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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-05 13:23:07 +0000
commit288490094a7fe9167747dc78d416940759a31197 (patch)
tree53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /src/map/clif.h
parent8ec1c47aed09c90343949d57c92760ba84738a46 (diff)
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- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.h')
-rw-r--r--src/map/clif.h736
1 files changed, 368 insertions, 368 deletions
diff --git a/src/map/clif.h b/src/map/clif.h
index 5ba025065..df8ac3441 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -1,368 +1,368 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _CLIF_H_
-#define _CLIF_H_
-
-#include "map.h"
-
-// protocol version
-#define PACKETVER 7
-
-// packet DB
-#define MAX_PACKET_DB 0x25f
-#define MAX_PACKET_VER 25
-
-struct packet_db {
- short len;
- void (*func)(int, struct map_session_data *);
- short pos[20];
-};
-
-// local define
-enum {
- ALL_CLIENT,
- ALL_SAMEMAP,
- AREA,
- AREA_WOS,
- AREA_WOC,
- AREA_WOSC,
- AREA_CHAT_WOC,
- CHAT,
- CHAT_WOS,
- CHAT_MAINCHAT,
- PARTY,
- PARTY_WOS,
- PARTY_SAMEMAP,
- PARTY_SAMEMAP_WOS,
- PARTY_AREA,
- PARTY_AREA_WOS,
- GUILD,
- GUILD_WOS,
- GUILD_SAMEMAP, // [Valaris]
- GUILD_SAMEMAP_WOS,
- GUILD_AREA,
- GUILD_AREA_WOS, // end additions [Valaris]
- SELF,
- DUEL,
- DUEL_WOS
-};
-
-extern struct packet_db packet_db[MAX_PACKET_VER + 1][MAX_PACKET_DB];
-
-int clif_setip(char*);
-void clif_setbindip(char*);
-void clif_setport(int);
-
-unsigned long clif_getip_long(void);
-unsigned long clif_refresh_ip(void);
-int clif_getport(void);
-int clif_countusers(void);
-void clif_setwaitclose(int);
-
-int clif_authok(struct map_session_data *);
-int clif_authfail_fd(int,int);
-void clif_updatemaxid(int, int);
-int clif_charselectok(int);
-void check_fake_id(int fd, struct map_session_data *sd, int target_id);
-int clif_dropflooritem(struct flooritem_data *);
-int clif_clearflooritem(struct flooritem_data *,int);
-int clif_clearchar(struct block_list*,int); // area or fd
-int clif_clearchar_delay(unsigned int,struct block_list *,int);
-#define clif_clearchar_area(bl,type) clif_clearchar(bl,type)
-int clif_clearchar_id(int,int,int);
-int clif_spawn(struct block_list*); //area
-int clif_walkok(struct map_session_data*); // self
-int clif_move(struct block_list*); // area
-int clif_changemap(struct map_session_data*,short,int,int); //self
-int clif_changemapserver(struct map_session_data*,char*,int,int,int,int); //self
-int clif_blown(struct block_list *); // area
-int clif_slide(struct block_list *,int,int); // area
-int clif_fixpos(struct block_list *); // area
-int clif_fixpos2(struct block_list *); // area
-int clif_npcbuysell(struct map_session_data*,int); //self
-int clif_buylist(struct map_session_data*,struct npc_data*); //self
-int clif_selllist(struct map_session_data*); //self
-int clif_scriptmes(struct map_session_data*,int,char*); //self
-int clif_scriptnext(struct map_session_data*,int); //self
-int clif_scriptclose(struct map_session_data*,int); //self
-int clif_scriptmenu(struct map_session_data*,int,char*); //self
-int clif_scriptinput(struct map_session_data*,int); //self
-int clif_scriptinputstr(struct map_session_data *sd,int npcid); // self
-int clif_cutin(struct map_session_data*,char*,int); //self
-int clif_viewpoint(struct map_session_data*,int,int,int,int,int,int); //self
-int clif_additem(struct map_session_data*,int,int,int); //self
-int clif_delitem(struct map_session_data*,int,int); //self
-int clif_updatestatus(struct map_session_data*,int); //self
-int clif_changestatus(struct block_list*,int,int); //area
-int clif_damage(struct block_list *,struct block_list *,unsigned int,int,int,int,int,int,int); // area
-#define clif_takeitem(src,dst) clif_damage(src,dst,0,0,0,0,0,1,0)
-int clif_changelook(struct block_list *,int,int); // area
-void clif_changetraplook(struct block_list *bl,int val); // area
-void clif_refreshlook(struct block_list *bl,int id,int type,int val,int area); //area specified in 'area'
-int clif_arrowequip(struct map_session_data *sd,int val); //self
-int clif_arrow_fail(struct map_session_data *sd,int type); //self
-int clif_arrow_create_list(struct map_session_data *sd); //self
-int clif_statusupack(struct map_session_data *,int,int,int); // self
-int clif_equipitemack(struct map_session_data *,int,int,int); // self
-int clif_unequipitemack(struct map_session_data *,int,int,int); // self
-int clif_misceffect(struct block_list*,int); // area
-int clif_misceffect2(struct block_list *bl,int type);
-int clif_changeoption(struct block_list*); // area
-int clif_useitemack(struct map_session_data*,int,int,int); // self
-void clif_GlobalMessage(struct block_list *bl,char *message);
-int clif_createchat(struct map_session_data*,int); // self
-int clif_dispchat(struct chat_data*,int); // area or fd
-int clif_joinchatfail(struct map_session_data*,int); // self
-int clif_joinchatok(struct map_session_data*,struct chat_data*); // self
-int clif_addchat(struct chat_data*,struct map_session_data*); // chat
-int clif_changechatowner(struct chat_data*,struct map_session_data*); // chat
-int clif_clearchat(struct chat_data*,int); // area or fd
-int clif_leavechat(struct chat_data*,struct map_session_data*); // chat
-int clif_changechatstatus(struct chat_data*); // chat
-int clif_refresh(struct map_session_data*); // self
-
-int clif_fame_blacksmith(struct map_session_data *, int);
-int clif_fame_alchemist(struct map_session_data *, int);
-int clif_fame_taekwon(struct map_session_data *, int);
-
-void clif_emotion(struct block_list *bl,int type);
-void clif_talkiebox(struct block_list *bl,char* talkie);
-void clif_wedding_effect(struct block_list *bl);
-void clif_divorced(struct map_session_data *sd, char *);
-//void clif_sitting(int fd, struct map_session_data *sd);
-//void clif_callpartner(struct map_session_data *sd);
-void clif_adopt_process(struct map_session_data *sd);
-void clif_sitting(struct map_session_data *sd);
-void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *name,int type);
-int clif_soundeffectall(struct block_list *bl, char *name, int type, int coverage);
-void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick);
-void clif_parse_LoadEndAck(int fd,struct map_session_data *sd);
-
-// trade
-int clif_traderequest(struct map_session_data *sd,char *name);
-int clif_tradestart(struct map_session_data *sd,int type);
-int clif_tradeadditem(struct map_session_data *sd,struct map_session_data *tsd,int index,int amount);
-int clif_tradeitemok(struct map_session_data *sd,int index,int fail);
-int clif_tradedeal_lock(struct map_session_data *sd,int fail);
-int clif_tradecancelled(struct map_session_data *sd);
-int clif_tradecompleted(struct map_session_data *sd,int fail);
-
-// storage
-#include "storage.h"
-void clif_storagelist(struct map_session_data *sd,struct storage *stor);
-int clif_updatestorageamount(struct map_session_data *sd,struct storage *stor);
-int clif_storageitemadded(struct map_session_data *sd,struct storage *stor,int index,int amount);
-int clif_storageitemremoved(struct map_session_data *sd,int index,int amount);
-int clif_storageclose(struct map_session_data *sd);
-void clif_guildstoragelist(struct map_session_data *sd,struct guild_storage *stor);
-int clif_updateguildstorageamount(struct map_session_data *sd,struct guild_storage *stor);
-int clif_guildstorageitemadded(struct map_session_data *sd,struct guild_storage *stor,int index,int amount);
-
-int clif_insight(struct block_list *,va_list); // map_forallinmovearea callback
-int clif_outsight(struct block_list *,va_list); // map_forallinmovearea callback
-
-int clif_class_change(struct block_list *bl,int class_,int type);
-#define clif_mob_class_change(md, class_) clif_class_change(&md->bl, class_, 1)
-int clif_mob_equip(struct mob_data *md,int nameid); // [Valaris]
-
-int clif_skillinfo(struct map_session_data *sd,int skillid,int type,int range);
-int clif_skillinfoblock(struct map_session_data *sd);
-int clif_skillup(struct map_session_data *sd,int skill_num);
-
-int clif_skillcasting(struct block_list* bl,
- int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int casttime);
-int clif_skillcastcancel(struct block_list* bl);
-int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype);
-int clif_skill_damage(struct block_list *src,struct block_list *dst,
- unsigned int tick,int sdelay,int ddelay,int damage,int div,
- int skill_id,int skill_lv,int type);
-int clif_skill_damage2(struct block_list *src,struct block_list *dst,
- unsigned int tick,int sdelay,int ddelay,int damage,int div,
- int skill_id,int skill_lv,int type);
-int clif_skill_nodamage(struct block_list *src,struct block_list *dst,
- int skill_id,int heal,int fail);
-int clif_skill_poseffect(struct block_list *src,int skill_id,
- int val,int x,int y,int tick);
-int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst);
-int clif_skill_warppoint(struct map_session_data *sd,int skill_num, int skill_lv,
- const char *map1,const char *map2,const char *map3,const char *map4);
-int clif_skill_memo(struct map_session_data *sd,int flag);
-int clif_skill_teleportmessage(struct map_session_data *sd,int flag);
-int clif_skill_produce_mix_list(struct map_session_data *sd, int trigger);
-
-int clif_produceeffect(struct map_session_data *sd,int flag,int nameid);
-
-int clif_skill_setunit(struct skill_unit *unit);
-int clif_skill_delunit(struct skill_unit *unit);
-
-int clif_01ac(struct block_list *bl);
-
-int clif_autospell(struct map_session_data *sd,int skilllv);
-int clif_devotion(struct map_session_data *sd);
-int clif_marionette(struct block_list *src, struct block_list *target);
-int clif_spiritball(struct map_session_data *sd);
-int clif_combo_delay(struct block_list *src,int wait);
-int clif_bladestop(struct block_list *src,struct block_list *dst,int bool_);
-int clif_changemapcell(int m,int x,int y,int cell_type,int type);
-
-int clif_status_load(struct block_list *bl,int type, int flag);
-int clif_status_change(struct block_list *bl,int type,int flag);
-
-int clif_wis_message(int fd,char *nick,char *mes,int mes_len);
-int clif_wis_end(int fd,int flag);
-
-int clif_solved_charname(struct map_session_data *sd,int char_id);
-int clif_charnameack(int fd, struct block_list *bl);
-int clif_charnameupdate(struct map_session_data *ssd);
-
-int clif_use_card(struct map_session_data *sd,int idx);
-int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag);
-
-void clif_inventorylist(struct map_session_data *sd);
-void clif_equiplist(struct map_session_data *sd);
-
-int clif_cart_additem(struct map_session_data*,int,int,int);
-int clif_cart_delitem(struct map_session_data*,int,int);
-void clif_cartlist(struct map_session_data *sd);
-
-int clif_item_identify_list(struct map_session_data *sd);
-int clif_item_identified(struct map_session_data *sd,int idx,int flag);
-int clif_item_repair_list (struct map_session_data *sd, struct map_session_data *dstsd);
-int clif_item_repaireffect(struct map_session_data *sd, int nameid, int flag);
-int clif_item_refine_list(struct map_session_data *sd);
-
-int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv,const char *name);
-
-int clif_mvp_effect(struct map_session_data *sd);
-int clif_mvp_item(struct map_session_data *sd,int nameid);
-int clif_mvp_exp(struct map_session_data *sd,unsigned long exp);
-void clif_changed_dir(struct block_list *bl, int area);
-
-// vending
-int clif_openvendingreq(struct map_session_data *sd,int num);
-int clif_showvendingboard(struct block_list* bl,char *message,int fd);
-int clif_closevendingboard(struct block_list* bl,int fd);
-int clif_vendinglist(struct map_session_data *sd,int id,struct vending *vending);
-int clif_buyvending(struct map_session_data *sd,int index,int amount,int fail);
-int clif_openvending(struct map_session_data *sd,int id,struct vending *vending);
-int clif_vendingreport(struct map_session_data *sd,int index,int amount);
-
-int clif_movetoattack(struct map_session_data *sd,struct block_list *bl);
-
-// party
-int clif_party_created(struct map_session_data *sd,int flag);
-int clif_party_main_info(struct party_data *p, int fd);
-int clif_party_join_info(struct party *p, struct map_session_data *sd);
-int clif_party_info(struct party_data *p,int fd);
-int clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd);
-int clif_party_inviteack(struct map_session_data *sd,char *nick,int flag);
-int clif_party_option(struct party_data *p,struct map_session_data *sd,int flag);
-int clif_party_leaved(struct party_data *p,struct map_session_data *sd,int account_id,char *name,int flag);
-int clif_party_message(struct party_data *p,int account_id,char *mes,int len);
-int clif_party_move(struct party *p,struct map_session_data *sd,int online);
-int clif_party_xy(struct map_session_data *sd);
-int clif_party_xy_single(int fd, struct map_session_data *sd);
-int clif_party_hp(struct map_session_data *sd);
-int clif_hpmeter(struct map_session_data *sd);
-
-// guild
-int clif_guild_created(struct map_session_data *sd,int flag);
-int clif_guild_belonginfo(struct map_session_data *sd,struct guild *g);
-int clif_guild_basicinfo(struct map_session_data *sd);
-int clif_guild_allianceinfo(struct map_session_data *sd);
-int clif_guild_memberlist(struct map_session_data *sd);
-int clif_guild_skillinfo(struct map_session_data *sd);
-int clif_guild_send_onlineinfo(struct map_session_data *sd); //[LuzZza]
-int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag);
-int clif_guild_invite(struct map_session_data *sd,struct guild *g);
-int clif_guild_inviteack(struct map_session_data *sd,int flag);
-int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes);
-int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char *mes,int account_id);
-int clif_guild_positionchanged(struct guild *g,int idx);
-int clif_guild_memberpositionchanged(struct guild *g,int idx);
-int clif_guild_emblem(struct map_session_data *sd,struct guild *g);
-int clif_guild_notice(struct map_session_data *sd,struct guild *g);
-int clif_guild_message(struct guild *g,int account_id,const char *mes,int len);
-int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv);
-int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name);
-int clif_guild_allianceack(struct map_session_data *sd,int flag);
-int clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag);
-int clif_guild_oppositionack(struct map_session_data *sd,int flag);
-int clif_guild_broken(struct map_session_data *sd,int flag);
-int clif_guild_xy(struct map_session_data *sd);
-int clif_guild_xy_single(int fd, struct map_session_data *sd);
-int clif_guild_xy_remove(struct map_session_data *sd);
-
-
-// atcommand
-int clif_displaymessage(const int fd,char* mes);
-int clif_disp_onlyself(struct map_session_data *sd,char *mes,int len);
-void clif_disp_message(struct block_list *src, char *mes, int len, int type);
-int clif_GMmessage(struct block_list *bl,char* mes,int len,int flag);
-void clif_MainChatMessage(char* message); //luzza
-int clif_announce(struct block_list *bl, char* mes, int len, unsigned long color, int flag);
-int clif_heal(int fd,int type,int val);
-int clif_resurrection(struct block_list *bl,int type);
-int clif_set0199(int fd,int type);
-int clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type);
-int clif_send0199(int map,int type);
-int clif_refine(int fd,struct map_session_data *sd,int fail,int index,int val);
-
-//petsystem
-int clif_catch_process(struct map_session_data *sd);
-int clif_pet_rulet(struct map_session_data *sd,int data);
-int clif_sendegg(struct map_session_data *sd);
-int clif_send_petdata(struct map_session_data *sd,int type,int param);
-int clif_send_petstatus(struct map_session_data *sd);
-int clif_pet_emotion(struct pet_data *pd,int param);
-int clif_pet_performance(struct block_list *bl,int param);
-int clif_pet_equip(struct pet_data *pd);
-int clif_pet_food(struct map_session_data *sd,int foodid,int fail);
-int clif_send (unsigned char *buf, int len, struct block_list *bl, int type);
-int clif_send_debug(struct map_session_data *sd, int cmd, int* args, int args_num);
-
-//friends list
-int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap);
-void clif_friendslist_send(struct map_session_data *sd);
-void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type);
-
-// [Valaris]
-int clif_mob_hp(struct mob_data *md);
-int clif_weather(int m); // [Valaris]
-int clif_specialeffect(struct block_list *bl,int type, int flag); // special effects [Valaris]
-int clif_message(struct block_list *bl, char* msg); // messages (from mobs/npcs) [Valaris]
-
-int clif_GM_kickack(struct map_session_data *sd,int id);
-int clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd,int type);
-int clif_GM_silence(struct map_session_data *sd,struct map_session_data *tsd,int type);
-int clif_timedout(struct map_session_data *sd);
-
-int clif_foreachclient(int (*)(struct map_session_data*,va_list),...);
-int clif_disp_overhead(struct map_session_data *sd, char* mes);
-
-int do_final_clif(void);
-int do_init_clif(void);
-
-void clif_get_weapon_view(TBL_PC* sd, unsigned short *rhand, unsigned short *lhand);
-
-int clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin]
-void clif_gospel_info(struct map_session_data *sd, int type);
-void clif_parse_ReqFeel(int fd, struct map_session_data *sd, int skilllv);
-void clif_feel_info(struct map_session_data *sd, unsigned char feel_level, unsigned char type);
-void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
-void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress);
-void clif_feel_hate_reset(struct map_session_data *sd);
-
-// [blackhole89]
-int clif_spawnhomun(struct homun_data *hd);
-int clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag);
-int clif_homskillinfoblock(struct map_session_data *sd);
-void clif_homskillup(struct map_session_data *sd, int skill_num) ; //[orn]
-int clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn]
-void clif_send_homdata(struct map_session_data *sd, int type, int param); //[orn]
-int clif_hwalkok(struct homun_data *hd); //[orn]
-
-#endif
-
-
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _CLIF_H_
+#define _CLIF_H_
+
+#include "map.h"
+
+// protocol version
+#define PACKETVER 7
+
+// packet DB
+#define MAX_PACKET_DB 0x25f
+#define MAX_PACKET_VER 25
+
+struct packet_db {
+ short len;
+ void (*func)(int, struct map_session_data *);
+ short pos[20];
+};
+
+// local define
+enum {
+ ALL_CLIENT,
+ ALL_SAMEMAP,
+ AREA,
+ AREA_WOS,
+ AREA_WOC,
+ AREA_WOSC,
+ AREA_CHAT_WOC,
+ CHAT,
+ CHAT_WOS,
+ CHAT_MAINCHAT,
+ PARTY,
+ PARTY_WOS,
+ PARTY_SAMEMAP,
+ PARTY_SAMEMAP_WOS,
+ PARTY_AREA,
+ PARTY_AREA_WOS,
+ GUILD,
+ GUILD_WOS,
+ GUILD_SAMEMAP, // [Valaris]
+ GUILD_SAMEMAP_WOS,
+ GUILD_AREA,
+ GUILD_AREA_WOS, // end additions [Valaris]
+ SELF,
+ DUEL,
+ DUEL_WOS
+};
+
+extern struct packet_db packet_db[MAX_PACKET_VER + 1][MAX_PACKET_DB];
+
+int clif_setip(char*);
+void clif_setbindip(char*);
+void clif_setport(int);
+
+unsigned long clif_getip_long(void);
+unsigned long clif_refresh_ip(void);
+int clif_getport(void);
+int clif_countusers(void);
+void clif_setwaitclose(int);
+
+int clif_authok(struct map_session_data *);
+int clif_authfail_fd(int,int);
+void clif_updatemaxid(int, int);
+int clif_charselectok(int);
+void check_fake_id(int fd, struct map_session_data *sd, int target_id);
+int clif_dropflooritem(struct flooritem_data *);
+int clif_clearflooritem(struct flooritem_data *,int);
+int clif_clearchar(struct block_list*,int); // area or fd
+int clif_clearchar_delay(unsigned int,struct block_list *,int);
+#define clif_clearchar_area(bl,type) clif_clearchar(bl,type)
+int clif_clearchar_id(int,int,int);
+int clif_spawn(struct block_list*); //area
+int clif_walkok(struct map_session_data*); // self
+int clif_move(struct block_list*); // area
+int clif_changemap(struct map_session_data*,short,int,int); //self
+int clif_changemapserver(struct map_session_data*,char*,int,int,int,int); //self
+int clif_blown(struct block_list *); // area
+int clif_slide(struct block_list *,int,int); // area
+int clif_fixpos(struct block_list *); // area
+int clif_fixpos2(struct block_list *); // area
+int clif_npcbuysell(struct map_session_data*,int); //self
+int clif_buylist(struct map_session_data*,struct npc_data*); //self
+int clif_selllist(struct map_session_data*); //self
+int clif_scriptmes(struct map_session_data*,int,char*); //self
+int clif_scriptnext(struct map_session_data*,int); //self
+int clif_scriptclose(struct map_session_data*,int); //self
+int clif_scriptmenu(struct map_session_data*,int,char*); //self
+int clif_scriptinput(struct map_session_data*,int); //self
+int clif_scriptinputstr(struct map_session_data *sd,int npcid); // self
+int clif_cutin(struct map_session_data*,char*,int); //self
+int clif_viewpoint(struct map_session_data*,int,int,int,int,int,int); //self
+int clif_additem(struct map_session_data*,int,int,int); //self
+int clif_delitem(struct map_session_data*,int,int); //self
+int clif_updatestatus(struct map_session_data*,int); //self
+int clif_changestatus(struct block_list*,int,int); //area
+int clif_damage(struct block_list *,struct block_list *,unsigned int,int,int,int,int,int,int); // area
+#define clif_takeitem(src,dst) clif_damage(src,dst,0,0,0,0,0,1,0)
+int clif_changelook(struct block_list *,int,int); // area
+void clif_changetraplook(struct block_list *bl,int val); // area
+void clif_refreshlook(struct block_list *bl,int id,int type,int val,int area); //area specified in 'area'
+int clif_arrowequip(struct map_session_data *sd,int val); //self
+int clif_arrow_fail(struct map_session_data *sd,int type); //self
+int clif_arrow_create_list(struct map_session_data *sd); //self
+int clif_statusupack(struct map_session_data *,int,int,int); // self
+int clif_equipitemack(struct map_session_data *,int,int,int); // self
+int clif_unequipitemack(struct map_session_data *,int,int,int); // self
+int clif_misceffect(struct block_list*,int); // area
+int clif_misceffect2(struct block_list *bl,int type);
+int clif_changeoption(struct block_list*); // area
+int clif_useitemack(struct map_session_data*,int,int,int); // self
+void clif_GlobalMessage(struct block_list *bl,char *message);
+int clif_createchat(struct map_session_data*,int); // self
+int clif_dispchat(struct chat_data*,int); // area or fd
+int clif_joinchatfail(struct map_session_data*,int); // self
+int clif_joinchatok(struct map_session_data*,struct chat_data*); // self
+int clif_addchat(struct chat_data*,struct map_session_data*); // chat
+int clif_changechatowner(struct chat_data*,struct map_session_data*); // chat
+int clif_clearchat(struct chat_data*,int); // area or fd
+int clif_leavechat(struct chat_data*,struct map_session_data*); // chat
+int clif_changechatstatus(struct chat_data*); // chat
+int clif_refresh(struct map_session_data*); // self
+
+int clif_fame_blacksmith(struct map_session_data *, int);
+int clif_fame_alchemist(struct map_session_data *, int);
+int clif_fame_taekwon(struct map_session_data *, int);
+
+void clif_emotion(struct block_list *bl,int type);
+void clif_talkiebox(struct block_list *bl,char* talkie);
+void clif_wedding_effect(struct block_list *bl);
+void clif_divorced(struct map_session_data *sd, char *);
+//void clif_sitting(int fd, struct map_session_data *sd);
+//void clif_callpartner(struct map_session_data *sd);
+void clif_adopt_process(struct map_session_data *sd);
+void clif_sitting(struct map_session_data *sd);
+void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *name,int type);
+int clif_soundeffectall(struct block_list *bl, char *name, int type, int coverage);
+void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick);
+void clif_parse_LoadEndAck(int fd,struct map_session_data *sd);
+
+// trade
+int clif_traderequest(struct map_session_data *sd,char *name);
+int clif_tradestart(struct map_session_data *sd,int type);
+int clif_tradeadditem(struct map_session_data *sd,struct map_session_data *tsd,int index,int amount);
+int clif_tradeitemok(struct map_session_data *sd,int index,int fail);
+int clif_tradedeal_lock(struct map_session_data *sd,int fail);
+int clif_tradecancelled(struct map_session_data *sd);
+int clif_tradecompleted(struct map_session_data *sd,int fail);
+
+// storage
+#include "storage.h"
+void clif_storagelist(struct map_session_data *sd,struct storage *stor);
+int clif_updatestorageamount(struct map_session_data *sd,struct storage *stor);
+int clif_storageitemadded(struct map_session_data *sd,struct storage *stor,int index,int amount);
+int clif_storageitemremoved(struct map_session_data *sd,int index,int amount);
+int clif_storageclose(struct map_session_data *sd);
+void clif_guildstoragelist(struct map_session_data *sd,struct guild_storage *stor);
+int clif_updateguildstorageamount(struct map_session_data *sd,struct guild_storage *stor);
+int clif_guildstorageitemadded(struct map_session_data *sd,struct guild_storage *stor,int index,int amount);
+
+int clif_insight(struct block_list *,va_list); // map_forallinmovearea callback
+int clif_outsight(struct block_list *,va_list); // map_forallinmovearea callback
+
+int clif_class_change(struct block_list *bl,int class_,int type);
+#define clif_mob_class_change(md, class_) clif_class_change(&md->bl, class_, 1)
+int clif_mob_equip(struct mob_data *md,int nameid); // [Valaris]
+
+int clif_skillinfo(struct map_session_data *sd,int skillid,int type,int range);
+int clif_skillinfoblock(struct map_session_data *sd);
+int clif_skillup(struct map_session_data *sd,int skill_num);
+
+int clif_skillcasting(struct block_list* bl,
+ int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int casttime);
+int clif_skillcastcancel(struct block_list* bl);
+int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype);
+int clif_skill_damage(struct block_list *src,struct block_list *dst,
+ unsigned int tick,int sdelay,int ddelay,int damage,int div,
+ int skill_id,int skill_lv,int type);
+int clif_skill_damage2(struct block_list *src,struct block_list *dst,
+ unsigned int tick,int sdelay,int ddelay,int damage,int div,
+ int skill_id,int skill_lv,int type);
+int clif_skill_nodamage(struct block_list *src,struct block_list *dst,
+ int skill_id,int heal,int fail);
+int clif_skill_poseffect(struct block_list *src,int skill_id,
+ int val,int x,int y,int tick);
+int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst);
+int clif_skill_warppoint(struct map_session_data *sd,int skill_num, int skill_lv,
+ const char *map1,const char *map2,const char *map3,const char *map4);
+int clif_skill_memo(struct map_session_data *sd,int flag);
+int clif_skill_teleportmessage(struct map_session_data *sd,int flag);
+int clif_skill_produce_mix_list(struct map_session_data *sd, int trigger);
+
+int clif_produceeffect(struct map_session_data *sd,int flag,int nameid);
+
+int clif_skill_setunit(struct skill_unit *unit);
+int clif_skill_delunit(struct skill_unit *unit);
+
+int clif_01ac(struct block_list *bl);
+
+int clif_autospell(struct map_session_data *sd,int skilllv);
+int clif_devotion(struct map_session_data *sd);
+int clif_marionette(struct block_list *src, struct block_list *target);
+int clif_spiritball(struct map_session_data *sd);
+int clif_combo_delay(struct block_list *src,int wait);
+int clif_bladestop(struct block_list *src,struct block_list *dst,int bool_);
+int clif_changemapcell(int m,int x,int y,int cell_type,int type);
+
+int clif_status_load(struct block_list *bl,int type, int flag);
+int clif_status_change(struct block_list *bl,int type,int flag);
+
+int clif_wis_message(int fd,char *nick,char *mes,int mes_len);
+int clif_wis_end(int fd,int flag);
+
+int clif_solved_charname(struct map_session_data *sd,int char_id);
+int clif_charnameack(int fd, struct block_list *bl);
+int clif_charnameupdate(struct map_session_data *ssd);
+
+int clif_use_card(struct map_session_data *sd,int idx);
+int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag);
+
+void clif_inventorylist(struct map_session_data *sd);
+void clif_equiplist(struct map_session_data *sd);
+
+int clif_cart_additem(struct map_session_data*,int,int,int);
+int clif_cart_delitem(struct map_session_data*,int,int);
+void clif_cartlist(struct map_session_data *sd);
+
+int clif_item_identify_list(struct map_session_data *sd);
+int clif_item_identified(struct map_session_data *sd,int idx,int flag);
+int clif_item_repair_list (struct map_session_data *sd, struct map_session_data *dstsd);
+int clif_item_repaireffect(struct map_session_data *sd, int nameid, int flag);
+int clif_item_refine_list(struct map_session_data *sd);
+
+int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv,const char *name);
+
+int clif_mvp_effect(struct map_session_data *sd);
+int clif_mvp_item(struct map_session_data *sd,int nameid);
+int clif_mvp_exp(struct map_session_data *sd,unsigned long exp);
+void clif_changed_dir(struct block_list *bl, int area);
+
+// vending
+int clif_openvendingreq(struct map_session_data *sd,int num);
+int clif_showvendingboard(struct block_list* bl,char *message,int fd);
+int clif_closevendingboard(struct block_list* bl,int fd);
+int clif_vendinglist(struct map_session_data *sd,int id,struct vending *vending);
+int clif_buyvending(struct map_session_data *sd,int index,int amount,int fail);
+int clif_openvending(struct map_session_data *sd,int id,struct vending *vending);
+int clif_vendingreport(struct map_session_data *sd,int index,int amount);
+
+int clif_movetoattack(struct map_session_data *sd,struct block_list *bl);
+
+// party
+int clif_party_created(struct map_session_data *sd,int flag);
+int clif_party_main_info(struct party_data *p, int fd);
+int clif_party_join_info(struct party *p, struct map_session_data *sd);
+int clif_party_info(struct party_data *p,int fd);
+int clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd);
+int clif_party_inviteack(struct map_session_data *sd,char *nick,int flag);
+int clif_party_option(struct party_data *p,struct map_session_data *sd,int flag);
+int clif_party_leaved(struct party_data *p,struct map_session_data *sd,int account_id,char *name,int flag);
+int clif_party_message(struct party_data *p,int account_id,char *mes,int len);
+int clif_party_move(struct party *p,struct map_session_data *sd,int online);
+int clif_party_xy(struct map_session_data *sd);
+int clif_party_xy_single(int fd, struct map_session_data *sd);
+int clif_party_hp(struct map_session_data *sd);
+int clif_hpmeter(struct map_session_data *sd);
+
+// guild
+int clif_guild_created(struct map_session_data *sd,int flag);
+int clif_guild_belonginfo(struct map_session_data *sd,struct guild *g);
+int clif_guild_basicinfo(struct map_session_data *sd);
+int clif_guild_allianceinfo(struct map_session_data *sd);
+int clif_guild_memberlist(struct map_session_data *sd);
+int clif_guild_skillinfo(struct map_session_data *sd);
+int clif_guild_send_onlineinfo(struct map_session_data *sd); //[LuzZza]
+int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag);
+int clif_guild_invite(struct map_session_data *sd,struct guild *g);
+int clif_guild_inviteack(struct map_session_data *sd,int flag);
+int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes);
+int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char *mes,int account_id);
+int clif_guild_positionchanged(struct guild *g,int idx);
+int clif_guild_memberpositionchanged(struct guild *g,int idx);
+int clif_guild_emblem(struct map_session_data *sd,struct guild *g);
+int clif_guild_notice(struct map_session_data *sd,struct guild *g);
+int clif_guild_message(struct guild *g,int account_id,const char *mes,int len);
+int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv);
+int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name);
+int clif_guild_allianceack(struct map_session_data *sd,int flag);
+int clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag);
+int clif_guild_oppositionack(struct map_session_data *sd,int flag);
+int clif_guild_broken(struct map_session_data *sd,int flag);
+int clif_guild_xy(struct map_session_data *sd);
+int clif_guild_xy_single(int fd, struct map_session_data *sd);
+int clif_guild_xy_remove(struct map_session_data *sd);
+
+
+// atcommand
+int clif_displaymessage(const int fd,char* mes);
+int clif_disp_onlyself(struct map_session_data *sd,char *mes,int len);
+void clif_disp_message(struct block_list *src, char *mes, int len, int type);
+int clif_GMmessage(struct block_list *bl,char* mes,int len,int flag);
+void clif_MainChatMessage(char* message); //luzza
+int clif_announce(struct block_list *bl, char* mes, int len, unsigned long color, int flag);
+int clif_heal(int fd,int type,int val);
+int clif_resurrection(struct block_list *bl,int type);
+int clif_set0199(int fd,int type);
+int clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type);
+int clif_send0199(int map,int type);
+int clif_refine(int fd,struct map_session_data *sd,int fail,int index,int val);
+
+//petsystem
+int clif_catch_process(struct map_session_data *sd);
+int clif_pet_rulet(struct map_session_data *sd,int data);
+int clif_sendegg(struct map_session_data *sd);
+int clif_send_petdata(struct map_session_data *sd,int type,int param);
+int clif_send_petstatus(struct map_session_data *sd);
+int clif_pet_emotion(struct pet_data *pd,int param);
+int clif_pet_performance(struct block_list *bl,int param);
+int clif_pet_equip(struct pet_data *pd);
+int clif_pet_food(struct map_session_data *sd,int foodid,int fail);
+int clif_send (unsigned char *buf, int len, struct block_list *bl, int type);
+int clif_send_debug(struct map_session_data *sd, int cmd, int* args, int args_num);
+
+//friends list
+int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap);
+void clif_friendslist_send(struct map_session_data *sd);
+void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type);
+
+// [Valaris]
+int clif_mob_hp(struct mob_data *md);
+int clif_weather(int m); // [Valaris]
+int clif_specialeffect(struct block_list *bl,int type, int flag); // special effects [Valaris]
+int clif_message(struct block_list *bl, char* msg); // messages (from mobs/npcs) [Valaris]
+
+int clif_GM_kickack(struct map_session_data *sd,int id);
+int clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd,int type);
+int clif_GM_silence(struct map_session_data *sd,struct map_session_data *tsd,int type);
+int clif_timedout(struct map_session_data *sd);
+
+int clif_foreachclient(int (*)(struct map_session_data*,va_list),...);
+int clif_disp_overhead(struct map_session_data *sd, char* mes);
+
+int do_final_clif(void);
+int do_init_clif(void);
+
+void clif_get_weapon_view(TBL_PC* sd, unsigned short *rhand, unsigned short *lhand);
+
+int clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin]
+void clif_gospel_info(struct map_session_data *sd, int type);
+void clif_parse_ReqFeel(int fd, struct map_session_data *sd, int skilllv);
+void clif_feel_info(struct map_session_data *sd, unsigned char feel_level, unsigned char type);
+void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
+void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress);
+void clif_feel_hate_reset(struct map_session_data *sd);
+
+// [blackhole89]
+int clif_spawnhomun(struct homun_data *hd);
+int clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag);
+int clif_homskillinfoblock(struct map_session_data *sd);
+void clif_homskillup(struct map_session_data *sd, int skill_num) ; //[orn]
+int clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn]
+void clif_send_homdata(struct map_session_data *sd, int type, int param); //[orn]
+int clif_hwalkok(struct homun_data *hd); //[orn]
+
+#endif
+
+