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author | eathenabot <eathenabot@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-17 03:25:15 +0000 |
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committer | eathenabot <eathenabot@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-17 03:25:15 +0000 |
commit | f430e39321b831879fe977e9a3f67662e44f336a (patch) | |
tree | 2b5a95e2357f69d76684cdbc0949f031e1407a52 /src/map/clif.h | |
parent | 9e6b684089d6b3008e6d3c693f86d89d6420b1fc (diff) | |
download | hercules-f430e39321b831879fe977e9a3f67662e44f336a.tar.gz hercules-f430e39321b831879fe977e9a3f67662e44f336a.tar.bz2 hercules-f430e39321b831879fe977e9a3f67662e44f336a.tar.xz hercules-f430e39321b831879fe977e9a3f67662e44f336a.zip |
* Merged changes ONLY eAthena 15002.
[ai4rei]
* Preparation clean up in clif.h
- Synced function declarations and argument names with clif.c including whitespace.
- Removed orphaned function declarations.
- Removed include to storage.h and put it into .c files that need it instead.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15469 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.h')
-rw-r--r-- | src/map/clif.h | 154 |
1 files changed, 74 insertions, 80 deletions
diff --git a/src/map/clif.h b/src/map/clif.h index cdf04f047..dde4adeac 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -223,41 +223,41 @@ uint32 clif_getip(void); uint32 clif_refresh_ip(void); uint16 clif_getport(void); -int clif_authok(struct map_session_data *); -int clif_authfail_fd(int fd,int type); +int clif_authok(struct map_session_data *sd); +int clif_authfail_fd(int fd, int type); int clif_charselectok(int id, uint8 ok); -int clif_dropflooritem(struct flooritem_data *); -int clif_clearflooritem(struct flooritem_data *,int); +int clif_dropflooritem(struct flooritem_data* fitem); +int clif_clearflooritem(struct flooritem_data *fitem, int fd); int clif_clearunit_single(int id, clr_type type, int fd); int clif_clearunit_area(struct block_list* bl, clr_type type); int clif_clearunit_delayed(struct block_list* bl, clr_type type, unsigned int tick); -int clif_spawn(struct block_list*); //area -int clif_walkok(struct map_session_data*); // self +int clif_spawn(struct block_list *bl); //area +int clif_walkok(struct map_session_data *sd); // self void clif_move(struct unit_data *ud); //area -void clif_changemap(struct map_session_data*,short,int,int); //self +void clif_changemap(struct map_session_data *sd, short map, int x, int y); //self void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); //self -void clif_blown(struct block_list *); // area -void clif_slide(struct block_list *,int,int); // area -void clif_fixpos(struct block_list *); // area -int clif_npcbuysell(struct map_session_data*,int); //self -int clif_buylist(struct map_session_data*,struct npc_data*); //self -int clif_selllist(struct map_session_data*); //self -int clif_scriptmes(struct map_session_data*,int,const char*); //self -int clif_scriptnext(struct map_session_data*,int); //self -int clif_scriptclose(struct map_session_data*,int); //self +void clif_blown(struct block_list *bl); // area +void clif_slide(struct block_list *bl, int x, int y); // area +void clif_fixpos(struct block_list *bl); // area +int clif_npcbuysell(struct map_session_data* sd, int id); //self +int clif_buylist(struct map_session_data *sd, struct npc_data *nd); //self +int clif_selllist(struct map_session_data *sd); //self +int clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes); //self +int clif_scriptnext(struct map_session_data *sd,int npcid); //self +int clif_scriptclose(struct map_session_data *sd, int npcid); //self int clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes); //self -int clif_scriptinput(struct map_session_data*,int); //self -int clif_scriptinputstr(struct map_session_data *sd,int npcid); // self +int clif_scriptinput(struct map_session_data *sd, int npcid); //self +int clif_scriptinputstr(struct map_session_data *sd, int npcid); // self int clif_cutin(struct map_session_data* sd, const char* image, int type); //self -int clif_viewpoint(struct map_session_data*,int,int,int,int,int,int); //self +int clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color); //self int clif_additem(struct map_session_data *sd, int n, int amount, int fail); // self -int clif_dropitem(struct map_session_data*,int,int); //self -int clif_delitem(struct map_session_data*,int,int,short); //self -int clif_updatestatus(struct map_session_data*,int); //self -int clif_changestatus(struct block_list*,int,int); //area -int clif_damage(struct block_list* src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2); // area -void clif_takeitem(struct block_list* src,struct block_list* dst); +int clif_dropitem(struct map_session_data *sd,int n,int amount); //self +int clif_delitem(struct map_session_data *sd,int n,int amount, short reason); //self +int clif_updatestatus(struct map_session_data *sd,int type); //self +int clif_changestatus(struct block_list* bl,int type,int val); //area +int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int damage, int div, int type, int damage2); // area +void clif_takeitem(struct block_list* src, struct block_list* dst); void clif_sitting(struct block_list* bl); void clif_standing(struct block_list* bl); void clif_changelook(struct block_list *bl,int type,int val); // area @@ -266,28 +266,28 @@ void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_ta int clif_arrowequip(struct map_session_data *sd,int val); //self int clif_arrow_fail(struct map_session_data *sd,int type); //self int clif_arrow_create_list(struct map_session_data *sd); //self -int clif_statusupack(struct map_session_data *,int,int,int); // self -int clif_equipitemack(struct map_session_data *,int,int,int); // self -int clif_unequipitemack(struct map_session_data *,int,int,int); // self -int clif_misceffect(struct block_list*,int); // area -int clif_changeoption(struct block_list*); // area -int clif_changeoption2(struct block_list*); // area -int clif_useitemack(struct map_session_data*,int,int,int); // self +int clif_statusupack(struct map_session_data *sd,int type,int ok,int val); // self +int clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok); // self +int clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok); // self +int clif_misceffect(struct block_list* bl,int type); // area +int clif_changeoption(struct block_list* bl); // area +int clif_changeoption2(struct block_list* bl); // area +int clif_useitemack(struct map_session_data *sd,int index,int amount,int ok); // self void clif_GlobalMessage(struct block_list* bl, const char* message); void clif_createchat(struct map_session_data* sd, int flag); // self -int clif_dispchat(struct chat_data*,int); // area or fd -int clif_joinchatfail(struct map_session_data* sd,int flag); // self -int clif_joinchatok(struct map_session_data*,struct chat_data*); // self -int clif_addchat(struct chat_data*,struct map_session_data*); // chat +int clif_dispchat(struct chat_data* cd, int fd); // area or fd +int clif_joinchatfail(struct map_session_data *sd,int flag); // self +int clif_joinchatok(struct map_session_data *sd,struct chat_data* cd); // self +int clif_addchat(struct chat_data* cd,struct map_session_data *sd); // chat void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd); // chat -int clif_clearchat(struct chat_data*,int); // area or fd +int clif_clearchat(struct chat_data *cd,int fd); // area or fd void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag); // chat -int clif_changechatstatus(struct chat_data*); // chat -int clif_refresh(struct map_session_data*); // self +int clif_changechatstatus(struct chat_data* cd); // chat +int clif_refresh(struct map_session_data *sd); // self -int clif_fame_blacksmith(struct map_session_data *, int); -int clif_fame_alchemist(struct map_session_data *, int); -int clif_fame_taekwon(struct map_session_data *, int); +int clif_fame_blacksmith(struct map_session_data *sd, int points); +int clif_fame_alchemist(struct map_session_data *sd, int points); +int clif_fame_taekwon(struct map_session_data *sd, int points); void clif_emotion(struct block_list *bl,int type); void clif_talkiebox(struct block_list* bl, const char* talkie); @@ -296,7 +296,7 @@ void clif_divorced(struct map_session_data* sd, const char* name); void clif_callpartner(struct map_session_data *sd); void clif_playBGM(struct map_session_data* sd, const char* name); void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type); -int clif_soundeffectall(struct block_list* bl, const char *name, int type, enum send_target coverage); +int clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage); void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick); void clif_parse_LoadEndAck(int fd,struct map_session_data *sd); void clif_hotkeys_send(struct map_session_data *sd); @@ -311,7 +311,6 @@ void clif_tradecancelled(struct map_session_data* sd); void clif_tradecompleted(struct map_session_data* sd, int fail); // storage -#include "storage.h" void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length); void clif_updatestorageamount(struct map_session_data* sd, int amount); void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount); @@ -319,12 +318,11 @@ void clif_storageitemremoved(struct map_session_data* sd, int index, int amount) void clif_storageclose(struct map_session_data* sd); void clif_updateguildstorageamount(struct map_session_data* sd, int amount); -int clif_insight(struct block_list *,va_list); // map_forallinmovearea callback -int clif_outsight(struct block_list *,va_list); // map_forallinmovearea callback +int clif_insight(struct block_list *bl,va_list ap); // map_forallinmovearea callback +int clif_outsight(struct block_list *bl,va_list ap); // map_forallinmovearea callback int clif_class_change(struct block_list *bl,int class_,int type); #define clif_mob_class_change(md, class_) clif_class_change(&md->bl, class_, 1) -int clif_mob_equip(struct mob_data *md,int nameid); // [Valaris] int clif_skillinfoblock(struct map_session_data *sd); int clif_skillup(struct map_session_data *sd,int skill_num); @@ -343,7 +341,7 @@ int clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst); void clif_skill_warppoint(struct map_session_data* sd, short skill_num, short skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4); void clif_skill_memomessage(struct map_session_data* sd, int type); -void clif_skill_teleportmessage(struct map_session_data* sd, int type); +void clif_skill_teleportmessage(struct map_session_data *sd, int type); int clif_skill_produce_mix_list(struct map_session_data *sd, int skillid, int trigger); void clif_cooking_list(struct map_session_data *sd, int trigger); @@ -357,15 +355,15 @@ void clif_skillunit_update(struct block_list* bl); int clif_autospell(struct map_session_data *sd,int skilllv); void clif_devotion(struct block_list *src, struct map_session_data *tsd); int clif_spiritball(struct map_session_data *sd); -int clif_combo_delay(struct block_list *src,int wait); -void clif_bladestop(struct block_list* src, int dst_id, int active); +int clif_combo_delay(struct block_list *bl,int wait); +void clif_bladestop(struct block_list *src, int dst_id, int active); void clif_changemapcell(int fd, int m, int x, int y, int type, enum send_target target); int clif_status_load(struct block_list *bl,int type, int flag); int clif_status_change(struct block_list *bl,int type,int flag,unsigned int tick,int val1, int val2, int val3); int clif_wis_message(int fd, const char* nick, const char* mes, int mes_len); -int clif_wis_end(int fd,int flag); +int clif_wis_end(int fd, int flag); int clif_solved_charname(int fd, int charid, const char* name); int clif_charnameack(int fd, struct block_list *bl); @@ -377,14 +375,14 @@ int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int void clif_inventorylist(struct map_session_data *sd); void clif_equiplist(struct map_session_data *sd); -int clif_cart_additem(struct map_session_data*,int,int,int); -int clif_cart_delitem(struct map_session_data*,int,int); +int clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail); +int clif_cart_delitem(struct map_session_data *sd,int n,int amount); void clif_cartlist(struct map_session_data *sd); void clif_clearcart(int fd); int clif_item_identify_list(struct map_session_data *sd); int clif_item_identified(struct map_session_data *sd,int idx,int flag); -int clif_item_repair_list (struct map_session_data *sd, struct map_session_data *dstsd); +int clif_item_repair_list(struct map_session_data *sd, struct map_session_data *dstsd); int clif_item_repaireffect(struct map_session_data *sd, int nameid, int flag); int clif_item_refine_list(struct map_session_data *sd); @@ -398,8 +396,8 @@ void clif_changed_dir(struct block_list *bl, enum send_target target); // vending void clif_openvendingreq(struct map_session_data* sd, int num); void clif_showvendingboard(struct block_list* bl, const char* message, int fd); -void clif_closevendingboard(struct block_list* bl,int fd); -void clif_vendinglist(struct map_session_data* sd,int id, struct s_vending* vending); +void clif_closevendingboard(struct block_list* bl, int fd); +void clif_vendinglist(struct map_session_data* sd, int id, struct s_vending* vending); void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail); void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending); void clif_vendingreport(struct map_session_data* sd, int index, int amount); @@ -409,7 +407,7 @@ int clif_movetoattack(struct map_session_data *sd,struct block_list *bl); // party int clif_party_created(struct map_session_data *sd,int result); int clif_party_member_info(struct party_data *p, struct map_session_data *sd); -int clif_party_info(struct party_data *p, struct map_session_data *sd); +int clif_party_info(struct party_data* p, struct map_session_data *sd); void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd); void clif_party_inviteack(struct map_session_data* sd, const char* nick, int result); int clif_party_option(struct party_data *p,struct map_session_data *sd,int flag); @@ -425,12 +423,12 @@ int clif_hpmeter_sub(struct block_list *bl, va_list ap); // guild int clif_guild_created(struct map_session_data *sd,int flag); -void clif_guild_belonginfo(struct map_session_data *sd,struct guild *g); +void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g); int clif_guild_masterormember(struct map_session_data *sd); int clif_guild_basicinfo(struct map_session_data *sd); int clif_guild_allianceinfo(struct map_session_data *sd); int clif_guild_memberlist(struct map_session_data *sd); -int clif_guild_skillinfo(struct map_session_data *sd); +int clif_guild_skillinfo(struct map_session_data* sd); int clif_guild_send_onlineinfo(struct map_session_data *sd); //[LuzZza] int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag); int clif_guild_invite(struct map_session_data *sd,struct guild *g); @@ -441,7 +439,7 @@ int clif_guild_positionchanged(struct guild *g,int idx); int clif_guild_memberpositionchanged(struct guild *g,int idx); int clif_guild_emblem(struct map_session_data *sd,struct guild *g); void clif_guild_emblem_area(struct block_list* bl); -int clif_guild_notice(struct map_session_data *sd,struct guild *g); +int clif_guild_notice(struct map_session_data* sd, struct guild* g); void clif_guild_message(struct guild *g,int account_id,const char *mes,int len); int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv); int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name); @@ -472,12 +470,12 @@ void clif_instance_leave(int fd); int clif_font(struct map_session_data *sd); // atcommand -int clif_displaymessage(const int fd,const char* mes); -void clif_disp_onlyself(struct map_session_data *sd,const char *mes,int len); +int clif_displaymessage(const int fd, const char* mes); +void clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len); void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target); -int clif_broadcast(struct block_list *bl, const char* mes, int len, int type, enum send_target target); +int clif_broadcast(struct block_list* bl, const char* mes, int len, int type, enum send_target target); void clif_MainChatMessage(const char* message); //luzza -int clif_broadcast2(struct block_list *bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target); +int clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target); int clif_heal(int fd,int type,int val); int clif_resurrection(struct block_list *bl,int type); void clif_map_property(struct map_session_data* sd, enum map_property property); @@ -491,7 +489,7 @@ int clif_catch_process(struct map_session_data *sd); int clif_pet_roulette(struct map_session_data *sd,int data); int clif_sendegg(struct map_session_data *sd); int clif_send_petstatus(struct map_session_data *sd); -int clif_send_petdata(struct map_session_data *sd, struct pet_data* pd, int type, int param); +int clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param); #define clif_pet_equip(sd, pd) clif_send_petdata(sd, pd, 3, (pd)->vd.head_bottom) #define clif_pet_equip_area(pd) clif_send_petdata(NULL, pd, 3, (pd)->vd.head_bottom) #define clif_pet_performance(pd, param) clif_send_petdata(NULL, pd, 4, param) @@ -507,13 +505,12 @@ void clif_weather(int m); // [Valaris] int clif_specialeffect(struct block_list* bl, int type, enum send_target target); // special effects [Valaris] void clif_specialeffect_single(struct block_list* bl, int type, int fd); int clif_messagecolor(struct block_list* bl, unsigned long color, const char* msg); // Mob/Npc color talk [SnakeDrak] -void clif_message(struct block_list *bl, const char* msg); // messages (from mobs/npcs) [Valaris] +void clif_message(struct block_list* bl, const char* msg); // messages (from mobs/npcs) [Valaris] -int clif_GM_kickack(struct map_session_data *sd,int id); +int clif_GM_kickack(struct map_session_data *sd, int id); void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd); void clif_manner_message(struct map_session_data* sd, uint32 type); void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type); -int clif_timedout(struct map_session_data *sd); void clif_disp_overhead(struct map_session_data *sd, const char* mes); @@ -521,21 +518,19 @@ void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, un int clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin] void clif_gospel_info(struct map_session_data *sd, int type); -void clif_feel_req(int fd, struct map_session_data *sd, int skilllv); +void clif_feel_req(int fd, struct map_session_data *sd, int skilllv); void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result); -void clif_feel_info(struct map_session_data *sd, unsigned char feel_level, unsigned char type); +void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type); void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type); void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress); void clif_feel_hate_reset(struct map_session_data *sd); // [blackhole89] -int clif_spawnhomun(struct homun_data *hd); int clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag); int clif_homskillinfoblock(struct map_session_data *sd); -void clif_homskillup(struct map_session_data *sd, int skill_num) ; //[orn] +void clif_homskillup(struct map_session_data *sd, int skill_num); //[orn] int clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn] void clif_send_homdata(struct map_session_data *sd, int type, int param); //[orn] -int clif_hwalkok(struct homun_data *hd); //[orn] void clif_equiptickack(struct map_session_data* sd, int flag); void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd); @@ -545,17 +540,16 @@ void clif_equipcheckbox(struct map_session_data* sd); void clif_msg(struct map_session_data* sd, unsigned short id); //quest system [Kevin] [Inkfish] -void clif_quest_send_list(struct map_session_data * sd); -void clif_quest_send_mission(struct map_session_data * sd); -void clif_quest_add(struct map_session_data * sd, struct quest * qd, int index); -void clif_quest_delete(struct map_session_data * sd, int quest_id); -void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active); -void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd, int index); +void clif_quest_send_list(struct map_session_data * sd); +void clif_quest_send_mission(struct map_session_data * sd); +void clif_quest_add(struct map_session_data * sd, struct quest * qd, int index); +void clif_quest_delete(struct map_session_data * sd, int quest_id); +void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active); +void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd, int index); void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, short state, short color); void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool quest); int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type); -int do_final_clif(void); int do_init_clif(void); #ifndef TXT_ONLY |