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author | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-05 02:53:33 +0000 |
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committer | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-05 02:53:33 +0000 |
commit | 60a426c0742b3e7d8c5b557c7578df6eeeea377b (patch) | |
tree | 5d01f9ccc2798309f9b13f07c0096ed97c6a85c8 /src/map/clif.h | |
parent | 621db2441f69736a6c8f10d26bf966d5414fac74 (diff) | |
download | hercules-60a426c0742b3e7d8c5b557c7578df6eeeea377b.tar.gz hercules-60a426c0742b3e7d8c5b557c7578df6eeeea377b.tar.bz2 hercules-60a426c0742b3e7d8c5b557c7578df6eeeea377b.tar.xz hercules-60a426c0742b3e7d8c5b557c7578df6eeeea377b.zip |
- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
[16969:16991/trunk/src/] will be re-committed in the next 24 hours.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.h')
-rw-r--r-- | src/map/clif.h | 842 |
1 files changed, 422 insertions, 420 deletions
diff --git a/src/map/clif.h b/src/map/clif.h index cde892638..0948a12c1 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -29,17 +29,17 @@ struct quest; struct party_booking_ad_info; #include <stdarg.h> -enum { - // packet DB - MAX_PACKET_DB = 0xA00, - MAX_PACKET_VER = 30, - MAX_PACKET_POS = 20, +enum +{// packet DB + MAX_PACKET_DB = 0xA00, + MAX_PACKET_VER = 30, + MAX_PACKET_POS = 20, }; struct s_packet_db { - short len; - void (*func)(int, struct map_session_data *); - short pos[MAX_PACKET_POS]; + short len; + void (*func)(int, struct map_session_data *); + short pos[MAX_PACKET_POS]; }; // packet_db[SERVER] is reserved for server use @@ -49,271 +49,273 @@ extern struct s_packet_db packet_db[MAX_PACKET_VER+1][MAX_PACKET_DB+1]; // local define typedef enum send_target { - ALL_CLIENT, - ALL_SAMEMAP, - AREA, // area - AREA_WOS, // area, without self - AREA_WOC, // area, without chatrooms - AREA_WOSC, // area, without own chatroom - AREA_CHAT_WOC, // hearable area, without chatrooms - CHAT, // current chatroom - CHAT_WOS, // current chatroom, without self - PARTY, - PARTY_WOS, - PARTY_SAMEMAP, - PARTY_SAMEMAP_WOS, - PARTY_AREA, - PARTY_AREA_WOS, - GUILD, - GUILD_WOS, - GUILD_SAMEMAP, - GUILD_SAMEMAP_WOS, - GUILD_AREA, - GUILD_AREA_WOS, - GUILD_NOBG, - DUEL, - DUEL_WOS, - CHAT_MAINCHAT, // everyone on main chat - SELF, - BG, // BattleGround System - BG_WOS, - BG_SAMEMAP, - BG_SAMEMAP_WOS, - BG_AREA, - BG_AREA_WOS, + ALL_CLIENT, + ALL_SAMEMAP, + AREA, // area + AREA_WOS, // area, without self + AREA_WOC, // area, without chatrooms + AREA_WOSC, // area, without own chatroom + AREA_CHAT_WOC, // hearable area, without chatrooms + CHAT, // current chatroom + CHAT_WOS, // current chatroom, without self + PARTY, + PARTY_WOS, + PARTY_SAMEMAP, + PARTY_SAMEMAP_WOS, + PARTY_AREA, + PARTY_AREA_WOS, + GUILD, + GUILD_WOS, + GUILD_SAMEMAP, + GUILD_SAMEMAP_WOS, + GUILD_AREA, + GUILD_AREA_WOS, + GUILD_NOBG, + DUEL, + DUEL_WOS, + CHAT_MAINCHAT, // everyone on main chat + SELF, + BG, // BattleGround System + BG_WOS, + BG_SAMEMAP, + BG_SAMEMAP_WOS, + BG_AREA, + BG_AREA_WOS, } send_target; -typedef enum emotion_type { - E_GASP = 0, // /! - E_WHAT, // /? - E_HO, - E_LV, - E_SWT, - E_IC, - E_AN, - E_AG, - E_CASH, // /$ - E_DOTS, // /... - E_SCISSORS, // /gawi --- 10 - E_ROCK, // /bawi - E_PAPER, // /bo - E_KOREA, - E_LV2, - E_THX, - E_WAH, - E_SRY, - E_HEH, - E_SWT2, - E_HMM, // --- 20 - E_NO1, - E_NO, // /?? - E_OMG, - E_OH, - E_X, - E_HLP, - E_GO, - E_SOB, - E_GG, - E_KIS, // --- 30 - E_KIS2, - E_PIF, - E_OK, - E_MUTE, // red /... used for muted characters - E_INDONESIA, - E_BZZ, // /bzz, /stare - E_RICE, - E_AWSM, // /awsm, /cool - E_MEH, - E_SHY, // --- 40 - E_PAT, // /pat, /goodboy - E_MP, // /mp, /sptime - E_SLUR, - E_COM, // /com, /comeon - E_YAWN, // /yawn, /sleepy - E_GRAT, // /grat, /congrats - E_HP, // /hp, /hptime - E_PHILIPPINES, - E_MALAYSIA, - E_SINGAPORE, // --- 50 - E_BRAZIL, - E_FLASH, // /fsh - E_SPIN, // /spin - E_SIGH, - E_DUM, // /dum - E_LOUD, // /crwd - E_OTL, // /otl, /desp - E_DICE1, - E_DICE2, - E_DICE3, // --- 60 - E_DICE4, - E_DICE5, - E_DICE6, - E_INDIA, - E_LUV, // /love - E_RUSSIA, - E_VIRGIN, - E_MOBILE, - E_MAIL, - E_CHINESE, // --- 70 - E_ANTENNA1, - E_ANTENNA2, - E_ANTENNA3, - E_HUM, - E_ABS, - E_OOPS, - E_SPIT, - E_ENE, - E_PANIC, - E_WHISP, // --- 80 - E_YUT1, - E_YUT2, - E_YUT3, - E_YUT4, - E_YUT5, - E_YUT6, - E_YUT7, - // - E_MAX +typedef enum emotion_type +{ + E_GASP = 0, // /! + E_WHAT, // /? + E_HO, + E_LV, + E_SWT, + E_IC, + E_AN, + E_AG, + E_CASH, // /$ + E_DOTS, // /... + E_SCISSORS, // /gawi --- 10 + E_ROCK, // /bawi + E_PAPER, // /bo + E_KOREA, + E_LV2, + E_THX, + E_WAH, + E_SRY, + E_HEH, + E_SWT2, + E_HMM, // --- 20 + E_NO1, + E_NO, // /?? + E_OMG, + E_OH, + E_X, + E_HLP, + E_GO, + E_SOB, + E_GG, + E_KIS, // --- 30 + E_KIS2, + E_PIF, + E_OK, + E_MUTE, // red /... used for muted characters + E_INDONESIA, + E_BZZ, // /bzz, /stare + E_RICE, + E_AWSM, // /awsm, /cool + E_MEH, + E_SHY, // --- 40 + E_PAT, // /pat, /goodboy + E_MP, // /mp, /sptime + E_SLUR, + E_COM, // /com, /comeon + E_YAWN, // /yawn, /sleepy + E_GRAT, // /grat, /congrats + E_HP, // /hp, /hptime + E_PHILIPPINES, + E_MALAYSIA, + E_SINGAPORE, // --- 50 + E_BRAZIL, + E_FLASH, // /fsh + E_SPIN, // /spin + E_SIGH, + E_DUM, // /dum + E_LOUD, // /crwd + E_OTL, // /otl, /desp + E_DICE1, + E_DICE2, + E_DICE3, // --- 60 + E_DICE4, + E_DICE5, + E_DICE6, + E_INDIA, + E_LUV, // /love + E_RUSSIA, + E_VIRGIN, + E_MOBILE, + E_MAIL, + E_CHINESE, // --- 70 + E_ANTENNA1, + E_ANTENNA2, + E_ANTENNA3, + E_HUM, + E_ABS, + E_OOPS, + E_SPIT, + E_ENE, + E_PANIC, + E_WHISP, // --- 80 + E_YUT1, + E_YUT2, + E_YUT3, + E_YUT4, + E_YUT5, + E_YUT6, + E_YUT7, + // + E_MAX } emotion_type; -typedef enum clr_type { - CLR_OUTSIGHT = 0, - CLR_DEAD, - CLR_RESPAWN, - CLR_TELEPORT, - CLR_TRICKDEAD, +typedef enum clr_type +{ + CLR_OUTSIGHT = 0, + CLR_DEAD, + CLR_RESPAWN, + CLR_TELEPORT, + CLR_TRICKDEAD, } clr_type; -enum map_property { - // clif_map_property - MAPPROPERTY_NOTHING = 0, - MAPPROPERTY_FREEPVPZONE = 1, - MAPPROPERTY_EVENTPVPZONE = 2, - MAPPROPERTY_AGITZONE = 3, - MAPPROPERTY_PKSERVERZONE = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red) - MAPPROPERTY_PVPSERVERZONE = 5, - MAPPROPERTY_DENYSKILLZONE = 6, +enum map_property +{// clif_map_property + MAPPROPERTY_NOTHING = 0, + MAPPROPERTY_FREEPVPZONE = 1, + MAPPROPERTY_EVENTPVPZONE = 2, + MAPPROPERTY_AGITZONE = 3, + MAPPROPERTY_PKSERVERZONE = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red) + MAPPROPERTY_PVPSERVERZONE = 5, + MAPPROPERTY_DENYSKILLZONE = 6, }; -enum map_type { - // clif_map_type - MAPTYPE_VILLAGE = 0, - MAPTYPE_VILLAGE_IN = 1, - MAPTYPE_FIELD = 2, - MAPTYPE_DUNGEON = 3, - MAPTYPE_ARENA = 4, - MAPTYPE_PENALTY_FREEPKZONE = 5, - MAPTYPE_NOPENALTY_FREEPKZONE = 6, - MAPTYPE_EVENT_GUILDWAR = 7, - MAPTYPE_AGIT = 8, - MAPTYPE_DUNGEON2 = 9, - MAPTYPE_DUNGEON3 = 10, - MAPTYPE_PKSERVER = 11, - MAPTYPE_PVPSERVER = 12, - MAPTYPE_DENYSKILL = 13, - MAPTYPE_TURBOTRACK = 14, - MAPTYPE_JAIL = 15, - MAPTYPE_MONSTERTRACK = 16, - MAPTYPE_PORINGBATTLE = 17, - MAPTYPE_AGIT_SIEGEV15 = 18, - MAPTYPE_BATTLEFIELD = 19, - MAPTYPE_PVP_TOURNAMENT = 20, - //Map types 21 - 24 not used. - MAPTYPE_SIEGE_LOWLEVEL = 25, - //Map types 26 - 28 remains opens for future types. - MAPTYPE_UNUSED = 29, +enum map_type +{// clif_map_type + MAPTYPE_VILLAGE = 0, + MAPTYPE_VILLAGE_IN = 1, + MAPTYPE_FIELD = 2, + MAPTYPE_DUNGEON = 3, + MAPTYPE_ARENA = 4, + MAPTYPE_PENALTY_FREEPKZONE = 5, + MAPTYPE_NOPENALTY_FREEPKZONE = 6, + MAPTYPE_EVENT_GUILDWAR = 7, + MAPTYPE_AGIT = 8, + MAPTYPE_DUNGEON2 = 9, + MAPTYPE_DUNGEON3 = 10, + MAPTYPE_PKSERVER = 11, + MAPTYPE_PVPSERVER = 12, + MAPTYPE_DENYSKILL = 13, + MAPTYPE_TURBOTRACK = 14, + MAPTYPE_JAIL = 15, + MAPTYPE_MONSTERTRACK = 16, + MAPTYPE_PORINGBATTLE = 17, + MAPTYPE_AGIT_SIEGEV15 = 18, + MAPTYPE_BATTLEFIELD = 19, + MAPTYPE_PVP_TOURNAMENT = 20, + //Map types 21 - 24 not used. + MAPTYPE_SIEGE_LOWLEVEL = 25, + //Map types 26 - 28 remains opens for future types. + MAPTYPE_UNUSED = 29, }; -enum useskill_fail_cause { - // clif_skill_fail - USESKILL_FAIL_LEVEL = 0, - USESKILL_FAIL_SP_INSUFFICIENT = 1, - USESKILL_FAIL_HP_INSUFFICIENT = 2, - USESKILL_FAIL_STUFF_INSUFFICIENT = 3, - USESKILL_FAIL_SKILLINTERVAL = 4, - USESKILL_FAIL_MONEY = 5, - USESKILL_FAIL_THIS_WEAPON = 6, - USESKILL_FAIL_REDJAMSTONE = 7, - USESKILL_FAIL_BLUEJAMSTONE = 8, - USESKILL_FAIL_WEIGHTOVER = 9, - USESKILL_FAIL = 10, - USESKILL_FAIL_TOTARGET = 11, - USESKILL_FAIL_ANCILLA_NUMOVER = 12, - USESKILL_FAIL_HOLYWATER = 13, - USESKILL_FAIL_ANCILLA = 14, - USESKILL_FAIL_DUPLICATE_RANGEIN = 15, - USESKILL_FAIL_NEED_OTHER_SKILL = 16, - USESKILL_FAIL_NEED_HELPER = 17, - USESKILL_FAIL_INVALID_DIR = 18, - USESKILL_FAIL_SUMMON = 19, - USESKILL_FAIL_SUMMON_NONE = 20, - USESKILL_FAIL_IMITATION_SKILL_NONE = 21, - USESKILL_FAIL_DUPLICATE = 22, - USESKILL_FAIL_CONDITION = 23, - USESKILL_FAIL_PAINTBRUSH = 24, - USESKILL_FAIL_DRAGON = 25, - USESKILL_FAIL_POS = 26, - USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27, - USESKILL_FAIL_NEER_WALL = 28, - USESKILL_FAIL_NEED_EXP_1PERCENT = 29, - USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30, - USESKILL_FAIL_GC_WEAPONBLOCKING = 31, - USESKILL_FAIL_GC_POISONINGWEAPON = 32, - USESKILL_FAIL_MADOGEAR = 33, - USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34, - USESKILL_FAIL_TOTARGET_PLAYER = 35, - USESKILL_FAIL_SIZE = 36, - USESKILL_FAIL_CANONBALL = 37, - //XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38, - //XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39, - USESKILL_FAIL_MADOGEAR_HOVERING = 40, - //XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41, - //XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42, - USESKILL_FAIL_GUILLONTINE_POISON = 43, - //XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44, - //XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45, - //XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46, - //XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47, - //XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48, - //XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49, - USESKILL_FAIL_MADOGEAR_RIDE = 50, - USESKILL_FAIL_SPELLBOOK = 51, - USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52, - USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53, - USESKILL_FAIL_SPELLBOOK_READING = 54, - //XXX_USESKILL_FAIL_II_FACE_PAINTS = 55, - //XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56, - USESKILL_FAIL_CART = 57, - //XXX_USESKILL_FAIL_II_THORNS_SEED = 58, - //XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59, - USESKILL_FAIL_NO_MORE_SPELL = 60, - //XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61, - //XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62, - //XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63, - //XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64, - //XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65, - //XXX_USESKILL_FAIL_II_TEAR_GAS = 66, - //XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67, - //XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68, - //XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69, - USESKILL_FAIL_MANUAL_NOTIFY = 70, - USESKILL_FAIL_NEED_ITEM = 71, - USESKILL_FAIL_NEED_EQUIPMENT = 72, - USESKILL_FAIL_COMBOSKILL = 73, - USESKILL_FAIL_SPIRITS = 74, - USESKILL_FAIL_EXPLOSIONSPIRITS = 75, - USESKILL_FAIL_HP_TOOMANY = 76, - USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77, - USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78, - USESKILL_FAIL_EL_SUMMON = 79, - USESKILL_FAIL_RELATIONGRADE = 80, - USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81, - USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82, - USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83, +enum useskill_fail_cause +{// clif_skill_fail + USESKILL_FAIL_LEVEL = 0, + USESKILL_FAIL_SP_INSUFFICIENT = 1, + USESKILL_FAIL_HP_INSUFFICIENT = 2, + USESKILL_FAIL_STUFF_INSUFFICIENT = 3, + USESKILL_FAIL_SKILLINTERVAL = 4, + USESKILL_FAIL_MONEY = 5, + USESKILL_FAIL_THIS_WEAPON = 6, + USESKILL_FAIL_REDJAMSTONE = 7, + USESKILL_FAIL_BLUEJAMSTONE = 8, + USESKILL_FAIL_WEIGHTOVER = 9, + USESKILL_FAIL = 10, + USESKILL_FAIL_TOTARGET = 11, + USESKILL_FAIL_ANCILLA_NUMOVER = 12, + USESKILL_FAIL_HOLYWATER = 13, + USESKILL_FAIL_ANCILLA = 14, + USESKILL_FAIL_DUPLICATE_RANGEIN = 15, + USESKILL_FAIL_NEED_OTHER_SKILL = 16, + USESKILL_FAIL_NEED_HELPER = 17, + USESKILL_FAIL_INVALID_DIR = 18, + USESKILL_FAIL_SUMMON = 19, + USESKILL_FAIL_SUMMON_NONE = 20, + USESKILL_FAIL_IMITATION_SKILL_NONE = 21, + USESKILL_FAIL_DUPLICATE = 22, + USESKILL_FAIL_CONDITION = 23, + USESKILL_FAIL_PAINTBRUSH = 24, + USESKILL_FAIL_DRAGON = 25, + USESKILL_FAIL_POS = 26, + USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27, + USESKILL_FAIL_NEER_WALL = 28, + USESKILL_FAIL_NEED_EXP_1PERCENT = 29, + USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30, + USESKILL_FAIL_GC_WEAPONBLOCKING = 31, + USESKILL_FAIL_GC_POISONINGWEAPON = 32, + USESKILL_FAIL_MADOGEAR = 33, + USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34, + USESKILL_FAIL_TOTARGET_PLAYER = 35, + USESKILL_FAIL_SIZE = 36, + USESKILL_FAIL_CANONBALL = 37, + //XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38, + //XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39, + USESKILL_FAIL_MADOGEAR_HOVERING = 40, + //XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41, + //XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42, + USESKILL_FAIL_GUILLONTINE_POISON = 43, + //XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44, + //XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45, + //XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46, + //XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47, + //XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48, + //XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49, + USESKILL_FAIL_MADOGEAR_RIDE = 50, + USESKILL_FAIL_SPELLBOOK = 51, + USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52, + USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53, + USESKILL_FAIL_SPELLBOOK_READING = 54, + //XXX_USESKILL_FAIL_II_FACE_PAINTS = 55, + //XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56, + USESKILL_FAIL_CART = 57, + //XXX_USESKILL_FAIL_II_THORNS_SEED = 58, + //XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59, + USESKILL_FAIL_NO_MORE_SPELL = 60, + //XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61, + //XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62, + //XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63, + //XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64, + //XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65, + //XXX_USESKILL_FAIL_II_TEAR_GAS = 66, + //XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67, + //XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68, + //XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69, + USESKILL_FAIL_MANUAL_NOTIFY = 70, + USESKILL_FAIL_NEED_ITEM = 71, + USESKILL_FAIL_NEED_EQUIPMENT = 72, + USESKILL_FAIL_COMBOSKILL = 73, + USESKILL_FAIL_SPIRITS = 74, + USESKILL_FAIL_EXPLOSIONSPIRITS = 75, + USESKILL_FAIL_HP_TOOMANY = 76, + USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77, + USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78, + USESKILL_FAIL_EL_SUMMON = 79, + USESKILL_FAIL_RELATIONGRADE = 80, + USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81, + USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82, + USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83, }; -int clif_setip(const char *ip); -void clif_setbindip(const char *ip); +int clif_setip(const char* ip); +void clif_setbindip(const char* ip); void clif_setport(uint16 port); uint32 clif_getip(void); @@ -324,100 +326,100 @@ void clif_authok(struct map_session_data *sd); void clif_authrefuse(int fd, uint8 error_code); void clif_authfail_fd(int fd, int type); void clif_charselectok(int id, uint8 ok); -void clif_dropflooritem(struct flooritem_data *fitem); +void clif_dropflooritem(struct flooritem_data* fitem); void clif_clearflooritem(struct flooritem_data *fitem, int fd); void clif_clearunit_single(int id, clr_type type, int fd); -void clif_clearunit_area(struct block_list *bl, clr_type type); -void clif_clearunit_delayed(struct block_list *bl, clr_type type, unsigned int tick); -int clif_spawn(struct block_list *bl); //area -void clif_walkok(struct map_session_data *sd); // self +void clif_clearunit_area(struct block_list* bl, clr_type type); +void clif_clearunit_delayed(struct block_list* bl, clr_type type, unsigned int tick); +int clif_spawn(struct block_list *bl); //area +void clif_walkok(struct map_session_data *sd); // self void clif_move(struct unit_data *ud); //area -void clif_changemap(struct map_session_data *sd, short map, int x, int y); //self -void clif_changemapserver(struct map_session_data *sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); //self +void clif_changemap(struct map_session_data *sd, short map, int x, int y); //self +void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); //self void clif_blown(struct block_list *bl); // area void clif_slide(struct block_list *bl, int x, int y); // area -void clif_fixpos(struct block_list *bl); // area -void clif_npcbuysell(struct map_session_data *sd, int id); //self -void clif_buylist(struct map_session_data *sd, struct npc_data *nd); //self -void clif_selllist(struct map_session_data *sd); //self -void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes); //self -void clif_scriptnext(struct map_session_data *sd,int npcid); //self -void clif_scriptclose(struct map_session_data *sd, int npcid); //self -void clif_scriptmenu(struct map_session_data *sd, int npcid, const char *mes); //self -void clif_scriptinput(struct map_session_data *sd, int npcid); //self -void clif_scriptinputstr(struct map_session_data *sd, int npcid); // self -void clif_cutin(struct map_session_data *sd, const char *image, int type); //self -void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color); //self +void clif_fixpos(struct block_list *bl); // area +void clif_npcbuysell(struct map_session_data* sd, int id); //self +void clif_buylist(struct map_session_data *sd, struct npc_data *nd); //self +void clif_selllist(struct map_session_data *sd); //self +void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes); //self +void clif_scriptnext(struct map_session_data *sd,int npcid); //self +void clif_scriptclose(struct map_session_data *sd, int npcid); //self +void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes); //self +void clif_scriptinput(struct map_session_data *sd, int npcid); //self +void clif_scriptinputstr(struct map_session_data *sd, int npcid); // self +void clif_cutin(struct map_session_data* sd, const char* image, int type); //self +void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color); //self void clif_additem(struct map_session_data *sd, int n, int amount, int fail); // self -void clif_dropitem(struct map_session_data *sd,int n,int amount); //self +void clif_dropitem(struct map_session_data *sd,int n,int amount); //self void clif_delitem(struct map_session_data *sd,int n,int amount, short reason); //self -void clif_updatestatus(struct map_session_data *sd,int type); //self -void clif_changestatus(struct map_session_data *sd,int type,int val); //area -int clif_damage(struct block_list *src, struct block_list *dst, unsigned int tick, int sdelay, int ddelay, int damage, int div, int type, int damage2); // area -void clif_takeitem(struct block_list *src, struct block_list *dst); -void clif_sitting(struct block_list *bl); -void clif_standing(struct block_list *bl); -void clif_changelook(struct block_list *bl,int type,int val); // area +void clif_updatestatus(struct map_session_data *sd,int type); //self +void clif_changestatus(struct map_session_data* sd,int type,int val); //area +int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int damage, int div, int type, int damage2); // area +void clif_takeitem(struct block_list* src, struct block_list* dst); +void clif_sitting(struct block_list* bl); +void clif_standing(struct block_list* bl); +void clif_changelook(struct block_list *bl,int type,int val); // area void clif_changetraplook(struct block_list *bl,int val); // area void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target); //area specified in 'target' void clif_arrowequip(struct map_session_data *sd,int val); //self void clif_arrow_fail(struct map_session_data *sd,int type); //self -void clif_arrow_create_list(struct map_session_data *sd); //self -void clif_statusupack(struct map_session_data *sd,int type,int ok,int val); // self -void clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok); // self -void clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok); // self -void clif_misceffect(struct block_list *bl,int type); // area -void clif_changeoption(struct block_list *bl); // area -void clif_changeoption2(struct block_list *bl); // area -void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok); // self -void clif_GlobalMessage(struct block_list *bl, const char *message); -void clif_createchat(struct map_session_data *sd, int flag); // self -void clif_dispchat(struct chat_data *cd, int fd); // area or fd -void clif_joinchatfail(struct map_session_data *sd,int flag); // self -void clif_joinchatok(struct map_session_data *sd,struct chat_data *cd); // self -void clif_addchat(struct chat_data *cd,struct map_session_data *sd); // chat -void clif_changechatowner(struct chat_data *cd, struct map_session_data *sd); // chat -void clif_clearchat(struct chat_data *cd,int fd); // area or fd -void clif_leavechat(struct chat_data *cd, struct map_session_data *sd, bool flag); // chat -void clif_changechatstatus(struct chat_data *cd); // chat -void clif_refresh(struct map_session_data *sd); // self +void clif_arrow_create_list(struct map_session_data *sd); //self +void clif_statusupack(struct map_session_data *sd,int type,int ok,int val); // self +void clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok); // self +void clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok); // self +void clif_misceffect(struct block_list* bl,int type); // area +void clif_changeoption(struct block_list* bl); // area +void clif_changeoption2(struct block_list* bl); // area +void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok); // self +void clif_GlobalMessage(struct block_list* bl, const char* message); +void clif_createchat(struct map_session_data* sd, int flag); // self +void clif_dispchat(struct chat_data* cd, int fd); // area or fd +void clif_joinchatfail(struct map_session_data *sd,int flag); // self +void clif_joinchatok(struct map_session_data *sd,struct chat_data* cd); // self +void clif_addchat(struct chat_data* cd,struct map_session_data *sd); // chat +void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd); // chat +void clif_clearchat(struct chat_data *cd,int fd); // area or fd +void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag); // chat +void clif_changechatstatus(struct chat_data* cd); // chat +void clif_refresh(struct map_session_data *sd); // self void clif_fame_blacksmith(struct map_session_data *sd, int points); void clif_fame_alchemist(struct map_session_data *sd, int points); void clif_fame_taekwon(struct map_session_data *sd, int points); void clif_emotion(struct block_list *bl,int type); -void clif_talkiebox(struct block_list *bl, const char *talkie); +void clif_talkiebox(struct block_list* bl, const char* talkie); void clif_wedding_effect(struct block_list *bl); -void clif_divorced(struct map_session_data *sd, const char *name); +void clif_divorced(struct map_session_data* sd, const char* name); void clif_callpartner(struct map_session_data *sd); -void clif_playBGM(struct map_session_data *sd, const char *name); -void clif_soundeffect(struct map_session_data *sd, struct block_list *bl, const char *name, int type); -void clif_soundeffectall(struct block_list *bl, const char *name, int type, enum send_target coverage); +void clif_playBGM(struct map_session_data* sd, const char* name); +void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type); +void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage); void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick); void clif_parse_LoadEndAck(int fd,struct map_session_data *sd); void clif_hotkeys_send(struct map_session_data *sd); // trade -void clif_traderequest(struct map_session_data *sd, const char *name); -void clif_tradestart(struct map_session_data *sd, uint8 type); -void clif_tradeadditem(struct map_session_data *sd, struct map_session_data *tsd, int index, int amount); -void clif_tradeitemok(struct map_session_data *sd, int index, int fail); -void clif_tradedeal_lock(struct map_session_data *sd, int fail); -void clif_tradecancelled(struct map_session_data *sd); -void clif_tradecompleted(struct map_session_data *sd, int fail); -void clif_tradeundo(struct map_session_data *sd); +void clif_traderequest(struct map_session_data* sd, const char* name); +void clif_tradestart(struct map_session_data* sd, uint8 type); +void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount); +void clif_tradeitemok(struct map_session_data* sd, int index, int fail); +void clif_tradedeal_lock(struct map_session_data* sd, int fail); +void clif_tradecancelled(struct map_session_data* sd); +void clif_tradecompleted(struct map_session_data* sd, int fail); +void clif_tradeundo(struct map_session_data* sd); // storage -void clif_storagelist(struct map_session_data *sd, struct item *items, int items_length); -void clif_updatestorageamount(struct map_session_data *sd, int amount, int max_amount); -void clif_storageitemadded(struct map_session_data *sd, struct item *i, int index, int amount); -void clif_storageitemremoved(struct map_session_data *sd, int index, int amount); -void clif_storageclose(struct map_session_data *sd); +void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length); +void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_amount); +void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount); +void clif_storageitemremoved(struct map_session_data* sd, int index, int amount); +void clif_storageclose(struct map_session_data* sd); -int clif_insight(struct block_list *bl,va_list ap); // map_forallinmovearea callback -int clif_outsight(struct block_list *bl,va_list ap); // map_forallinmovearea callback +int clif_insight(struct block_list *bl,va_list ap); // map_forallinmovearea callback +int clif_outsight(struct block_list *bl,va_list ap); // map_forallinmovearea callback void clif_class_change(struct block_list *bl,int class_,int type); #define clif_mob_class_change(md, class_) clif_class_change(&md->bl, class_, 1) @@ -428,8 +430,8 @@ void clif_skillinfo(struct map_session_data *sd,int skill, int inf); void clif_addskill(struct map_session_data *sd, int id); void clif_deleteskill(struct map_session_data *sd, int id); -void clif_skillcasting(struct block_list *bl, int src_id, int dst_id, int dst_x, int dst_y, int skill_num, int property, int casttime); -void clif_skillcastcancel(struct block_list *bl); +void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, int skill_num, int property, int casttime); +void clif_skillcastcancel(struct block_list* bl); void clif_skill_fail(struct map_session_data *sd,int skill_id,enum useskill_fail_cause cause,int btype); void clif_skill_cooldown(struct map_session_data *sd, int skillid, unsigned int tick); int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type); @@ -437,18 +439,18 @@ int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int int clif_skill_nodamage(struct block_list *src,struct block_list *dst,int skill_id,int heal,int fail); void clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y,int tick); void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst); -void clif_skill_warppoint(struct map_session_data *sd, short skill_num, short skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4); -void clif_skill_memomessage(struct map_session_data *sd, int type); +void clif_skill_warppoint(struct map_session_data* sd, short skill_num, short skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4); +void clif_skill_memomessage(struct map_session_data* sd, int type); void clif_skill_teleportmessage(struct map_session_data *sd, int type); void clif_skill_produce_mix_list(struct map_session_data *sd, int skillid, int trigger); void clif_cooking_list(struct map_session_data *sd, int trigger, int skill_id, int qty, int list_type); -void clif_produceeffect(struct map_session_data *sd,int flag,int nameid); +void clif_produceeffect(struct map_session_data* sd,int flag,int nameid); void clif_skill_setunit(struct skill_unit *unit); void clif_skill_delunit(struct skill_unit *unit); -void clif_skillunit_update(struct block_list *bl); +void clif_skillunit_update(struct block_list* bl); void clif_autospell(struct map_session_data *sd,int skilllv); void clif_devotion(struct block_list *src, struct map_session_data *tsd); @@ -460,10 +462,10 @@ void clif_changemapcell(int fd, int m, int x, int y, int type, enum send_target #define clif_status_load(bl, type, flag) clif_status_change((bl), (type), (flag), 0, 0, 0, 0) void clif_status_change(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3); -void clif_wis_message(int fd, const char *nick, const char *mes, int mes_len); +void clif_wis_message(int fd, const char* nick, const char* mes, int mes_len); void clif_wis_end(int fd, int flag); -void clif_solved_charname(int fd, int charid, const char *name); +void clif_solved_charname(int fd, int charid, const char* name); void clif_charnameack(int fd, struct block_list *bl); void clif_charnameupdate(struct map_session_data *ssd); @@ -482,7 +484,7 @@ void clif_item_identify_list(struct map_session_data *sd); void clif_item_identified(struct map_session_data *sd,int idx,int flag); void clif_item_repair_list(struct map_session_data *sd, struct map_session_data *dstsd, int lv); void clif_item_repaireffect(struct map_session_data *sd, int idx, int flag); -void clif_item_damaged(struct map_session_data *sd, unsigned short position); +void clif_item_damaged(struct map_session_data* sd, unsigned short position); void clif_item_refine_list(struct map_session_data *sd); void clif_item_skill(struct map_session_data *sd,int skillid,int skilllv); @@ -490,29 +492,29 @@ void clif_item_skill(struct map_session_data *sd,int skillid,int skilllv); void clif_mvp_effect(struct map_session_data *sd); void clif_mvp_item(struct map_session_data *sd,int nameid); void clif_mvp_exp(struct map_session_data *sd, unsigned int exp); -void clif_mvp_noitem(struct map_session_data *sd); +void clif_mvp_noitem(struct map_session_data* sd); void clif_changed_dir(struct block_list *bl, enum send_target target); // vending -void clif_openvendingreq(struct map_session_data *sd, int num); -void clif_showvendingboard(struct block_list *bl, const char *message, int fd); -void clif_closevendingboard(struct block_list *bl, int fd); -void clif_vendinglist(struct map_session_data *sd, int id, struct s_vending *vending); -void clif_buyvending(struct map_session_data *sd, int index, int amount, int fail); -void clif_openvending(struct map_session_data *sd, int id, struct s_vending *vending); -void clif_vendingreport(struct map_session_data *sd, int index, int amount); +void clif_openvendingreq(struct map_session_data* sd, int num); +void clif_showvendingboard(struct block_list* bl, const char* message, int fd); +void clif_closevendingboard(struct block_list* bl, int fd); +void clif_vendinglist(struct map_session_data* sd, int id, struct s_vending* vending); +void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail); +void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending); +void clif_vendingreport(struct map_session_data* sd, int index, int amount); void clif_movetoattack(struct map_session_data *sd,struct block_list *bl); // party void clif_party_created(struct map_session_data *sd,int result); void clif_party_member_info(struct party_data *p, struct map_session_data *sd); -void clif_party_info(struct party_data *p, struct map_session_data *sd); +void clif_party_info(struct party_data* p, struct map_session_data *sd); void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd); -void clif_party_inviteack(struct map_session_data *sd, const char *nick, int result); +void clif_party_inviteack(struct map_session_data* sd, const char* nick, int result); void clif_party_option(struct party_data *p,struct map_session_data *sd,int flag); -void clif_party_withdraw(struct party_data *p, struct map_session_data *sd, int account_id, const char *name, int flag); -void clif_party_message(struct party_data *p, int account_id, const char *mes, int len); +void clif_party_withdraw(struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag); +void clif_party_message(struct party_data* p, int account_id, const char* mes, int len); void clif_party_xy(struct map_session_data *sd); void clif_party_xy_single(int fd, struct map_session_data *sd); void clif_party_hp(struct map_session_data *sd); @@ -525,18 +527,18 @@ void clif_guild_masterormember(struct map_session_data *sd); void clif_guild_basicinfo(struct map_session_data *sd); void clif_guild_allianceinfo(struct map_session_data *sd); void clif_guild_memberlist(struct map_session_data *sd); -void clif_guild_skillinfo(struct map_session_data *sd); +void clif_guild_skillinfo(struct map_session_data* sd); void clif_guild_send_onlineinfo(struct map_session_data *sd); //[LuzZza] void clif_guild_memberlogin_notice(struct guild *g,int idx,int flag); void clif_guild_invite(struct map_session_data *sd,struct guild *g); void clif_guild_inviteack(struct map_session_data *sd,int flag); void clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes); -void clif_guild_expulsion(struct map_session_data *sd, const char *name, const char *mes, int account_id); +void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, int account_id); void clif_guild_positionchanged(struct guild *g,int idx); void clif_guild_memberpositionchanged(struct guild *g,int idx); void clif_guild_emblem(struct map_session_data *sd,struct guild *g); -void clif_guild_emblem_area(struct block_list *bl); -void clif_guild_notice(struct map_session_data *sd, struct guild *g); +void clif_guild_emblem_area(struct block_list* bl); +void clif_guild_notice(struct map_session_data* sd, struct guild* g); void clif_guild_message(struct guild *g,int account_id,const char *mes,int len); int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv); void clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name); @@ -567,15 +569,15 @@ void clif_instance_leave(int fd); void clif_font(struct map_session_data *sd); // atcommand -void clif_displaymessage(const int fd, const char *mes); +void clif_displaymessage(const int fd, const char* mes); void clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len); -void clif_disp_message(struct block_list *src, const char *mes, int len, enum send_target target); -void clif_broadcast(struct block_list *bl, const char *mes, int len, int type, enum send_target target); -void clif_MainChatMessage(const char *message); -void clif_broadcast2(struct block_list *bl, const char *mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target); +void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target); +void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, enum send_target target); +void clif_MainChatMessage(const char* message); +void clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target); void clif_heal(int fd,int type,int val); void clif_resurrection(struct block_list *bl,int type); -void clif_map_property(struct map_session_data *sd, enum map_property property); +void clif_map_property(struct map_session_data* sd, enum map_property property); void clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type); void clif_map_property_mapall(int map, enum map_property property); void clif_refine(int fd, int fail, int index, int val); @@ -586,7 +588,7 @@ void clif_catch_process(struct map_session_data *sd); void clif_pet_roulette(struct map_session_data *sd,int data); void clif_sendegg(struct map_session_data *sd); void clif_send_petstatus(struct map_session_data *sd); -void clif_send_petdata(struct map_session_data *sd, struct pet_data *pd, int type, int param); +void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param); #define clif_pet_equip(sd, pd) clif_send_petdata(sd, pd, 3, (pd)->vd.head_bottom) #define clif_pet_equip_area(pd) clif_send_petdata(NULL, pd, 3, (pd)->vd.head_bottom) #define clif_pet_performance(pd, param) clif_send_petdata(NULL, pd, 4, param) @@ -599,26 +601,26 @@ void clif_friendslist_send(struct map_session_data *sd); void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type); void clif_weather(int m); // [Valaris] -void clif_specialeffect(struct block_list *bl, int type, enum send_target target); // special effects [Valaris] -void clif_specialeffect_single(struct block_list *bl, int type, int fd); -void clif_messagecolor(struct block_list *bl, unsigned long color, const char *msg); // Mob/Npc color talk [SnakeDrak] -void clif_message(struct block_list *bl, const char *msg); -void clif_specialeffect_value(struct block_list *bl, int effect_id, int num, send_target target); +void clif_specialeffect(struct block_list* bl, int type, enum send_target target); // special effects [Valaris] +void clif_specialeffect_single(struct block_list* bl, int type, int fd); +void clif_messagecolor(struct block_list* bl, unsigned long color, const char* msg); // Mob/Npc color talk [SnakeDrak] +void clif_message(struct block_list* bl, const char* msg); +void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, send_target target); void clif_GM_kickack(struct map_session_data *sd, int id); void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd); -void clif_manner_message(struct map_session_data *sd, uint32 type); -void clif_GM_silence(struct map_session_data *sd, struct map_session_data *tsd, uint8 type); +void clif_manner_message(struct map_session_data* sd, uint32 type); +void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type); -void clif_disp_overhead(struct map_session_data *sd, const char *mes); +void clif_disp_overhead(struct map_session_data *sd, const char* mes); -void clif_get_weapon_view(struct map_session_data *sd, unsigned short *rhand, unsigned short *lhand); +void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand); void clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin] void clif_gospel_info(struct map_session_data *sd, int type); void clif_feel_req(int fd, struct map_session_data *sd, int skilllv); -void clif_starskill(struct map_session_data *sd, const char *mapname, int monster_id, unsigned char star, unsigned char result); -void clif_feel_info(struct map_session_data *sd, unsigned char feel_level, unsigned char type); +void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result); +void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type); void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type); void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress); void clif_feel_hate_reset(struct map_session_data *sd); @@ -626,30 +628,30 @@ void clif_feel_hate_reset(struct map_session_data *sd); // [blackhole89] void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag); int clif_homskillinfoblock(struct map_session_data *sd); -void clif_homskillup(struct map_session_data *sd, int skill_num); //[orn] -int clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn] -void clif_send_homdata(struct map_session_data *sd, int state, int param); //[orn] +void clif_homskillup(struct map_session_data *sd, int skill_num); //[orn] +int clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn] +void clif_send_homdata(struct map_session_data *sd, int state, int param); //[orn] -void clif_equiptickack(struct map_session_data *sd, int flag); -void clif_viewequip_ack(struct map_session_data *sd, struct map_session_data *tsd); -void clif_viewequip_fail(struct map_session_data *sd); -void clif_equipcheckbox(struct map_session_data *sd); +void clif_equiptickack(struct map_session_data* sd, int flag); +void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd); +void clif_viewequip_fail(struct map_session_data* sd); +void clif_equipcheckbox(struct map_session_data* sd); -void clif_msg(struct map_session_data *sd, unsigned short id); -void clif_msg_value(struct map_session_data *sd, unsigned short id, int value); -void clif_msg_skill(struct map_session_data *sd, unsigned short skill_id, int msg_id); +void clif_msg(struct map_session_data* sd, unsigned short id); +void clif_msg_value(struct map_session_data* sd, unsigned short id, int value); +void clif_msg_skill(struct map_session_data* sd, unsigned short skill_id, int msg_id); //quest system [Kevin] [Inkfish] -void clif_quest_send_list(struct map_session_data *sd); -void clif_quest_send_mission(struct map_session_data *sd); -void clif_quest_add(struct map_session_data *sd, struct quest *qd, int index); -void clif_quest_delete(struct map_session_data *sd, int quest_id); -void clif_quest_update_status(struct map_session_data *sd, int quest_id, bool active); -void clif_quest_update_objective(struct map_session_data *sd, struct quest *qd, int index); +void clif_quest_send_list(struct map_session_data * sd); +void clif_quest_send_mission(struct map_session_data * sd); +void clif_quest_add(struct map_session_data * sd, struct quest * qd, int index); +void clif_quest_delete(struct map_session_data * sd, int quest_id); +void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active); +void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd, int index); void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, short state, short color); void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool quest); -int clif_send(const uint8 *buf, int len, struct block_list *bl, enum send_target type); +int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type); int do_init_clif(void); void do_final_clif(void); @@ -678,7 +680,7 @@ void clif_Adopt_reply(struct map_session_data *sd, int type); // MERCENARIES void clif_mercenary_info(struct map_session_data *sd); void clif_mercenary_skillblock(struct map_session_data *sd); -void clif_mercenary_message(struct map_session_data *sd, int message); +void clif_mercenary_message(struct map_session_data* sd, int message); void clif_mercenary_updatestatus(struct map_session_data *sd, int type); // RENTAL SYSTEM @@ -689,40 +691,40 @@ void clif_rental_expired(int fd, int index, int nameid); void clif_readbook(int fd, int book_id, int page); // Show Picker -void clif_party_show_picker(struct map_session_data *sd, struct item *item_data); +void clif_party_show_picker(struct map_session_data * sd, struct item * item_data); // Progress Bar [Inkfish] -void clif_progressbar(struct map_session_data *sd, unsigned long color, unsigned int second); -void clif_progressbar_abort(struct map_session_data *sd); +void clif_progressbar(struct map_session_data * sd, unsigned long color, unsigned int second); +void clif_progressbar_abort(struct map_session_data * sd); void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag); -void clif_PartyBookingDeleteAck(struct map_session_data *sd, int flag); -void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info **results, int count, bool more_result); -void clif_PartyBookingUpdateNotify(struct map_session_data *sd, struct party_booking_ad_info *pb_ad); -void clif_PartyBookingDeleteNotify(struct map_session_data *sd, int index); -void clif_PartyBookingInsertNotify(struct map_session_data *sd, struct party_booking_ad_info *pb_ad); +void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag); +void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result); +void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad); +void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index); +void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad); -void clif_showdigit(struct map_session_data *sd, unsigned char type, int value); +void clif_showdigit(struct map_session_data* sd, unsigned char type, int value); /// Buying Store System -void clif_buyingstore_open(struct map_session_data *sd); -void clif_buyingstore_open_failed(struct map_session_data *sd, unsigned short result, unsigned int weight); -void clif_buyingstore_myitemlist(struct map_session_data *sd); -void clif_buyingstore_entry(struct map_session_data *sd); -void clif_buyingstore_entry_single(struct map_session_data *sd, struct map_session_data *pl_sd); -void clif_buyingstore_disappear_entry(struct map_session_data *sd); -void clif_buyingstore_disappear_entry_single(struct map_session_data *sd, struct map_session_data *pl_sd); -void clif_buyingstore_itemlist(struct map_session_data *sd, struct map_session_data *pl_sd); -void clif_buyingstore_trade_failed_buyer(struct map_session_data *sd, short result); -void clif_buyingstore_update_item(struct map_session_data *sd, unsigned short nameid, unsigned short amount); -void clif_buyingstore_delete_item(struct map_session_data *sd, short index, unsigned short amount, int price); -void clif_buyingstore_trade_failed_seller(struct map_session_data *sd, short result, unsigned short nameid); +void clif_buyingstore_open(struct map_session_data* sd); +void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short result, unsigned int weight); +void clif_buyingstore_myitemlist(struct map_session_data* sd); +void clif_buyingstore_entry(struct map_session_data* sd); +void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd); +void clif_buyingstore_disappear_entry(struct map_session_data* sd); +void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd); +void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd); +void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result); +void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount); +void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price); +void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, unsigned short nameid); /// Search Store System -void clif_search_store_info_ack(struct map_session_data *sd); -void clif_search_store_info_failed(struct map_session_data *sd, unsigned char reason); -void clif_open_search_store_info(struct map_session_data *sd); -void clif_search_store_info_click_ack(struct map_session_data *sd, short x, short y); +void clif_search_store_info_ack(struct map_session_data* sd); +void clif_search_store_info_failed(struct map_session_data* sd, unsigned char reason); +void clif_open_search_store_info(struct map_session_data* sd); +void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y); /** * 3CeAM **/ @@ -731,7 +733,7 @@ void clif_msgtable_num(int fd, int line, int num); int clif_elementalconverter_list(struct map_session_data *sd); -void clif_millenniumshield(struct map_session_data *sd, short shields); +void clif_millenniumshield(struct map_session_data *sd, short shields ); int clif_spellbook_list(struct map_session_data *sd); @@ -745,25 +747,25 @@ int clif_status_load_notick(struct block_list *bl,int type,int flag,int val1, in int clif_status_load_single(int fd, int id,int type,int flag,int val1, int val2, int val3); -int clif_skill_itemlistwindow(struct map_session_data *sd, int skill_id, int skill_lv); +int clif_skill_itemlistwindow( struct map_session_data *sd, int skill_id, int skill_lv ); void clif_elemental_info(struct map_session_data *sd); void clif_elemental_updatestatus(struct map_session_data *sd, int type); void clif_talisman(struct map_session_data *sd, short type); -void clif_snap(struct block_list *bl, short x, short y); -void clif_monster_hp_bar(struct mob_data *md, int fd); +void clif_snap( struct block_list *bl, short x, short y ); +void clif_monster_hp_bar( struct mob_data* md, int fd ); /** * Color Table **/ enum clif_colors { - COLOR_RED, + COLOR_RED, - COLOR_MAX + COLOR_MAX }; unsigned long color_table[COLOR_MAX]; -int clif_colormes(struct map_session_data *sd, enum clif_colors color, const char *msg); +int clif_colormes(struct map_session_data * sd, enum clif_colors color, const char* msg); #define clif_menuskill_clear(sd) (sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0; |