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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-03-24 21:20:48 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-03-24 21:20:48 +0000 |
commit | 3731a2ee949a424941f46a653525fcd4bfca0e3f (patch) | |
tree | ac45f75a34541d2cd66f785881b9259f82e77fcf /src/map/guild.h | |
parent | 947c9789ff8c6dd1c7c5c615f102fbd761dcbaf9 (diff) | |
download | hercules-3731a2ee949a424941f46a653525fcd4bfca0e3f.tar.gz hercules-3731a2ee949a424941f46a653525fcd4bfca0e3f.tar.bz2 hercules-3731a2ee949a424941f46a653525fcd4bfca0e3f.tar.xz hercules-3731a2ee949a424941f46a653525fcd4bfca0e3f.zip |
* Reorganized the contents of the mapserver's header files.
- map.h is no longer a generic dumping spot of all the shared structs, and instead, each such structure now resides in its logical component
- map.h now only holds mostly map-related things (needs more cleaning)
- there's still a lot of room for improvement (reorganization within individual header files, etc...)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12429 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/guild.h')
-rw-r--r-- | src/map/guild.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/map/guild.h b/src/map/guild.h index 1035818d9..e6383a3e3 100644 --- a/src/map/guild.h +++ b/src/map/guild.h @@ -9,10 +9,20 @@ struct guild; struct guild_member; struct guild_position; struct guild_castle; -//#include "map.h" +#include "map.h" // NAME_LENGTH struct map_session_data; struct mob_data; +//For quick linking to a guardian's info. [Skotlex] +struct guardian_data { + int number; //0-MAX_GUARDIANS-1 = Guardians. MAX_GUARDIANS = Emperium. + int guild_id; + int emblem_id; + int guardup_lv; //Level of GD_GUARDUP skill. + char guild_name[NAME_LENGTH]; + struct guild_castle* castle; +}; + int guild_skill_get_max(int id); int guild_checkskill(struct guild *g,int id); |