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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-11-19 18:19:09 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-11-19 18:19:09 +0000
commit30c8d7704026aa450b64997c2996ee8d9d4f2cec (patch)
treedae267b2e016111da192de4dbf67679878e73409 /src/map/clif.h
parent620ea0643c3bcbfed5dd7c84e8d65fc8941997a7 (diff)
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- Applied the renewal client support patch from Diablo (eA forum topic 222623)
- Added support for strcharinfo(3) to retrieve the player's map - Added script command "searchitem" for name item searches. - Moved PACKETVER to src/common/mmo.h as it's needed by the char-server now - Changed the status valX from int to long so that it won't break for pointer-storage in other architectures. - Moved the change party leader code to party.c - A few bugfixes or packet field completions based on my past experience messing around with my server. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14155 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.h')
-rw-r--r--src/map/clif.h32
1 files changed, 3 insertions, 29 deletions
diff --git a/src/map/clif.h b/src/map/clif.h
index 43fd8b1f7..fd9bea645 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -26,36 +26,8 @@ struct guild;
struct battleground_data;
struct quest;
#include <stdarg.h>
-
-// server->client protocol version
-// 0 - pre-?
-// 1 - ? - 0x196
-// 2 - ? - 0x78, 0x79
-// 3 - ? - 0x1c8, 0x1c9, 0x1de
-// 4 - ? - 0x1d7, 0x1d8, 0x1d9, 0x1da
-// 5 - 2003-12-18aSakexe+ - 0x1ee, 0x1ef, 0x1f0, ?0x1c4, 0x1c5?
-// 6 - 2004-03-02aSakexe+ - 0x1f4, 0x1f5
-// 7 - 2005-04-11aSakexe+ - 0x229, 0x22a, 0x22b, 0x22c
-// 20070521 - 2007-05-21aSakexe+ - 0x283
-// 20070821 - 2007-08-21aSakexe+ - 0x2c5
-// 20070918 - 2007-09-18aSakexe+ - 0x2d7, 0x2d9, 0x2da
-// 20071106 - 2007-11-06aSakexe+ - 0x78, 0x7c, 0x22c
-// 20081126 - 2008-11-26aSakexe+ - 0x1a2
-#ifndef PACKETVER
- #define PACKETVER 20081126
-#endif
-// backward compatible PACKETVER 8 and 9
-#if PACKETVER == 8
-#undef PACKETVER
-#define PACKETVER 20070521
-#endif
-#if PACKETVER == 9
-#undef PACKETVER
-#define PACKETVER 20071106
-#endif
-
// packet DB
-#define MAX_PACKET_DB 0x500
+#define MAX_PACKET_DB 0x800
#define MAX_PACKET_VER 25
struct s_packet_db {
@@ -224,6 +196,7 @@ int clif_skillup(struct map_session_data *sd,int skill_num);
int clif_skillcasting(struct block_list* bl,int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int pl,int casttime);
int clif_skillcastcancel(struct block_list* bl);
int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype);
+int clif_skill_cooldown(struct map_session_data *sd, int skillid, unsigned int tick);
int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type);
//int clif_skill_damage2(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type);
int clif_skill_nodamage(struct block_list *src,struct block_list *dst,int skill_id,int heal,int fail);
@@ -437,6 +410,7 @@ void clif_quest_add(struct map_session_data * sd, struct quest * qd, int index);
void clif_quest_delete(struct map_session_data * sd, int quest_id);
void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active);
void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd, int index);
+void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, short state, short color);
int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type);
int do_final_clif(void);