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author | wizputer <wizputer@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-27 19:32:30 +0000 |
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committer | wizputer <wizputer@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-27 19:32:30 +0000 |
commit | 486b4f2a12b41507b67a1a93ae5871b3be447914 (patch) | |
tree | 8196d22d0fce973ac6e53b24735776ba9dcaf77f /src/map/guild.h | |
parent | ecb15e6101bc1912bb2520151c45ed69af80feb8 (diff) | |
parent | f0da8da932031212f34aa97eff882f72cb69cc2a (diff) | |
download | hercules-486b4f2a12b41507b67a1a93ae5871b3be447914.tar.gz hercules-486b4f2a12b41507b67a1a93ae5871b3be447914.tar.bz2 hercules-486b4f2a12b41507b67a1a93ae5871b3be447914.tar.xz hercules-486b4f2a12b41507b67a1a93ae5871b3be447914.zip |
correct directory structure
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@387 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/guild.h')
-rw-r--r-- | src/map/guild.h | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/src/map/guild.h b/src/map/guild.h new file mode 100644 index 000000000..528605f7f --- /dev/null +++ b/src/map/guild.h @@ -0,0 +1,87 @@ +// $Id: guild.h,v 1.4 2004/09/25 05:32:18 MouseJstr Exp $ +#ifndef _GUILD_H_ +#define _GUILD_H_ + +struct map_session_data; +struct mob_data; +struct guild; +struct guild_member; +struct guild_position; +struct guild_castle; + +int guild_skill_get_inf(int id); +int guild_skill_get_sp(int id,int lv); +int guild_skill_get_range(int id); +int guild_skill_get_max(int id); + +int guild_checkskill(struct guild *g,int id); +int guild_checkcastles(struct guild *g); // [MouseJstr] +int guild_isallied(struct guild *g, struct guild_castle *gc); + +void do_init_guild(void); +struct guild *guild_search(int guild_id); +struct guild *guild_searchname(char *str); +struct guild_castle *guild_castle_search(int gcid); + +struct guild_castle *guild_mapname2gc(char *mapname); + +struct map_session_data *guild_getavailablesd(struct guild *g); +int guild_getindex(struct guild *g,int account_id,int char_id); +int guild_getposition(struct map_session_data *sd,struct guild *g); +int guild_payexp(struct map_session_data *sd,int exp); + +int guild_create(struct map_session_data *sd,char *name); +int guild_created(int account_id,int guild_id); +int guild_request_info(int guild_id); +int guild_recv_noinfo(int guild_id); +int guild_recv_info(struct guild *sg); +int guild_npc_request_info(int guild_id,const char *ev); +int guild_invite(struct map_session_data *sd,int account_id); +int guild_reply_invite(struct map_session_data *sd,int guild_id,int flag); +int guild_member_added(int guild_id,int account_id,int char_id,int flag); +int guild_leave(struct map_session_data *sd,int guild_id, + int account_id,int char_id,const char *mes); +int guild_member_leaved(int guild_id,int account_id,int char_id,int flag, + const char *name,const char *mes); +int guild_explusion(struct map_session_data *sd,int guild_id, + int account_id,int char_id,const char *mes); +int guild_skillup(struct map_session_data *sd,int skill_num,int flag); +int guild_reqalliance(struct map_session_data *sd,int account_id); +int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag); +int guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2); +int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id2, + int flag,const char *name1,const char *name2); +int guild_delalliance(struct map_session_data *sd,int guild_id,int flag); +int guild_opposition(struct map_session_data *sd,int char_id); + +int guild_send_memberinfoshort(struct map_session_data *sd,int online); +int guild_recv_memberinfoshort(int guild_id,int account_id,int char_id,int online,int lv,int class); +int guild_change_memberposition(int guild_id,int account_id,int char_id,int idx); +int guild_memberposition_changed(struct guild *g,int idx,int pos); +int guild_change_position(struct map_session_data *sd,int idx, + int mode,int exp_mode,const char *name); +int guild_position_changed(int guild_id,int idx,struct guild_position *p); +int guild_change_notice(struct map_session_data *sd,int guild_id,const char *mes1,const char *mes2); +int guild_notice_changed(int guild_id,const char *mes1,const char *mes2); +int guild_change_emblem(struct map_session_data *sd,int len,const char *data); +int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data); +int guild_send_message(struct map_session_data *sd,char *mes,int len); +int guild_recv_message(int guild_id,int account_id,char *mes,int len); +int guild_skillupack(int guild_id,int skill_num,int account_id); +int guild_break(struct map_session_data *sd,char *name); +int guild_broken(int guild_id,int flag); + +int guild_addcastleinfoevent(int castle_id,int index,const char *name); +int guild_castledataload(int castle_id,int index); +int guild_castledataloadack(int castle_id,int index,int value); +int guild_castledatasave(int castle_id,int index,int value); +int guild_castledatasaveack(int castle_id,int index,int value); +int guild_castlealldataload(int len,struct guild_castle *gc); + +int guild_agit_start(void); +int guild_agit_end(void); +int guild_agit_break(struct mob_data *md); + +void do_final_guild(void); + +#endif |