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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-25 21:59:55 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-25 21:59:55 +0000 |
commit | 7d88aa25325ec2013323a31b606525edc02553ef (patch) | |
tree | 49111b5c11e3bf4cf3d464631d7506aa14a3c5b3 /src/map/clif.h | |
parent | dbf2fd23c69608ead75e968d5ede7e5ebf9fcea9 (diff) | |
download | hercules-7d88aa25325ec2013323a31b606525edc02553ef.tar.gz hercules-7d88aa25325ec2013323a31b606525edc02553ef.tar.bz2 hercules-7d88aa25325ec2013323a31b606525edc02553ef.tar.xz hercules-7d88aa25325ec2013323a31b606525edc02553ef.zip |
Added correct packets for the food item creation window.
Added script command 'cooking' to activate this window and applied it to the 5 cooking kit items.
Renamed the cooking quest variable to cooking_q to avoid a naming collision with the new script command.
(You need to manually rename all occurences of this variable in your txt-savefile/sql-database if you want to preserve player progress.)
The code still relies on the messy skill_produce_mix logic and still uses completely custom equations. To be fixed in a separate commit.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13628 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.h')
-rw-r--r-- | src/map/clif.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/clif.h b/src/map/clif.h index 7d866a801..ad00176b6 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -232,6 +232,7 @@ void clif_skill_warppoint(struct map_session_data* sd, short skill_num, short sk void clif_skill_memomessage(struct map_session_data* sd, int type); void clif_skill_teleportmessage(struct map_session_data* sd, int type); int clif_skill_produce_mix_list(struct map_session_data *sd, int trigger); +void clif_cooking_list(struct map_session_data *sd, int trigger); int clif_produceeffect(struct map_session_data* sd,int flag,int nameid); |