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authorHaru <haru@dotalux.com>2014-08-20 04:55:22 +0200
committerHaru <haru@dotalux.com>2014-08-20 04:58:02 +0200
commit769b1d05aa5cfa8cddfe7d21b35d5c5e4da3bbd6 (patch)
tree99907d827264e501774e58ab4630e41fa7103c02 /src/map/guild.c
parentb294026e6614a652c23bb0cea8a0d4dc69d8b125 (diff)
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Follow-up to b294026e6614a652c23bb0cea8a0d4dc69d8b125
- Added documentation for the pc->search_item function and formalized its return values. If the searched item is not found, now it returns the newly introduced constant INDEX_NOT_FOUND. - Updated pc->search_item checks to make use of INDEX_NOT_FOUND. - Fixed an issue with anvils not detected by the weapon forginc code, if they were in the first position of the inventory. - Added ITEMID constants for the four anvil types. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/guild.c')
-rw-r--r--src/map/guild.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/guild.c b/src/map/guild.c
index af29dc64e..ac24edeab 100644
--- a/src/map/guild.c
+++ b/src/map/guild.c
@@ -347,8 +347,8 @@ int guild_create(struct map_session_data *sd, const char *name)
clif->guild_created(sd,1);
return 0;
}
- if( battle_config.guild_emperium_check && pc->search_inventory(sd,714) == -1 )
- {// item required
+ if (battle_config.guild_emperium_check && pc->search_inventory(sd, ITEMID_EMPERIUM) == INDEX_NOT_FOUND) {
+ // item required
clif->guild_created(sd,3);
return 0;
}