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author | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-29 16:32:28 +0000 |
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committer | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-29 16:32:28 +0000 |
commit | 51079611e59264b02fdbb4beb0d3675cc64618e6 (patch) | |
tree | 22591fb3e22bd877cf913893437da65bf9122680 /src/map/guild.c | |
parent | 3f3a0e79643fecf5209128075028e375a4a5bb95 (diff) | |
download | hercules-51079611e59264b02fdbb4beb0d3675cc64618e6.tar.gz hercules-51079611e59264b02fdbb4beb0d3675cc64618e6.tar.bz2 hercules-51079611e59264b02fdbb4beb0d3675cc64618e6.tar.xz hercules-51079611e59264b02fdbb4beb0d3675cc64618e6.zip |
* Added auto save guild dataevery 5 minutes during WOE
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1333 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/guild.c')
-rw-r--r-- | src/map/guild.c | 72 |
1 files changed, 67 insertions, 5 deletions
diff --git a/src/map/guild.c b/src/map/guild.c index 431ef5dec..5ce0d5d64 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -45,6 +45,14 @@ struct guild_expcache { int guild_id, account_id, char_id, exp; }; +// timer for auto saving guild data during WoE +#define GUILD_SAVE_INTERVAL 300000 +int guild_save_timer = -1; + +int guild_payexp_timer(int tid,unsigned int tick,int id,int data); +int guild_gvg_eliminate_timer(int tid,unsigned int tick,int id,int data); +int guild_save_sub(int tid,unsigned int tick,int id,int data); + // ギルドスキルdbのアクセサ(今は直打ちで代用) int guild_skill_get_inf(int id) { // Modified for new skills [Sara] if (id==GD_BATTLEORDER) return 4; @@ -82,11 +90,6 @@ int guild_checkskill(struct guild *g,int id) return g->skill[idx].lv; } - -int guild_payexp_timer(int tid,unsigned int tick,int id,int data); -int guild_gvg_eliminate_timer(int tid,unsigned int tick,int id,int data); - - static int guild_read_castledb(void) { FILE *fp; @@ -147,6 +150,7 @@ void do_init_guild(void) add_timer_func_list(guild_gvg_eliminate_timer,"guild_gvg_eliminate_timer"); add_timer_func_list(guild_payexp_timer,"guild_payexp_timer"); + add_timer_func_list(guild_save_sub, "guild_save_sub"); add_timer_interval(gettick()+GUILD_PAYEXP_INVERVAL,guild_payexp_timer,0,0,GUILD_PAYEXP_INVERVAL); } @@ -1514,6 +1518,8 @@ int guild_agit_start(void) { // Run All NPC_Event[OnAgitStart] int c = npc_event_doall("OnAgitStart"); printf("NPC_Event:[OnAgitStart] Run (%d) Events by @AgitStart.\n",c); + // Start auto saving + guild_save_timer = add_timer_interval (gettick() + GUILD_SAVE_INTERVAL, guild_save_sub, 0, 0, GUILD_SAVE_INTERVAL); return 0; } @@ -1521,6 +1527,8 @@ int guild_agit_end(void) { // Run All NPC_Event[OnAgitEnd] int c = npc_event_doall("OnAgitEnd"); printf("NPC_Event:[OnAgitEnd] Run (%d) Events by @AgitEnd.\n",c); + // Stop auto saving + delete_timer (guild_save_timer, guild_save_sub); return 0; } @@ -1544,6 +1552,60 @@ int guild_gvg_eliminate_timer(int tid,unsigned int tick,int id,int data) return 0; } +static int Ghp[MAX_GUILDCASTLE][8]; // so save only if HP are changed // experimental code [Yor] +static int Gid[MAX_GUILDCASTLE]; +int guild_save_sub(int tid,unsigned int tick,int id,int data) +{ + struct guild_castle *gc; + int i; + + for(i = 0; i < MAX_GUILDCASTLE; i++) { // [Yor] + gc = guild_castle_search(i); + if (!gc) continue; + if (gc->guild_id != Gid[i]) { + // Re-save guild id if its owner guild has changed + // This should already be done in gldfunc_ev_agit.txt, + // but since people have complained... Well x3 + guild_castledatasave(gc->castle_id, 1, gc->guild_id); + Gid[i] = gc->guild_id; + } + if (gc->visibleG0 == 1 && Ghp[i][0] != gc->Ghp0) { + guild_castledatasave(gc->castle_id, 18, gc->Ghp0); + Ghp[i][0] = gc->Ghp0; + } + if (gc->visibleG1 == 1 && Ghp[i][1] != gc->Ghp1) { + guild_castledatasave(gc->castle_id, 19, gc->Ghp1); + Ghp[i][1] = gc->Ghp1; + } + if (gc->visibleG2 == 1 && Ghp[i][2] != gc->Ghp2) { + guild_castledatasave(gc->castle_id, 20, gc->Ghp2); + Ghp[i][2] = gc->Ghp2; + } + if (gc->visibleG3 == 1 && Ghp[i][3] != gc->Ghp3) { + guild_castledatasave(gc->castle_id, 21, gc->Ghp3); + Ghp[i][3] = gc->Ghp3; + } + if (gc->visibleG4 == 1 && Ghp[i][4] != gc->Ghp4) { + guild_castledatasave(gc->castle_id, 22, gc->Ghp4); + Ghp[i][4] = gc->Ghp4; + } + if (gc->visibleG5 == 1 && Ghp[i][5] != gc->Ghp5) { + guild_castledatasave(gc->castle_id, 23, gc->Ghp5); + Ghp[i][5] = gc->Ghp5; + } + if (gc->visibleG6 == 1 && Ghp[i][6] != gc->Ghp6) { + guild_castledatasave(gc->castle_id, 24, gc->Ghp6); + Ghp[i][6] = gc->Ghp6; + } + if (gc->visibleG7 == 1 && Ghp[i][7] != gc->Ghp7) { + guild_castledatasave(gc->castle_id, 25, gc->Ghp7); + Ghp[i][7] = gc->Ghp7; + } + } + + return 0; +} + int guild_agit_break(struct mob_data *md) { // Run One NPC_Event[OnAgitBreak] char *evname; |