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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-11-07 16:17:01 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-11-07 16:17:01 +0000 |
commit | 1b73b82ea629ff1e69fc2d6094c27e9e32229a84 (patch) | |
tree | ae09928b655e5e706a9560eefdde38372beb366f /src/map/clif.h | |
parent | e60b722daee5105cf5ba2ef58d6de827def30126 (diff) | |
download | hercules-1b73b82ea629ff1e69fc2d6094c27e9e32229a84.tar.gz hercules-1b73b82ea629ff1e69fc2d6094c27e9e32229a84.tar.bz2 hercules-1b73b82ea629ff1e69fc2d6094c27e9e32229a84.tar.xz hercules-1b73b82ea629ff1e69fc2d6094c27e9e32229a84.zip |
- Fixed map_foreachiddb and map_foreachpc so they don't encapsulate the variable arguments into a double va_arg list. Thanks to the Ultra Mage for the tip.
- Cleaned up the clif_hate/mob_info functions with the correct fields/usage as explained by Rayce.
- Implemented clif_feel_hate_reset packet to properly display the Angel of the Sun/Moon/Stars, thanks again to Rayce for the relevant information.
- LP will again block all land-stuff from being placed down on top of it for the exception of Song/Dance/Encores.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9162 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.h')
-rw-r--r-- | src/map/clif.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/map/clif.h b/src/map/clif.h index 067be9dc5..01e9445b3 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -346,9 +346,10 @@ void clif_get_weapon_view(TBL_PC* sd, unsigned short *rhand, unsigned short *lha int clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin]
void clif_parse_ReqFeel(int fd, struct map_session_data *sd, int skilllv);
-void clif_feel_info(struct map_session_data *sd, int feel_level);
-void clif_hate_mob(struct map_session_data *sd, int type,int mob_id);
-void clif_mission_mob(struct map_session_data *sd, unsigned short mob_id, unsigned short progress);
+void clif_feel_info(struct map_session_data *sd, unsigned char feel_level, unsigned char type);
+void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
+void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress);
+void clif_feel_hate_reset(struct map_session_data *sd);
// [blackhole89]
int clif_spawnhomun(struct homun_data *hd);
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