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authorshennetsind <ind@henn.et>2013-07-29 18:14:24 -0300
committershennetsind <ind@henn.et>2013-07-29 18:14:24 -0300
commit7aa9e6e8b1036a74281c990f850a0c398701c298 (patch)
tree8afd1a162910491347390fcde1b3883d217f03cf /src/map/clif.h
parent640c66779d8da4baa8af6bd0fee2583ec2b6143c (diff)
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BG Queue Fixes
Cleared 3 out of 5, #69 Support for the cancel button, for pre-game position to return afterwards and fix to the queue position problem after first game. Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/clif.h')
-rw-r--r--src/map/clif.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/clif.h b/src/map/clif.h
index 2cf193965..f931e41e7 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -906,7 +906,7 @@ struct clif_interface {
void (*elemental_updatestatus) (struct map_session_data *sd, int type);
/* bgqueue */
void (*bgqueue_ack) (struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_ACK response, unsigned char arena_id);
- void (*bgqueue_notice_delete) (struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED response, unsigned char arena_id);
+ void (*bgqueue_notice_delete) (struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED response, char *name);
void (*bgqueue_update_info) (struct map_session_data *sd, unsigned char arena_id, int position);
void (*bgqueue_joined) (struct map_session_data *sd, int pos);
void (*bgqueue_pcleft) (struct map_session_data *sd);