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author | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-06 17:22:40 +0000 |
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committer | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-06 17:22:40 +0000 |
commit | ded1f674755335a9cbb5c08e321b4a4c092a0e8d (patch) | |
tree | 4ff5231731935b41f9ef1fdccf9b14ef5b4e85b3 /src/map/guild.c | |
parent | 2d75543b172d4cf141278bbd224e2353f19b5c86 (diff) | |
download | hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.tar.gz hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.tar.bz2 hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.tar.xz hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.zip |
I'm still here!
Rewrote fame ranking lists- changed MAP_NAME_LENGTH to 12, now there's MAP_NAME_LENGTH_EXT at 16 for
uses where there is / may be the .gat extension, code adjusted accordingly
- moved map_normalize_name to mapindex_normalize_name so that everything
handling map names uses the same extension-removing function
- greatly enhanced the map cache generator, complete documentation on the
tool and the map cache format can be found in doc/
- the map cache format changed a bit as a consequence, but of course a new
valid one is included (contains latest Nameless Island maps)
- fixed a duplicate entry in map index
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10167 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/guild.c')
-rw-r--r-- | src/map/guild.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/map/guild.c b/src/map/guild.c index 64af2e12a..8399022e3 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -9,6 +9,7 @@ #include "../common/timer.h" #include "../common/nullpo.h" #include "../common/malloc.h" +#include "../common/mapindex.h" #include "../common/showmsg.h" #include "../common/ers.h" @@ -183,7 +184,7 @@ static int guild_read_castledb(void) gc=(struct guild_castle *)aCalloc(1,sizeof(struct guild_castle)); gc->castle_id=atoi(str[0]); - memcpy(gc->map_name,map_normalize_name(str[1]),MAP_NAME_LENGTH-1); + memcpy(gc->map_name,mapindex_normalize_name(str[1]),MAP_NAME_LENGTH-1); memcpy(gc->castle_name,str[2],NAME_LENGTH-1); memcpy(gc->castle_event,str[3],NAME_LENGTH-1); @@ -254,7 +255,7 @@ struct guild_castle *guild_mapname2gc(char *mapname) int i; struct guild_castle *gc=NULL; - map_normalize_name(mapname); + mapindex_normalize_name(mapname); for(i=0;i<MAX_GUILDCASTLE;i++){ gc=guild_castle_search(i); |