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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-18 12:49:49 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-18 12:49:49 +0000 |
commit | f20c6c19cda1c672ed93836ddd33ce8e08e104c9 (patch) | |
tree | 2191cdf38dc908565a7cc5e63c43cc627bdfd2bb /src/map/guild.h | |
parent | c6ea185bd9ca1c3fdf7a18c4bf1e0b1150fffed5 (diff) | |
download | hercules-f20c6c19cda1c672ed93836ddd33ce8e08e104c9.tar.gz hercules-f20c6c19cda1c672ed93836ddd33ce8e08e104c9.tar.bz2 hercules-f20c6c19cda1c672ed93836ddd33ce8e08e104c9.tar.xz hercules-f20c6c19cda1c672ed93836ddd33ce8e08e104c9.zip |
* Removed commented-out code for check_fake_id()
* Merged improved/cleaned up (WiP) code for clif_parse_WisMessage
* Removed the requirement to provide a character name in the message string when calling is_atcommand() (needed for the previous fix)
- currently both ways work, but old will be removed in the upcoming command cleanup so please adjust your custom code if you use this!
* Added clif_process_message(), an unified way to validate all four types of player message packets and retrieve their components
* Applied the new checking function to clif code, this fixes various length mismatches caused by incomplete code in r11386 (bugreport:198)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11507 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/guild.h')
-rw-r--r-- | src/map/guild.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/guild.h b/src/map/guild.h index f1bb836ea..b7b5f2ac4 100644 --- a/src/map/guild.h +++ b/src/map/guild.h @@ -71,8 +71,8 @@ int guild_change_notice(struct map_session_data *sd,int guild_id,const char *mes int guild_notice_changed(int guild_id,const char *mes1,const char *mes2); int guild_change_emblem(struct map_session_data *sd,int len,const char *data); int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data); -int guild_send_message(struct map_session_data *sd,char *mes,int len); -int guild_recv_message(int guild_id,int account_id,char *mes,int len); +int guild_send_message(struct map_session_data *sd,const char *mes,int len); +int guild_recv_message(int guild_id,int account_id,const char *mes,int len); int guild_send_dot_remove(struct map_session_data *sd); int guild_skillupack(int guild_id,int skill_num,int account_id); int guild_break(struct map_session_data *sd,char *name); |