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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-05-23 21:23:36 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-05-23 21:23:36 +0000 |
commit | f6bcd12cd633717e9e503bb453c85955e29cd519 (patch) | |
tree | 49225d619843accadf26532263f615392da5b8a2 /src/map/guild.c | |
parent | 9b9305b6b1a1a004c2ef909404daa705e956a5de (diff) | |
download | hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.tar.gz hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.tar.bz2 hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.tar.xz hercules-f6bcd12cd633717e9e503bb453c85955e29cd519.zip |
- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast time and delay reducibility by item scripts (cards and such)
- Fixed Martyr's Reckoning never triggering for gms with all skills
- Added MO_TRIPLEATTACK and RG_SNATCHER to @skillall's skill filter
- Made gm_skill_unconditional bypass skill blocking (guild timer, etc)
- Reverted the weird delay_dependon_agi thing (r8923, r9055, r9059)
- Changed a few memsets to strncpy (reading past buffer is a bad idea)
- Sped up some memset operations (multiples of 4 are faster)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10613 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/guild.c')
-rw-r--r-- | src/map/guild.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/guild.c b/src/map/guild.c index 74d2a1978..857eeffb0 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -182,9 +182,9 @@ static int guild_read_castledb(void) gc=(struct guild_castle *)aCalloc(1,sizeof(struct guild_castle)); gc->castle_id=atoi(str[0]); - memcpy(gc->map_name,mapindex_normalize_name(str[1]),MAP_NAME_LENGTH-1); - memcpy(gc->castle_name,str[2],NAME_LENGTH-1); - memcpy(gc->castle_event,str[3],NAME_LENGTH-1); + memcpy(gc->map_name,mapindex_normalize_name(str[1]),MAP_NAME_LENGTH); + memcpy(gc->castle_name,str[2],NAME_LENGTH); + memcpy(gc->castle_event,str[3],NAME_LENGTH); idb_put(castle_db,gc->castle_id,gc); @@ -336,7 +336,7 @@ void guild_makemember(struct guild_member *m,struct map_session_data *sd) // m->exp_payper =0; m->online =1; m->position =MAX_GUILDPOSITION-1; - memcpy(m->name,sd->status.name,NAME_LENGTH-1); + memcpy(m->name,sd->status.name,NAME_LENGTH); return; } // ギルド競合確認 @@ -1032,7 +1032,7 @@ int guild_change_position(int guild_id,int idx, //Mode 0x10 <- Expel. p.mode=mode&0x11; p.exp_mode=exp_mode; - memcpy(p.name,name,NAME_LENGTH-1); + memcpy(p.name,name,NAME_LENGTH); p.name[NAME_LENGTH-1] = '\0'; //Security check... [Skotlex] return intif_guild_position(guild_id,idx,&p); } @@ -1462,7 +1462,7 @@ int guild_allianceack(int guild_id1,int guild_id2,int account_id1,int account_id for(j=0;j<MAX_GUILDALLIANCE;j++) if(g[i]->alliance[j].guild_id==0){ g[i]->alliance[j].guild_id=guild_id[1-i]; - memcpy(g[i]->alliance[j].name,guild_name[1-i],NAME_LENGTH-1); + memcpy(g[i]->alliance[j].name,guild_name[1-i],NAME_LENGTH); g[i]->alliance[j].opposition=flag&1; break; } |