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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-11-24 12:41:38 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-11-24 12:41:38 +0000 |
commit | 16d301eb02e84f03df387db15750e4cb52beaf9f (patch) | |
tree | f45264671d0eaf0af9d8d5ea00b2c74af36dffa9 /src/map/guild.h | |
parent | 269579a5d2ec5df0841c94158102228bc1634d97 (diff) | |
download | hercules-16d301eb02e84f03df387db15750e4cb52beaf9f.tar.gz hercules-16d301eb02e84f03df387db15750e4cb52beaf9f.tar.bz2 hercules-16d301eb02e84f03df387db15750e4cb52beaf9f.tar.xz hercules-16d301eb02e84f03df387db15750e4cb52beaf9f.zip |
- Added all the missing FIFOHEADs in the login/sql servers (required for TURBO support)
- Fixed the fact that the TURBO code breaks when you attempt to handle more than one connection at a time within the same function. However this broke map-server compilation, therefore, don't use TURBO yet! It needs more fixing (and I need more time to fix it)
- While at it, cleaned a few packet implementations in the char/login servers which were not only ugly, but had some really stupid flaws within (stuff like escaping a string, and then using the non-escaped variable to insert to SQL? T_T) And will someone explain me why the TXT servers are coded much more cleanly, and without such horribly broken code as I find in the SQL ones? T_T;
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9307 54d463be-8e91-2dee-dedb-b68131a5f0ec
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