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author | Haru <haru@dotalux.com> | 2018-06-28 03:17:32 +0200 |
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committer | Haru <haru@dotalux.com> | 2018-07-01 21:09:26 +0200 |
commit | a675e06c38ec4e31a2758435a582b58a2199cfc4 (patch) | |
tree | a4bf91c20da434eef97f55f7427ccbf034c5e285 /src/map/elemental.c | |
parent | b7e6439f0c788ceacc567fbb017d3c7f09913f78 (diff) | |
download | hercules-a675e06c38ec4e31a2758435a582b58a2199cfc4.tar.gz hercules-a675e06c38ec4e31a2758435a582b58a2199cfc4.tar.bz2 hercules-a675e06c38ec4e31a2758435a582b58a2199cfc4.tar.xz hercules-a675e06c38ec4e31a2758435a582b58a2199cfc4.zip |
Change functions to static where possible (Part 4 - map)
This fixes issues with plugins defining symbols with the same names
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/elemental.c')
-rw-r--r-- | src/map/elemental.c | 107 |
1 files changed, 69 insertions, 38 deletions
diff --git a/src/map/elemental.c b/src/map/elemental.c index 6b6d6bc54..b7bd5c090 100644 --- a/src/map/elemental.c +++ b/src/map/elemental.c @@ -57,20 +57,23 @@ #include <stdlib.h> #include <string.h> -struct elemental_interface elemental_s; +static struct elemental_interface elemental_s; struct elemental_interface *elemental; -int elemental_search_index(int class_) { +static int elemental_search_index(int class_) +{ int i; ARR_FIND(0, MAX_ELEMENTAL_CLASS, i, elemental->db[i].class_ == class_); return (i == MAX_ELEMENTAL_CLASS)?-1:i; } -bool elemental_class(int class_) { +static bool elemental_class(int class_) +{ return (bool)(elemental->search_index(class_) > -1); } -struct view_data * elemental_get_viewdata(int class_) { +static struct view_data *elemental_get_viewdata(int class_) +{ int i = elemental->search_index(class_); if( i < 0 ) return 0; @@ -78,7 +81,8 @@ struct view_data * elemental_get_viewdata(int class_) { return &elemental->db[i].vd; } -int elemental_create(struct map_session_data *sd, int class_, unsigned int lifetime) { +static int elemental_create(struct map_session_data *sd, int class_, unsigned int lifetime) +{ struct s_elemental ele; struct s_elemental_db *db; int i, summon_level, skill_level; @@ -169,7 +173,8 @@ int elemental_create(struct map_session_data *sd, int class_, unsigned int lifet return 1; } -int elemental_get_lifetime(struct elemental_data *ed) { +static int elemental_get_lifetime(struct elemental_data *ed) +{ const struct TimerData * td; if( ed == NULL || ed->summon_timer == INVALID_TIMER ) return 0; @@ -178,7 +183,8 @@ int elemental_get_lifetime(struct elemental_data *ed) { return (td != NULL) ? DIFF_TICK32(td->tick, timer->gettick()) : 0; } -int elemental_save(struct elemental_data *ed) { +static int elemental_save(struct elemental_data *ed) +{ nullpo_retr(1, ed); ed->elemental.mode = ed->battle_status.mode; ed->elemental.hp = ed->battle_status.hp; @@ -197,7 +203,8 @@ int elemental_save(struct elemental_data *ed) { return 1; } -int elemental_summon_end_timer(int tid, int64 tick, int id, intptr_t data) { +static int elemental_summon_end_timer(int tid, int64 tick, int id, intptr_t data) +{ struct map_session_data *sd; struct elemental_data *ed; @@ -217,14 +224,16 @@ int elemental_summon_end_timer(int tid, int64 tick, int id, intptr_t data) { return 0; } -void elemental_summon_stop(struct elemental_data *ed) { +static void elemental_summon_stop(struct elemental_data *ed) +{ nullpo_retv(ed); if( ed->summon_timer != INVALID_TIMER ) timer->delete(ed->summon_timer, elemental->summon_end_timer); ed->summon_timer = INVALID_TIMER; } -int elemental_delete(struct elemental_data *ed, int reply) { +static int elemental_delete(struct elemental_data *ed, int reply) +{ struct map_session_data *sd; nullpo_ret(ed); @@ -246,7 +255,8 @@ int elemental_delete(struct elemental_data *ed, int reply) { return unit->remove_map(&ed->bl, 0, ALC_MARK); } -void elemental_summon_init(struct elemental_data *ed) { +static void elemental_summon_init(struct elemental_data *ed) +{ nullpo_retv(ed); if (ed->summon_timer == INVALID_TIMER) ed->summon_timer = timer->add(timer->gettick() + ed->elemental.life_time, elemental->summon_end_timer, ed->master->bl.id, 0); @@ -254,7 +264,7 @@ void elemental_summon_init(struct elemental_data *ed) { ed->regen.state.block = 0; } -int elemental_data_received(const struct s_elemental *ele, bool flag) +static int elemental_data_received(const struct s_elemental *ele, bool flag) { struct map_session_data *sd; struct elemental_data *ed; @@ -318,7 +328,8 @@ int elemental_data_received(const struct s_elemental *ele, bool flag) return 1; } -int elemental_clean_single_effect(struct elemental_data *ed, uint16 skill_id) { +static int elemental_clean_single_effect(struct elemental_data *ed, uint16 skill_id) +{ struct block_list *bl; sc_type type = status->skill2sc(skill_id); @@ -365,7 +376,8 @@ int elemental_clean_single_effect(struct elemental_data *ed, uint16 skill_id) { return 1; } -int elemental_clean_effect(struct elemental_data *ed) { +static int elemental_clean_effect(struct elemental_data *ed) +{ struct map_session_data *sd; nullpo_ret(ed); @@ -425,7 +437,8 @@ int elemental_clean_effect(struct elemental_data *ed) { return 1; } -int elemental_action(struct elemental_data *ed, struct block_list *bl, int64 tick) { +static int elemental_action(struct elemental_data *ed, struct block_list *bl, int64 tick) +{ struct skill_condition req; uint16 skill_id, skill_lv; int i; @@ -506,7 +519,8 @@ int elemental_action(struct elemental_data *ed, struct block_list *bl, int64 tic * Action that elemental perform after changing mode. * Activates one of the skills of the new mode. *-------------------------------------------------------------*/ -int elemental_change_mode_ack(struct elemental_data *ed, int mode) { +static int elemental_change_mode_ack(struct elemental_data *ed, int mode) +{ struct block_list *bl = &ed->master->bl; uint16 skill_id, skill_lv; int i; @@ -552,7 +566,7 @@ int elemental_change_mode_ack(struct elemental_data *ed, int mode) { * @param mode The new mode. * @retval 1 in case of success. */ -int elemental_change_mode(struct elemental_data *ed, uint32 mode) +static int elemental_change_mode(struct elemental_data *ed, uint32 mode) { int skillmode = EL_SKILLMODE_PASIVE; nullpo_ret(ed); @@ -580,7 +594,8 @@ int elemental_change_mode(struct elemental_data *ed, uint32 mode) return 1; } -void elemental_heal(struct elemental_data *ed, int hp, int sp) { +static void elemental_heal(struct elemental_data *ed, int hp, int sp) +{ nullpo_retv(ed); if( hp ) clif->elemental_updatestatus(ed->master, SP_HP); @@ -588,12 +603,14 @@ void elemental_heal(struct elemental_data *ed, int hp, int sp) { clif->elemental_updatestatus(ed->master, SP_SP); } -int elemental_dead(struct elemental_data *ed) { +static int elemental_dead(struct elemental_data *ed) +{ elemental->delete(ed, 1); return 0; } -int elemental_unlocktarget(struct elemental_data *ed) { +static int elemental_unlocktarget(struct elemental_data *ed) +{ nullpo_ret(ed); ed->target_id = 0; @@ -602,7 +619,8 @@ int elemental_unlocktarget(struct elemental_data *ed) { return 0; } -int elemental_skillnotok(uint16 skill_id, struct elemental_data *ed) { +static int elemental_skillnotok(uint16 skill_id, struct elemental_data *ed) +{ int idx = skill->get_index(skill_id); nullpo_retr(1,ed); @@ -612,7 +630,8 @@ int elemental_skillnotok(uint16 skill_id, struct elemental_data *ed) { return skill->not_ok(skill_id, ed->master); } -struct skill_condition elemental_skill_get_requirements(uint16 skill_id, uint16 skill_lv){ +static struct skill_condition elemental_skill_get_requirements(uint16 skill_id, uint16 skill_lv) +{ struct skill_condition req; int idx = skill->get_index(skill_id); @@ -630,7 +649,8 @@ struct skill_condition elemental_skill_get_requirements(uint16 skill_id, uint16 return req; } -int elemental_set_target( struct map_session_data *sd, struct block_list *bl ) { +static int elemental_set_target(struct map_session_data *sd, struct block_list *bl) +{ struct elemental_data *ed; nullpo_ret(sd); @@ -650,7 +670,8 @@ int elemental_set_target( struct map_session_data *sd, struct block_list *bl ) { return 1; } -int elemental_ai_sub_timer_activesearch(struct block_list *bl, va_list ap) { +static int elemental_ai_sub_timer_activesearch(struct block_list *bl, va_list ap) +{ struct elemental_data *ed; struct block_list **target; int dist; @@ -689,7 +710,8 @@ int elemental_ai_sub_timer_activesearch(struct block_list *bl, va_list ap) { return 0; } -int elemental_ai_sub_timer(struct elemental_data *ed, struct map_session_data *sd, int64 tick) { +static int elemental_ai_sub_timer(struct elemental_data *ed, struct map_session_data *sd, int64 tick) +{ struct block_list *target = NULL; int master_dist, view_range; uint32 mode; @@ -805,7 +827,8 @@ int elemental_ai_sub_timer(struct elemental_data *ed, struct map_session_data *s return 0; } -int elemental_ai_sub_foreachclient(struct map_session_data *sd, va_list ap) { +static int elemental_ai_sub_foreachclient(struct map_session_data *sd, va_list ap) +{ int64 tick = va_arg(ap,int64); nullpo_ret(sd); if(sd->status.ele_id && sd->ed) @@ -814,12 +837,14 @@ int elemental_ai_sub_foreachclient(struct map_session_data *sd, va_list ap) { return 0; } -int elemental_ai_timer(int tid, int64 tick, int id, intptr_t data) { +static int elemental_ai_timer(int tid, int64 tick, int id, intptr_t data) +{ map->foreachpc(elemental->ai_sub_foreachclient,tick); return 0; } -int read_elementaldb(void) { +static int read_elementaldb(void) +{ FILE *fp; char line[1024], *p; char *str[26]; @@ -911,7 +936,8 @@ int read_elementaldb(void) { return 0; } -int read_elemental_skilldb(void) { +static int read_elemental_skilldb(void) +{ FILE *fp; char line[1024], *p; char *str[4]; @@ -983,16 +1009,19 @@ int read_elemental_skilldb(void) { return 0; } -void reload_elementaldb(void) { +static void reload_elementaldb(void) +{ elemental->read_db(); elemental->reload_skilldb(); } -void reload_elemental_skilldb(void) { +static void reload_elemental_skilldb(void) +{ elemental->read_skilldb(); } -int do_init_elemental(bool minimal) { +static int do_init_elemental(bool minimal) +{ if (minimal) return 0; @@ -1005,16 +1034,18 @@ int do_init_elemental(bool minimal) { return 0; } -void do_final_elemental(void) { +static void do_final_elemental(void) +{ return; } /*===================================== -* Default Functions : elemental.h -* Generated by HerculesInterfaceMaker -* created by Susu -*-------------------------------------*/ -void elemental_defaults(void) { + * Default Functions : elemental.h + * Generated by HerculesInterfaceMaker + * created by Susu + *-------------------------------------*/ +void elemental_defaults(void) +{ elemental = &elemental_s; /* */ |