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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-03-24 03:49:39 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-03-24 03:49:39 +0000
commitfbb2cecd2f8fbdf6fa212f157fa7d946e6751a79 (patch)
treea5a22d9704b6ea61958094dd264e60a4d8b04bcd /src/map/clif.h
parentcd855784481681184a9ea7b161cd9ba60ae3c872 (diff)
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* Implemented NPC_TALK (Credit to SnakeDrak and Daegaladh)
- Also added in the ability to use '@npctalkc' as a GM command. - Added supporting information to the databases. - Sneaking in a fix to the Refined Ballista. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14270 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.h')
-rw-r--r--src/map/clif.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/clif.h b/src/map/clif.h
index 2a7007e2b..605bbd762 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -371,6 +371,7 @@ int clif_mob_hp(struct mob_data *md);
void clif_weather(int m); // [Valaris]
int clif_specialeffect(struct block_list* bl, int type, enum send_target target); // special effects [Valaris]
void clif_specialeffect_single(struct block_list* bl, int type, int fd);
+int clif_messagecolor(struct block_list* bl, unsigned long color, const char* msg); // Mob/Npc color talk [SnakeDrak]
int clif_message(struct block_list *bl, const char* msg); // messages (from mobs/npcs) [Valaris]
int clif_GM_kickack(struct map_session_data *sd,int id);