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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-03-18 01:37:53 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-03-18 01:37:53 +0000
commitaefef10ae8e198660785b9dbaa267751274ba672 (patch)
treecc3acdb6ce754e5d16cd458138ec98618db51f05 /src/map/guild.h
parent9374324b4198605a9ee57f31de010ae18af49256 (diff)
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Added Official Guild Aura Implementation bugreport:667
Before: - Guild Aura would only trigger when guild master moved Now: - Guild Aura is triggered when master moves and/or when guild mate gets inside the area - Guild Aura range is no longer hardcoded, you may modify it from skill_unit_db Also: - Added new skill_unit_db target type 'guild' git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15707 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/guild.h')
-rw-r--r--src/map/guild.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/guild.h b/src/map/guild.h
index ded8468d3..9ff74e0a3 100644
--- a/src/map/guild.h
+++ b/src/map/guild.h
@@ -101,6 +101,8 @@ int guild_agit_end(void);
int guild_agit2_start(void);
int guild_agit2_end(void);
+void guild_guildaura_refresh(struct map_session_data *sd, int skill_num, int skill_lv);
+
void do_final_guild(void);
#endif /* _GUILD_H_ */