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author | Andrei Karas <akaras@inbox.ru> | 2015-09-30 01:20:50 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-04 18:50:06 +0300 |
commit | 55ead23717432966098853438c7e29de32e369fe (patch) | |
tree | e1101e99e80f650a6e155be25c24dcf136749242 /src/map/guild.c | |
parent | 22943ee2bd094b3ead1e11fea910490661f306fe (diff) | |
download | hercules-55ead23717432966098853438c7e29de32e369fe.tar.gz hercules-55ead23717432966098853438c7e29de32e369fe.tar.bz2 hercules-55ead23717432966098853438c7e29de32e369fe.tar.xz hercules-55ead23717432966098853438c7e29de32e369fe.zip |
Add missing checks to guild.c
Diffstat (limited to 'src/map/guild.c')
-rw-r--r-- | src/map/guild.c | 27 |
1 files changed, 26 insertions, 1 deletions
diff --git a/src/map/guild.c b/src/map/guild.c index 6360e3e1f..5776db4bc 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -66,6 +66,7 @@ int guild_skill_get_max (int id) { // Retrieve skill_lv learned by guild int guild_checkskill(struct guild *g, int id) { int idx = id - GD_SKILLBASE; + nullpo_ret(g); if (idx < 0 || idx >= MAX_GUILDSKILL) return 0; return g->skill[idx].lv; @@ -130,8 +131,10 @@ int guild_check_skill_require(struct guild *g,int id) bool guild_read_castledb(char* str[], int columns, int current) {// <castle id>,<map name>,<castle name>,<castle event>[,<reserved/unused switch flag>] struct guild_castle *gc; - int index = mapindex->name2id(str[1]); + int index; + nullpo_retr(false, str); + index = mapindex->name2id(str[1]); if (map->mapindex2mapid(index) < 0) // Map not found or on another map-server return false; @@ -160,6 +163,7 @@ struct guild* guild_searchname(char* str) struct guild* g; DBIterator *iter = db_iterator(guild->db); + nullpo_retr(NULL, str); for( g = dbi_first(iter); dbi_exists(iter); g = dbi_next(iter) ) { if( strcmpi(g->name, str) == 0 ) @@ -236,6 +240,7 @@ int guild_getposition(struct guild* g, struct map_session_data* sd) void guild_makemember(struct guild_member *m,struct map_session_data *sd) { nullpo_retv(sd); + nullpo_retv(m); memset(m,0,sizeof(struct guild_member)); m->account_id = sd->status.account_id; @@ -326,6 +331,7 @@ int guild_send_xy_timer(int tid, int64 tick, int id, intptr_t data) { int guild_send_dot_remove(struct map_session_data *sd) { + nullpo_ret(sd); if (sd->status.guild_id) clif->guild_xy_remove(sd); return 0; @@ -337,6 +343,7 @@ int guild_create(struct map_session_data *sd, const char *name) char tname[NAME_LENGTH]; struct guild_member m; nullpo_ret(sd); + nullpo_ret(name); safestrncpy(tname, name, NAME_LENGTH); trim(tname); @@ -716,6 +723,7 @@ void guild_member_joined(struct map_session_data *sd) { struct guild* g; int i; + nullpo_retv(sd); g=guild->search(sd->status.guild_id); if (!g) { guild->request_info(sd->status.guild_id); @@ -791,6 +799,7 @@ int guild_member_added(int guild_id,int account_id,int char_id,int flag) { /*========================================== * Player request leaving a given guild_id + * mes - non null terminated string *----------------------------------------*/ int guild_leave(struct map_session_data* sd, int guild_id, int account_id, int char_id, const char* mes) { @@ -819,6 +828,7 @@ int guild_leave(struct map_session_data* sd, int guild_id, int account_id, int c /*========================================== * Request remove a player to a given guild_id + * mes - non null terminated string *----------------------------------------*/ int guild_expulsion(struct map_session_data* sd, int guild_id, int account_id, int char_id, const char* mes) { struct map_session_data *tsd; @@ -1071,6 +1081,7 @@ int guild_change_memberposition(int guild_id,int account_id,int char_id,short id int guild_memberposition_changed(struct guild *g,int idx,int pos) { nullpo_ret(g); + Assert_ret(idx > 0 && idx < MAX_GUILD); g->member[idx].position=pos; clif->guild_memberpositionchanged(g,idx); @@ -1087,6 +1098,7 @@ int guild_memberposition_changed(struct guild *g,int idx,int pos) int guild_change_position(int guild_id,int idx,int mode,int exp_mode,const char *name) { struct guild_position p; + nullpo_ret(name); exp_mode = cap_value(exp_mode, 0, battle_config.guild_exp_limit); p.mode=mode&GPERM_BOTH; // Invite and Expel @@ -1102,6 +1114,8 @@ int guild_position_changed(int guild_id,int idx,struct guild_position *p) { struct guild *g=guild->search(guild_id); int i; + nullpo_ret(p); + Assert_ret(idx > 0 && idx < MAX_GUILD); if(g==NULL) return 0; memcpy(&g->position[idx],p,sizeof(struct guild_position)); @@ -1133,6 +1147,8 @@ int guild_notice_changed(int guild_id,const char *mes1,const char *mes2) { int i; struct guild *g=guild->search(guild_id); + nullpo_ret(mes1); + nullpo_ret(mes2); if(g==NULL) return 0; @@ -1172,6 +1188,7 @@ int guild_emblem_changed(int len,int guild_id,int emblem_id,const char *data) int i; struct map_session_data *sd; struct guild *g=guild->search(guild_id); + nullpo_ret(data); if(g==NULL) return 0; @@ -1232,6 +1249,7 @@ DBData create_expcache(DBKey key, va_list args) struct map_session_data *sd = va_arg(args, struct map_session_data*); c = ers_alloc(guild->expcache_ers, struct guild_expcache); + nullpo_retr(DB->ptr2data(c), sd); c->guild_id = sd->status.guild_id; c->account_id = sd->status.account_id; c->char_id = sd->status.char_id; @@ -1324,6 +1342,7 @@ int guild_skillupack(int guild_id,uint16 skill_id,int account_id) { int i; if(g==NULL) return 0; + Assert_ret(skill_id >= GD_SKILLBASE && skill_id - GD_SKILLBASE < MAX_GUILDSKILL); if( sd != NULL ) { clif->skillup(sd,skill_id,g->skill[skill_id-GD_SKILLBASE].lv, 0); @@ -1349,6 +1368,7 @@ int guild_skillupack(int guild_id,uint16 skill_id,int account_id) { void guild_guildaura_refresh(struct map_session_data *sd, uint16 skill_id, uint16 skill_lv) { struct skill_unit_group* group = NULL; int type = status->skill2sc(skill_id); + nullpo_retv(sd); if( !(battle_config.guild_aura&((map->agit_flag || map->agit2_flag)?2:1)) && !(battle_config.guild_aura&(map_flag_gvg2(sd->bl.m)?8:4)) ) return; @@ -1598,6 +1618,8 @@ int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id struct map_session_data *sd[2] = { NULL }; int j,i; + nullpo_ret(name1); + nullpo_ret(name2); guild_id[0] = guild_id1; guild_id[1] = guild_id2; guild_name[0] = name1; @@ -1851,6 +1873,7 @@ int guild_break(struct map_session_data *sd,char *name) { int i; nullpo_ret(sd); + nullpo_ret(name); if( (g=sd->guild)==NULL ) return 0; @@ -2135,6 +2158,7 @@ bool guild_isallied(int guild_id, int guild_id2) void guild_flag_add(struct npc_data *nd) { int i; + nullpo_retv(nd); /* check */ for( i = 0; i < guild->flags_count; i++ ) { if( guild->flags[i] && guild->flags[i]->bl.id == nd->bl.id ) { @@ -2151,6 +2175,7 @@ void guild_flag_add(struct npc_data *nd) { void guild_flag_remove(struct npc_data *nd) { int i, cursor; + nullpo_retv(nd); if( guild->flags_count == 0 ) return; /* find it */ |