scripts no longer need or should request castle or guild data)
- updated related docs
- Added `db_size` macro.
- Replaced manual counting of castles occupied by a guild with `guild_checkcastles()` calls.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15657 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/guild.h')
-rw-r--r-- | src/map/guild.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/map/guild.h b/src/map/guild.h index c6b380647..3af5be6c4 100644 --- a/src/map/guild.h +++ b/src/map/guild.h @@ -90,12 +90,11 @@ int guild_broken(int guild_id,int flag); int guild_gm_change(int guild_id, struct map_session_data *sd); int guild_gm_changed(int guild_id, int account_id, int char_id); -int guild_addcastleinfoevent(int castle_id,int index,const char *name); +void guild_castle_map_init(void); int guild_castledataload(int castle_id,int index); -int guild_castledataloadack(int castle_id,int index,int value); int guild_castledatasave(int castle_id,int index,int value); int guild_castledatasaveack(int castle_id,int index,int value); -int guild_castlealldataload(int len,struct guild_castle *gc); +int guild_castledataloadack(int len, struct guild_castle *gc); int guild_agit_start(void); int guild_agit_end(void); |