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authorgreenboxal2 <greenboxal2@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-11-25 21:20:43 +0000
committergreenboxal2 <greenboxal2@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-11-25 21:20:43 +0000
commitb11bf6e1604097711291265f927e79e8f2af5c54 (patch)
tree6eac67dfe94b2cef4e48f59c1bf448a321ce24cd /src/map/clif.h
parentd9c5c4784a0abc43fb9e01f365a0d8b3a15a0692 (diff)
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Applied AStyle code formating as discussed on tid:74602.
Removed /SAFESEH option from MSVC11 projects. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.h')
-rw-r--r--src/map/clif.h842
1 files changed, 420 insertions, 422 deletions
diff --git a/src/map/clif.h b/src/map/clif.h
index 0948a12c1..cde892638 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -29,17 +29,17 @@ struct quest;
struct party_booking_ad_info;
#include <stdarg.h>
-enum
-{// packet DB
- MAX_PACKET_DB = 0xA00,
- MAX_PACKET_VER = 30,
- MAX_PACKET_POS = 20,
+enum {
+ // packet DB
+ MAX_PACKET_DB = 0xA00,
+ MAX_PACKET_VER = 30,
+ MAX_PACKET_POS = 20,
};
struct s_packet_db {
- short len;
- void (*func)(int, struct map_session_data *);
- short pos[MAX_PACKET_POS];
+ short len;
+ void (*func)(int, struct map_session_data *);
+ short pos[MAX_PACKET_POS];
};
// packet_db[SERVER] is reserved for server use
@@ -49,273 +49,271 @@ extern struct s_packet_db packet_db[MAX_PACKET_VER+1][MAX_PACKET_DB+1];
// local define
typedef enum send_target {
- ALL_CLIENT,
- ALL_SAMEMAP,
- AREA, // area
- AREA_WOS, // area, without self
- AREA_WOC, // area, without chatrooms
- AREA_WOSC, // area, without own chatroom
- AREA_CHAT_WOC, // hearable area, without chatrooms
- CHAT, // current chatroom
- CHAT_WOS, // current chatroom, without self
- PARTY,
- PARTY_WOS,
- PARTY_SAMEMAP,
- PARTY_SAMEMAP_WOS,
- PARTY_AREA,
- PARTY_AREA_WOS,
- GUILD,
- GUILD_WOS,
- GUILD_SAMEMAP,
- GUILD_SAMEMAP_WOS,
- GUILD_AREA,
- GUILD_AREA_WOS,
- GUILD_NOBG,
- DUEL,
- DUEL_WOS,
- CHAT_MAINCHAT, // everyone on main chat
- SELF,
- BG, // BattleGround System
- BG_WOS,
- BG_SAMEMAP,
- BG_SAMEMAP_WOS,
- BG_AREA,
- BG_AREA_WOS,
+ ALL_CLIENT,
+ ALL_SAMEMAP,
+ AREA, // area
+ AREA_WOS, // area, without self
+ AREA_WOC, // area, without chatrooms
+ AREA_WOSC, // area, without own chatroom
+ AREA_CHAT_WOC, // hearable area, without chatrooms
+ CHAT, // current chatroom
+ CHAT_WOS, // current chatroom, without self
+ PARTY,
+ PARTY_WOS,
+ PARTY_SAMEMAP,
+ PARTY_SAMEMAP_WOS,
+ PARTY_AREA,
+ PARTY_AREA_WOS,
+ GUILD,
+ GUILD_WOS,
+ GUILD_SAMEMAP,
+ GUILD_SAMEMAP_WOS,
+ GUILD_AREA,
+ GUILD_AREA_WOS,
+ GUILD_NOBG,
+ DUEL,
+ DUEL_WOS,
+ CHAT_MAINCHAT, // everyone on main chat
+ SELF,
+ BG, // BattleGround System
+ BG_WOS,
+ BG_SAMEMAP,
+ BG_SAMEMAP_WOS,
+ BG_AREA,
+ BG_AREA_WOS,
} send_target;
-typedef enum emotion_type
-{
- E_GASP = 0, // /!
- E_WHAT, // /?
- E_HO,
- E_LV,
- E_SWT,
- E_IC,
- E_AN,
- E_AG,
- E_CASH, // /$
- E_DOTS, // /...
- E_SCISSORS, // /gawi --- 10
- E_ROCK, // /bawi
- E_PAPER, // /bo
- E_KOREA,
- E_LV2,
- E_THX,
- E_WAH,
- E_SRY,
- E_HEH,
- E_SWT2,
- E_HMM, // --- 20
- E_NO1,
- E_NO, // /??
- E_OMG,
- E_OH,
- E_X,
- E_HLP,
- E_GO,
- E_SOB,
- E_GG,
- E_KIS, // --- 30
- E_KIS2,
- E_PIF,
- E_OK,
- E_MUTE, // red /... used for muted characters
- E_INDONESIA,
- E_BZZ, // /bzz, /stare
- E_RICE,
- E_AWSM, // /awsm, /cool
- E_MEH,
- E_SHY, // --- 40
- E_PAT, // /pat, /goodboy
- E_MP, // /mp, /sptime
- E_SLUR,
- E_COM, // /com, /comeon
- E_YAWN, // /yawn, /sleepy
- E_GRAT, // /grat, /congrats
- E_HP, // /hp, /hptime
- E_PHILIPPINES,
- E_MALAYSIA,
- E_SINGAPORE, // --- 50
- E_BRAZIL,
- E_FLASH, // /fsh
- E_SPIN, // /spin
- E_SIGH,
- E_DUM, // /dum
- E_LOUD, // /crwd
- E_OTL, // /otl, /desp
- E_DICE1,
- E_DICE2,
- E_DICE3, // --- 60
- E_DICE4,
- E_DICE5,
- E_DICE6,
- E_INDIA,
- E_LUV, // /love
- E_RUSSIA,
- E_VIRGIN,
- E_MOBILE,
- E_MAIL,
- E_CHINESE, // --- 70
- E_ANTENNA1,
- E_ANTENNA2,
- E_ANTENNA3,
- E_HUM,
- E_ABS,
- E_OOPS,
- E_SPIT,
- E_ENE,
- E_PANIC,
- E_WHISP, // --- 80
- E_YUT1,
- E_YUT2,
- E_YUT3,
- E_YUT4,
- E_YUT5,
- E_YUT6,
- E_YUT7,
- //
- E_MAX
+typedef enum emotion_type {
+ E_GASP = 0, // /!
+ E_WHAT, // /?
+ E_HO,
+ E_LV,
+ E_SWT,
+ E_IC,
+ E_AN,
+ E_AG,
+ E_CASH, // /$
+ E_DOTS, // /...
+ E_SCISSORS, // /gawi --- 10
+ E_ROCK, // /bawi
+ E_PAPER, // /bo
+ E_KOREA,
+ E_LV2,
+ E_THX,
+ E_WAH,
+ E_SRY,
+ E_HEH,
+ E_SWT2,
+ E_HMM, // --- 20
+ E_NO1,
+ E_NO, // /??
+ E_OMG,
+ E_OH,
+ E_X,
+ E_HLP,
+ E_GO,
+ E_SOB,
+ E_GG,
+ E_KIS, // --- 30
+ E_KIS2,
+ E_PIF,
+ E_OK,
+ E_MUTE, // red /... used for muted characters
+ E_INDONESIA,
+ E_BZZ, // /bzz, /stare
+ E_RICE,
+ E_AWSM, // /awsm, /cool
+ E_MEH,
+ E_SHY, // --- 40
+ E_PAT, // /pat, /goodboy
+ E_MP, // /mp, /sptime
+ E_SLUR,
+ E_COM, // /com, /comeon
+ E_YAWN, // /yawn, /sleepy
+ E_GRAT, // /grat, /congrats
+ E_HP, // /hp, /hptime
+ E_PHILIPPINES,
+ E_MALAYSIA,
+ E_SINGAPORE, // --- 50
+ E_BRAZIL,
+ E_FLASH, // /fsh
+ E_SPIN, // /spin
+ E_SIGH,
+ E_DUM, // /dum
+ E_LOUD, // /crwd
+ E_OTL, // /otl, /desp
+ E_DICE1,
+ E_DICE2,
+ E_DICE3, // --- 60
+ E_DICE4,
+ E_DICE5,
+ E_DICE6,
+ E_INDIA,
+ E_LUV, // /love
+ E_RUSSIA,
+ E_VIRGIN,
+ E_MOBILE,
+ E_MAIL,
+ E_CHINESE, // --- 70
+ E_ANTENNA1,
+ E_ANTENNA2,
+ E_ANTENNA3,
+ E_HUM,
+ E_ABS,
+ E_OOPS,
+ E_SPIT,
+ E_ENE,
+ E_PANIC,
+ E_WHISP, // --- 80
+ E_YUT1,
+ E_YUT2,
+ E_YUT3,
+ E_YUT4,
+ E_YUT5,
+ E_YUT6,
+ E_YUT7,
+ //
+ E_MAX
} emotion_type;
-typedef enum clr_type
-{
- CLR_OUTSIGHT = 0,
- CLR_DEAD,
- CLR_RESPAWN,
- CLR_TELEPORT,
- CLR_TRICKDEAD,
+typedef enum clr_type {
+ CLR_OUTSIGHT = 0,
+ CLR_DEAD,
+ CLR_RESPAWN,
+ CLR_TELEPORT,
+ CLR_TRICKDEAD,
} clr_type;
-enum map_property
-{// clif_map_property
- MAPPROPERTY_NOTHING = 0,
- MAPPROPERTY_FREEPVPZONE = 1,
- MAPPROPERTY_EVENTPVPZONE = 2,
- MAPPROPERTY_AGITZONE = 3,
- MAPPROPERTY_PKSERVERZONE = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red)
- MAPPROPERTY_PVPSERVERZONE = 5,
- MAPPROPERTY_DENYSKILLZONE = 6,
+enum map_property {
+ // clif_map_property
+ MAPPROPERTY_NOTHING = 0,
+ MAPPROPERTY_FREEPVPZONE = 1,
+ MAPPROPERTY_EVENTPVPZONE = 2,
+ MAPPROPERTY_AGITZONE = 3,
+ MAPPROPERTY_PKSERVERZONE = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red)
+ MAPPROPERTY_PVPSERVERZONE = 5,
+ MAPPROPERTY_DENYSKILLZONE = 6,
};
-enum map_type
-{// clif_map_type
- MAPTYPE_VILLAGE = 0,
- MAPTYPE_VILLAGE_IN = 1,
- MAPTYPE_FIELD = 2,
- MAPTYPE_DUNGEON = 3,
- MAPTYPE_ARENA = 4,
- MAPTYPE_PENALTY_FREEPKZONE = 5,
- MAPTYPE_NOPENALTY_FREEPKZONE = 6,
- MAPTYPE_EVENT_GUILDWAR = 7,
- MAPTYPE_AGIT = 8,
- MAPTYPE_DUNGEON2 = 9,
- MAPTYPE_DUNGEON3 = 10,
- MAPTYPE_PKSERVER = 11,
- MAPTYPE_PVPSERVER = 12,
- MAPTYPE_DENYSKILL = 13,
- MAPTYPE_TURBOTRACK = 14,
- MAPTYPE_JAIL = 15,
- MAPTYPE_MONSTERTRACK = 16,
- MAPTYPE_PORINGBATTLE = 17,
- MAPTYPE_AGIT_SIEGEV15 = 18,
- MAPTYPE_BATTLEFIELD = 19,
- MAPTYPE_PVP_TOURNAMENT = 20,
- //Map types 21 - 24 not used.
- MAPTYPE_SIEGE_LOWLEVEL = 25,
- //Map types 26 - 28 remains opens for future types.
- MAPTYPE_UNUSED = 29,
+enum map_type {
+ // clif_map_type
+ MAPTYPE_VILLAGE = 0,
+ MAPTYPE_VILLAGE_IN = 1,
+ MAPTYPE_FIELD = 2,
+ MAPTYPE_DUNGEON = 3,
+ MAPTYPE_ARENA = 4,
+ MAPTYPE_PENALTY_FREEPKZONE = 5,
+ MAPTYPE_NOPENALTY_FREEPKZONE = 6,
+ MAPTYPE_EVENT_GUILDWAR = 7,
+ MAPTYPE_AGIT = 8,
+ MAPTYPE_DUNGEON2 = 9,
+ MAPTYPE_DUNGEON3 = 10,
+ MAPTYPE_PKSERVER = 11,
+ MAPTYPE_PVPSERVER = 12,
+ MAPTYPE_DENYSKILL = 13,
+ MAPTYPE_TURBOTRACK = 14,
+ MAPTYPE_JAIL = 15,
+ MAPTYPE_MONSTERTRACK = 16,
+ MAPTYPE_PORINGBATTLE = 17,
+ MAPTYPE_AGIT_SIEGEV15 = 18,
+ MAPTYPE_BATTLEFIELD = 19,
+ MAPTYPE_PVP_TOURNAMENT = 20,
+ //Map types 21 - 24 not used.
+ MAPTYPE_SIEGE_LOWLEVEL = 25,
+ //Map types 26 - 28 remains opens for future types.
+ MAPTYPE_UNUSED = 29,
};
-enum useskill_fail_cause
-{// clif_skill_fail
- USESKILL_FAIL_LEVEL = 0,
- USESKILL_FAIL_SP_INSUFFICIENT = 1,
- USESKILL_FAIL_HP_INSUFFICIENT = 2,
- USESKILL_FAIL_STUFF_INSUFFICIENT = 3,
- USESKILL_FAIL_SKILLINTERVAL = 4,
- USESKILL_FAIL_MONEY = 5,
- USESKILL_FAIL_THIS_WEAPON = 6,
- USESKILL_FAIL_REDJAMSTONE = 7,
- USESKILL_FAIL_BLUEJAMSTONE = 8,
- USESKILL_FAIL_WEIGHTOVER = 9,
- USESKILL_FAIL = 10,
- USESKILL_FAIL_TOTARGET = 11,
- USESKILL_FAIL_ANCILLA_NUMOVER = 12,
- USESKILL_FAIL_HOLYWATER = 13,
- USESKILL_FAIL_ANCILLA = 14,
- USESKILL_FAIL_DUPLICATE_RANGEIN = 15,
- USESKILL_FAIL_NEED_OTHER_SKILL = 16,
- USESKILL_FAIL_NEED_HELPER = 17,
- USESKILL_FAIL_INVALID_DIR = 18,
- USESKILL_FAIL_SUMMON = 19,
- USESKILL_FAIL_SUMMON_NONE = 20,
- USESKILL_FAIL_IMITATION_SKILL_NONE = 21,
- USESKILL_FAIL_DUPLICATE = 22,
- USESKILL_FAIL_CONDITION = 23,
- USESKILL_FAIL_PAINTBRUSH = 24,
- USESKILL_FAIL_DRAGON = 25,
- USESKILL_FAIL_POS = 26,
- USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27,
- USESKILL_FAIL_NEER_WALL = 28,
- USESKILL_FAIL_NEED_EXP_1PERCENT = 29,
- USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30,
- USESKILL_FAIL_GC_WEAPONBLOCKING = 31,
- USESKILL_FAIL_GC_POISONINGWEAPON = 32,
- USESKILL_FAIL_MADOGEAR = 33,
- USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34,
- USESKILL_FAIL_TOTARGET_PLAYER = 35,
- USESKILL_FAIL_SIZE = 36,
- USESKILL_FAIL_CANONBALL = 37,
- //XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38,
- //XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39,
- USESKILL_FAIL_MADOGEAR_HOVERING = 40,
- //XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41,
- //XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42,
- USESKILL_FAIL_GUILLONTINE_POISON = 43,
- //XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44,
- //XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45,
- //XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46,
- //XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47,
- //XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48,
- //XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49,
- USESKILL_FAIL_MADOGEAR_RIDE = 50,
- USESKILL_FAIL_SPELLBOOK = 51,
- USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52,
- USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53,
- USESKILL_FAIL_SPELLBOOK_READING = 54,
- //XXX_USESKILL_FAIL_II_FACE_PAINTS = 55,
- //XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56,
- USESKILL_FAIL_CART = 57,
- //XXX_USESKILL_FAIL_II_THORNS_SEED = 58,
- //XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59,
- USESKILL_FAIL_NO_MORE_SPELL = 60,
- //XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61,
- //XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62,
- //XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63,
- //XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64,
- //XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65,
- //XXX_USESKILL_FAIL_II_TEAR_GAS = 66,
- //XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67,
- //XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68,
- //XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69,
- USESKILL_FAIL_MANUAL_NOTIFY = 70,
- USESKILL_FAIL_NEED_ITEM = 71,
- USESKILL_FAIL_NEED_EQUIPMENT = 72,
- USESKILL_FAIL_COMBOSKILL = 73,
- USESKILL_FAIL_SPIRITS = 74,
- USESKILL_FAIL_EXPLOSIONSPIRITS = 75,
- USESKILL_FAIL_HP_TOOMANY = 76,
- USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77,
- USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78,
- USESKILL_FAIL_EL_SUMMON = 79,
- USESKILL_FAIL_RELATIONGRADE = 80,
- USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81,
- USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82,
- USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83,
+enum useskill_fail_cause {
+ // clif_skill_fail
+ USESKILL_FAIL_LEVEL = 0,
+ USESKILL_FAIL_SP_INSUFFICIENT = 1,
+ USESKILL_FAIL_HP_INSUFFICIENT = 2,
+ USESKILL_FAIL_STUFF_INSUFFICIENT = 3,
+ USESKILL_FAIL_SKILLINTERVAL = 4,
+ USESKILL_FAIL_MONEY = 5,
+ USESKILL_FAIL_THIS_WEAPON = 6,
+ USESKILL_FAIL_REDJAMSTONE = 7,
+ USESKILL_FAIL_BLUEJAMSTONE = 8,
+ USESKILL_FAIL_WEIGHTOVER = 9,
+ USESKILL_FAIL = 10,
+ USESKILL_FAIL_TOTARGET = 11,
+ USESKILL_FAIL_ANCILLA_NUMOVER = 12,
+ USESKILL_FAIL_HOLYWATER = 13,
+ USESKILL_FAIL_ANCILLA = 14,
+ USESKILL_FAIL_DUPLICATE_RANGEIN = 15,
+ USESKILL_FAIL_NEED_OTHER_SKILL = 16,
+ USESKILL_FAIL_NEED_HELPER = 17,
+ USESKILL_FAIL_INVALID_DIR = 18,
+ USESKILL_FAIL_SUMMON = 19,
+ USESKILL_FAIL_SUMMON_NONE = 20,
+ USESKILL_FAIL_IMITATION_SKILL_NONE = 21,
+ USESKILL_FAIL_DUPLICATE = 22,
+ USESKILL_FAIL_CONDITION = 23,
+ USESKILL_FAIL_PAINTBRUSH = 24,
+ USESKILL_FAIL_DRAGON = 25,
+ USESKILL_FAIL_POS = 26,
+ USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27,
+ USESKILL_FAIL_NEER_WALL = 28,
+ USESKILL_FAIL_NEED_EXP_1PERCENT = 29,
+ USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30,
+ USESKILL_FAIL_GC_WEAPONBLOCKING = 31,
+ USESKILL_FAIL_GC_POISONINGWEAPON = 32,
+ USESKILL_FAIL_MADOGEAR = 33,
+ USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34,
+ USESKILL_FAIL_TOTARGET_PLAYER = 35,
+ USESKILL_FAIL_SIZE = 36,
+ USESKILL_FAIL_CANONBALL = 37,
+ //XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38,
+ //XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39,
+ USESKILL_FAIL_MADOGEAR_HOVERING = 40,
+ //XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41,
+ //XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42,
+ USESKILL_FAIL_GUILLONTINE_POISON = 43,
+ //XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44,
+ //XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45,
+ //XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46,
+ //XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47,
+ //XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48,
+ //XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49,
+ USESKILL_FAIL_MADOGEAR_RIDE = 50,
+ USESKILL_FAIL_SPELLBOOK = 51,
+ USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52,
+ USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53,
+ USESKILL_FAIL_SPELLBOOK_READING = 54,
+ //XXX_USESKILL_FAIL_II_FACE_PAINTS = 55,
+ //XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56,
+ USESKILL_FAIL_CART = 57,
+ //XXX_USESKILL_FAIL_II_THORNS_SEED = 58,
+ //XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59,
+ USESKILL_FAIL_NO_MORE_SPELL = 60,
+ //XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61,
+ //XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62,
+ //XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63,
+ //XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64,
+ //XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65,
+ //XXX_USESKILL_FAIL_II_TEAR_GAS = 66,
+ //XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67,
+ //XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68,
+ //XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69,
+ USESKILL_FAIL_MANUAL_NOTIFY = 70,
+ USESKILL_FAIL_NEED_ITEM = 71,
+ USESKILL_FAIL_NEED_EQUIPMENT = 72,
+ USESKILL_FAIL_COMBOSKILL = 73,
+ USESKILL_FAIL_SPIRITS = 74,
+ USESKILL_FAIL_EXPLOSIONSPIRITS = 75,
+ USESKILL_FAIL_HP_TOOMANY = 76,
+ USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77,
+ USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78,
+ USESKILL_FAIL_EL_SUMMON = 79,
+ USESKILL_FAIL_RELATIONGRADE = 80,
+ USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81,
+ USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82,
+ USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83,
};
-int clif_setip(const char* ip);
-void clif_setbindip(const char* ip);
+int clif_setip(const char *ip);
+void clif_setbindip(const char *ip);
void clif_setport(uint16 port);
uint32 clif_getip(void);
@@ -326,100 +324,100 @@ void clif_authok(struct map_session_data *sd);
void clif_authrefuse(int fd, uint8 error_code);
void clif_authfail_fd(int fd, int type);
void clif_charselectok(int id, uint8 ok);
-void clif_dropflooritem(struct flooritem_data* fitem);
+void clif_dropflooritem(struct flooritem_data *fitem);
void clif_clearflooritem(struct flooritem_data *fitem, int fd);
void clif_clearunit_single(int id, clr_type type, int fd);
-void clif_clearunit_area(struct block_list* bl, clr_type type);
-void clif_clearunit_delayed(struct block_list* bl, clr_type type, unsigned int tick);
-int clif_spawn(struct block_list *bl); //area
-void clif_walkok(struct map_session_data *sd); // self
+void clif_clearunit_area(struct block_list *bl, clr_type type);
+void clif_clearunit_delayed(struct block_list *bl, clr_type type, unsigned int tick);
+int clif_spawn(struct block_list *bl); //area
+void clif_walkok(struct map_session_data *sd); // self
void clif_move(struct unit_data *ud); //area
-void clif_changemap(struct map_session_data *sd, short map, int x, int y); //self
-void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); //self
+void clif_changemap(struct map_session_data *sd, short map, int x, int y); //self
+void clif_changemapserver(struct map_session_data *sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port); //self
void clif_blown(struct block_list *bl); // area
void clif_slide(struct block_list *bl, int x, int y); // area
-void clif_fixpos(struct block_list *bl); // area
-void clif_npcbuysell(struct map_session_data* sd, int id); //self
-void clif_buylist(struct map_session_data *sd, struct npc_data *nd); //self
-void clif_selllist(struct map_session_data *sd); //self
-void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes); //self
-void clif_scriptnext(struct map_session_data *sd,int npcid); //self
-void clif_scriptclose(struct map_session_data *sd, int npcid); //self
-void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes); //self
-void clif_scriptinput(struct map_session_data *sd, int npcid); //self
-void clif_scriptinputstr(struct map_session_data *sd, int npcid); // self
-void clif_cutin(struct map_session_data* sd, const char* image, int type); //self
-void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color); //self
+void clif_fixpos(struct block_list *bl); // area
+void clif_npcbuysell(struct map_session_data *sd, int id); //self
+void clif_buylist(struct map_session_data *sd, struct npc_data *nd); //self
+void clif_selllist(struct map_session_data *sd); //self
+void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes); //self
+void clif_scriptnext(struct map_session_data *sd,int npcid); //self
+void clif_scriptclose(struct map_session_data *sd, int npcid); //self
+void clif_scriptmenu(struct map_session_data *sd, int npcid, const char *mes); //self
+void clif_scriptinput(struct map_session_data *sd, int npcid); //self
+void clif_scriptinputstr(struct map_session_data *sd, int npcid); // self
+void clif_cutin(struct map_session_data *sd, const char *image, int type); //self
+void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color); //self
void clif_additem(struct map_session_data *sd, int n, int amount, int fail); // self
-void clif_dropitem(struct map_session_data *sd,int n,int amount); //self
+void clif_dropitem(struct map_session_data *sd,int n,int amount); //self
void clif_delitem(struct map_session_data *sd,int n,int amount, short reason); //self
-void clif_updatestatus(struct map_session_data *sd,int type); //self
-void clif_changestatus(struct map_session_data* sd,int type,int val); //area
-int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int damage, int div, int type, int damage2); // area
-void clif_takeitem(struct block_list* src, struct block_list* dst);
-void clif_sitting(struct block_list* bl);
-void clif_standing(struct block_list* bl);
-void clif_changelook(struct block_list *bl,int type,int val); // area
+void clif_updatestatus(struct map_session_data *sd,int type); //self
+void clif_changestatus(struct map_session_data *sd,int type,int val); //area
+int clif_damage(struct block_list *src, struct block_list *dst, unsigned int tick, int sdelay, int ddelay, int damage, int div, int type, int damage2); // area
+void clif_takeitem(struct block_list *src, struct block_list *dst);
+void clif_sitting(struct block_list *bl);
+void clif_standing(struct block_list *bl);
+void clif_changelook(struct block_list *bl,int type,int val); // area
void clif_changetraplook(struct block_list *bl,int val); // area
void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target); //area specified in 'target'
void clif_arrowequip(struct map_session_data *sd,int val); //self
void clif_arrow_fail(struct map_session_data *sd,int type); //self
-void clif_arrow_create_list(struct map_session_data *sd); //self
-void clif_statusupack(struct map_session_data *sd,int type,int ok,int val); // self
-void clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok); // self
-void clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok); // self
-void clif_misceffect(struct block_list* bl,int type); // area
-void clif_changeoption(struct block_list* bl); // area
-void clif_changeoption2(struct block_list* bl); // area
-void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok); // self
-void clif_GlobalMessage(struct block_list* bl, const char* message);
-void clif_createchat(struct map_session_data* sd, int flag); // self
-void clif_dispchat(struct chat_data* cd, int fd); // area or fd
-void clif_joinchatfail(struct map_session_data *sd,int flag); // self
-void clif_joinchatok(struct map_session_data *sd,struct chat_data* cd); // self
-void clif_addchat(struct chat_data* cd,struct map_session_data *sd); // chat
-void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd); // chat
-void clif_clearchat(struct chat_data *cd,int fd); // area or fd
-void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag); // chat
-void clif_changechatstatus(struct chat_data* cd); // chat
-void clif_refresh(struct map_session_data *sd); // self
+void clif_arrow_create_list(struct map_session_data *sd); //self
+void clif_statusupack(struct map_session_data *sd,int type,int ok,int val); // self
+void clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok); // self
+void clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok); // self
+void clif_misceffect(struct block_list *bl,int type); // area
+void clif_changeoption(struct block_list *bl); // area
+void clif_changeoption2(struct block_list *bl); // area
+void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok); // self
+void clif_GlobalMessage(struct block_list *bl, const char *message);
+void clif_createchat(struct map_session_data *sd, int flag); // self
+void clif_dispchat(struct chat_data *cd, int fd); // area or fd
+void clif_joinchatfail(struct map_session_data *sd,int flag); // self
+void clif_joinchatok(struct map_session_data *sd,struct chat_data *cd); // self
+void clif_addchat(struct chat_data *cd,struct map_session_data *sd); // chat
+void clif_changechatowner(struct chat_data *cd, struct map_session_data *sd); // chat
+void clif_clearchat(struct chat_data *cd,int fd); // area or fd
+void clif_leavechat(struct chat_data *cd, struct map_session_data *sd, bool flag); // chat
+void clif_changechatstatus(struct chat_data *cd); // chat
+void clif_refresh(struct map_session_data *sd); // self
void clif_fame_blacksmith(struct map_session_data *sd, int points);
void clif_fame_alchemist(struct map_session_data *sd, int points);
void clif_fame_taekwon(struct map_session_data *sd, int points);
void clif_emotion(struct block_list *bl,int type);
-void clif_talkiebox(struct block_list* bl, const char* talkie);
+void clif_talkiebox(struct block_list *bl, const char *talkie);
void clif_wedding_effect(struct block_list *bl);
-void clif_divorced(struct map_session_data* sd, const char* name);
+void clif_divorced(struct map_session_data *sd, const char *name);
void clif_callpartner(struct map_session_data *sd);
-void clif_playBGM(struct map_session_data* sd, const char* name);
-void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type);
-void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage);
+void clif_playBGM(struct map_session_data *sd, const char *name);
+void clif_soundeffect(struct map_session_data *sd, struct block_list *bl, const char *name, int type);
+void clif_soundeffectall(struct block_list *bl, const char *name, int type, enum send_target coverage);
void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick);
void clif_parse_LoadEndAck(int fd,struct map_session_data *sd);
void clif_hotkeys_send(struct map_session_data *sd);
// trade
-void clif_traderequest(struct map_session_data* sd, const char* name);
-void clif_tradestart(struct map_session_data* sd, uint8 type);
-void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount);
-void clif_tradeitemok(struct map_session_data* sd, int index, int fail);
-void clif_tradedeal_lock(struct map_session_data* sd, int fail);
-void clif_tradecancelled(struct map_session_data* sd);
-void clif_tradecompleted(struct map_session_data* sd, int fail);
-void clif_tradeundo(struct map_session_data* sd);
+void clif_traderequest(struct map_session_data *sd, const char *name);
+void clif_tradestart(struct map_session_data *sd, uint8 type);
+void clif_tradeadditem(struct map_session_data *sd, struct map_session_data *tsd, int index, int amount);
+void clif_tradeitemok(struct map_session_data *sd, int index, int fail);
+void clif_tradedeal_lock(struct map_session_data *sd, int fail);
+void clif_tradecancelled(struct map_session_data *sd);
+void clif_tradecompleted(struct map_session_data *sd, int fail);
+void clif_tradeundo(struct map_session_data *sd);
// storage
-void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length);
-void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_amount);
-void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount);
-void clif_storageitemremoved(struct map_session_data* sd, int index, int amount);
-void clif_storageclose(struct map_session_data* sd);
+void clif_storagelist(struct map_session_data *sd, struct item *items, int items_length);
+void clif_updatestorageamount(struct map_session_data *sd, int amount, int max_amount);
+void clif_storageitemadded(struct map_session_data *sd, struct item *i, int index, int amount);
+void clif_storageitemremoved(struct map_session_data *sd, int index, int amount);
+void clif_storageclose(struct map_session_data *sd);
-int clif_insight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
-int clif_outsight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
+int clif_insight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
+int clif_outsight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
void clif_class_change(struct block_list *bl,int class_,int type);
#define clif_mob_class_change(md, class_) clif_class_change(&md->bl, class_, 1)
@@ -430,8 +428,8 @@ void clif_skillinfo(struct map_session_data *sd,int skill, int inf);
void clif_addskill(struct map_session_data *sd, int id);
void clif_deleteskill(struct map_session_data *sd, int id);
-void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, int skill_num, int property, int casttime);
-void clif_skillcastcancel(struct block_list* bl);
+void clif_skillcasting(struct block_list *bl, int src_id, int dst_id, int dst_x, int dst_y, int skill_num, int property, int casttime);
+void clif_skillcastcancel(struct block_list *bl);
void clif_skill_fail(struct map_session_data *sd,int skill_id,enum useskill_fail_cause cause,int btype);
void clif_skill_cooldown(struct map_session_data *sd, int skillid, unsigned int tick);
int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type);
@@ -439,18 +437,18 @@ int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int
int clif_skill_nodamage(struct block_list *src,struct block_list *dst,int skill_id,int heal,int fail);
void clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y,int tick);
void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst);
-void clif_skill_warppoint(struct map_session_data* sd, short skill_num, short skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4);
-void clif_skill_memomessage(struct map_session_data* sd, int type);
+void clif_skill_warppoint(struct map_session_data *sd, short skill_num, short skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4);
+void clif_skill_memomessage(struct map_session_data *sd, int type);
void clif_skill_teleportmessage(struct map_session_data *sd, int type);
void clif_skill_produce_mix_list(struct map_session_data *sd, int skillid, int trigger);
void clif_cooking_list(struct map_session_data *sd, int trigger, int skill_id, int qty, int list_type);
-void clif_produceeffect(struct map_session_data* sd,int flag,int nameid);
+void clif_produceeffect(struct map_session_data *sd,int flag,int nameid);
void clif_skill_setunit(struct skill_unit *unit);
void clif_skill_delunit(struct skill_unit *unit);
-void clif_skillunit_update(struct block_list* bl);
+void clif_skillunit_update(struct block_list *bl);
void clif_autospell(struct map_session_data *sd,int skilllv);
void clif_devotion(struct block_list *src, struct map_session_data *tsd);
@@ -462,10 +460,10 @@ void clif_changemapcell(int fd, int m, int x, int y, int type, enum send_target
#define clif_status_load(bl, type, flag) clif_status_change((bl), (type), (flag), 0, 0, 0, 0)
void clif_status_change(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3);
-void clif_wis_message(int fd, const char* nick, const char* mes, int mes_len);
+void clif_wis_message(int fd, const char *nick, const char *mes, int mes_len);
void clif_wis_end(int fd, int flag);
-void clif_solved_charname(int fd, int charid, const char* name);
+void clif_solved_charname(int fd, int charid, const char *name);
void clif_charnameack(int fd, struct block_list *bl);
void clif_charnameupdate(struct map_session_data *ssd);
@@ -484,7 +482,7 @@ void clif_item_identify_list(struct map_session_data *sd);
void clif_item_identified(struct map_session_data *sd,int idx,int flag);
void clif_item_repair_list(struct map_session_data *sd, struct map_session_data *dstsd, int lv);
void clif_item_repaireffect(struct map_session_data *sd, int idx, int flag);
-void clif_item_damaged(struct map_session_data* sd, unsigned short position);
+void clif_item_damaged(struct map_session_data *sd, unsigned short position);
void clif_item_refine_list(struct map_session_data *sd);
void clif_item_skill(struct map_session_data *sd,int skillid,int skilllv);
@@ -492,29 +490,29 @@ void clif_item_skill(struct map_session_data *sd,int skillid,int skilllv);
void clif_mvp_effect(struct map_session_data *sd);
void clif_mvp_item(struct map_session_data *sd,int nameid);
void clif_mvp_exp(struct map_session_data *sd, unsigned int exp);
-void clif_mvp_noitem(struct map_session_data* sd);
+void clif_mvp_noitem(struct map_session_data *sd);
void clif_changed_dir(struct block_list *bl, enum send_target target);
// vending
-void clif_openvendingreq(struct map_session_data* sd, int num);
-void clif_showvendingboard(struct block_list* bl, const char* message, int fd);
-void clif_closevendingboard(struct block_list* bl, int fd);
-void clif_vendinglist(struct map_session_data* sd, int id, struct s_vending* vending);
-void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail);
-void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending);
-void clif_vendingreport(struct map_session_data* sd, int index, int amount);
+void clif_openvendingreq(struct map_session_data *sd, int num);
+void clif_showvendingboard(struct block_list *bl, const char *message, int fd);
+void clif_closevendingboard(struct block_list *bl, int fd);
+void clif_vendinglist(struct map_session_data *sd, int id, struct s_vending *vending);
+void clif_buyvending(struct map_session_data *sd, int index, int amount, int fail);
+void clif_openvending(struct map_session_data *sd, int id, struct s_vending *vending);
+void clif_vendingreport(struct map_session_data *sd, int index, int amount);
void clif_movetoattack(struct map_session_data *sd,struct block_list *bl);
// party
void clif_party_created(struct map_session_data *sd,int result);
void clif_party_member_info(struct party_data *p, struct map_session_data *sd);
-void clif_party_info(struct party_data* p, struct map_session_data *sd);
+void clif_party_info(struct party_data *p, struct map_session_data *sd);
void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd);
-void clif_party_inviteack(struct map_session_data* sd, const char* nick, int result);
+void clif_party_inviteack(struct map_session_data *sd, const char *nick, int result);
void clif_party_option(struct party_data *p,struct map_session_data *sd,int flag);
-void clif_party_withdraw(struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag);
-void clif_party_message(struct party_data* p, int account_id, const char* mes, int len);
+void clif_party_withdraw(struct party_data *p, struct map_session_data *sd, int account_id, const char *name, int flag);
+void clif_party_message(struct party_data *p, int account_id, const char *mes, int len);
void clif_party_xy(struct map_session_data *sd);
void clif_party_xy_single(int fd, struct map_session_data *sd);
void clif_party_hp(struct map_session_data *sd);
@@ -527,18 +525,18 @@ void clif_guild_masterormember(struct map_session_data *sd);
void clif_guild_basicinfo(struct map_session_data *sd);
void clif_guild_allianceinfo(struct map_session_data *sd);
void clif_guild_memberlist(struct map_session_data *sd);
-void clif_guild_skillinfo(struct map_session_data* sd);
+void clif_guild_skillinfo(struct map_session_data *sd);
void clif_guild_send_onlineinfo(struct map_session_data *sd); //[LuzZza]
void clif_guild_memberlogin_notice(struct guild *g,int idx,int flag);
void clif_guild_invite(struct map_session_data *sd,struct guild *g);
void clif_guild_inviteack(struct map_session_data *sd,int flag);
void clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes);
-void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, int account_id);
+void clif_guild_expulsion(struct map_session_data *sd, const char *name, const char *mes, int account_id);
void clif_guild_positionchanged(struct guild *g,int idx);
void clif_guild_memberpositionchanged(struct guild *g,int idx);
void clif_guild_emblem(struct map_session_data *sd,struct guild *g);
-void clif_guild_emblem_area(struct block_list* bl);
-void clif_guild_notice(struct map_session_data* sd, struct guild* g);
+void clif_guild_emblem_area(struct block_list *bl);
+void clif_guild_notice(struct map_session_data *sd, struct guild *g);
void clif_guild_message(struct guild *g,int account_id,const char *mes,int len);
int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv);
void clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name);
@@ -569,15 +567,15 @@ void clif_instance_leave(int fd);
void clif_font(struct map_session_data *sd);
// atcommand
-void clif_displaymessage(const int fd, const char* mes);
+void clif_displaymessage(const int fd, const char *mes);
void clif_disp_onlyself(struct map_session_data *sd, const char *mes, int len);
-void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target);
-void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, enum send_target target);
-void clif_MainChatMessage(const char* message);
-void clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
+void clif_disp_message(struct block_list *src, const char *mes, int len, enum send_target target);
+void clif_broadcast(struct block_list *bl, const char *mes, int len, int type, enum send_target target);
+void clif_MainChatMessage(const char *message);
+void clif_broadcast2(struct block_list *bl, const char *mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
void clif_heal(int fd,int type,int val);
void clif_resurrection(struct block_list *bl,int type);
-void clif_map_property(struct map_session_data* sd, enum map_property property);
+void clif_map_property(struct map_session_data *sd, enum map_property property);
void clif_pvpset(struct map_session_data *sd, int pvprank, int pvpnum,int type);
void clif_map_property_mapall(int map, enum map_property property);
void clif_refine(int fd, int fail, int index, int val);
@@ -588,7 +586,7 @@ void clif_catch_process(struct map_session_data *sd);
void clif_pet_roulette(struct map_session_data *sd,int data);
void clif_sendegg(struct map_session_data *sd);
void clif_send_petstatus(struct map_session_data *sd);
-void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param);
+void clif_send_petdata(struct map_session_data *sd, struct pet_data *pd, int type, int param);
#define clif_pet_equip(sd, pd) clif_send_petdata(sd, pd, 3, (pd)->vd.head_bottom)
#define clif_pet_equip_area(pd) clif_send_petdata(NULL, pd, 3, (pd)->vd.head_bottom)
#define clif_pet_performance(pd, param) clif_send_petdata(NULL, pd, 4, param)
@@ -601,26 +599,26 @@ void clif_friendslist_send(struct map_session_data *sd);
void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type);
void clif_weather(int m); // [Valaris]
-void clif_specialeffect(struct block_list* bl, int type, enum send_target target); // special effects [Valaris]
-void clif_specialeffect_single(struct block_list* bl, int type, int fd);
-void clif_messagecolor(struct block_list* bl, unsigned long color, const char* msg); // Mob/Npc color talk [SnakeDrak]
-void clif_message(struct block_list* bl, const char* msg);
-void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, send_target target);
+void clif_specialeffect(struct block_list *bl, int type, enum send_target target); // special effects [Valaris]
+void clif_specialeffect_single(struct block_list *bl, int type, int fd);
+void clif_messagecolor(struct block_list *bl, unsigned long color, const char *msg); // Mob/Npc color talk [SnakeDrak]
+void clif_message(struct block_list *bl, const char *msg);
+void clif_specialeffect_value(struct block_list *bl, int effect_id, int num, send_target target);
void clif_GM_kickack(struct map_session_data *sd, int id);
void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd);
-void clif_manner_message(struct map_session_data* sd, uint32 type);
-void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type);
+void clif_manner_message(struct map_session_data *sd, uint32 type);
+void clif_GM_silence(struct map_session_data *sd, struct map_session_data *tsd, uint8 type);
-void clif_disp_overhead(struct map_session_data *sd, const char* mes);
+void clif_disp_overhead(struct map_session_data *sd, const char *mes);
-void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand);
+void clif_get_weapon_view(struct map_session_data *sd, unsigned short *rhand, unsigned short *lhand);
void clif_party_xy_remove(struct map_session_data *sd); //Fix for minimap [Kevin]
void clif_gospel_info(struct map_session_data *sd, int type);
void clif_feel_req(int fd, struct map_session_data *sd, int skilllv);
-void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
-void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type);
+void clif_starskill(struct map_session_data *sd, const char *mapname, int monster_id, unsigned char star, unsigned char result);
+void clif_feel_info(struct map_session_data *sd, unsigned char feel_level, unsigned char type);
void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress);
void clif_feel_hate_reset(struct map_session_data *sd);
@@ -628,30 +626,30 @@ void clif_feel_hate_reset(struct map_session_data *sd);
// [blackhole89]
void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag);
int clif_homskillinfoblock(struct map_session_data *sd);
-void clif_homskillup(struct map_session_data *sd, int skill_num); //[orn]
-int clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn]
-void clif_send_homdata(struct map_session_data *sd, int state, int param); //[orn]
+void clif_homskillup(struct map_session_data *sd, int skill_num); //[orn]
+int clif_hom_food(struct map_session_data *sd,int foodid,int fail); //[orn]
+void clif_send_homdata(struct map_session_data *sd, int state, int param); //[orn]
-void clif_equiptickack(struct map_session_data* sd, int flag);
-void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd);
-void clif_viewequip_fail(struct map_session_data* sd);
-void clif_equipcheckbox(struct map_session_data* sd);
+void clif_equiptickack(struct map_session_data *sd, int flag);
+void clif_viewequip_ack(struct map_session_data *sd, struct map_session_data *tsd);
+void clif_viewequip_fail(struct map_session_data *sd);
+void clif_equipcheckbox(struct map_session_data *sd);
-void clif_msg(struct map_session_data* sd, unsigned short id);
-void clif_msg_value(struct map_session_data* sd, unsigned short id, int value);
-void clif_msg_skill(struct map_session_data* sd, unsigned short skill_id, int msg_id);
+void clif_msg(struct map_session_data *sd, unsigned short id);
+void clif_msg_value(struct map_session_data *sd, unsigned short id, int value);
+void clif_msg_skill(struct map_session_data *sd, unsigned short skill_id, int msg_id);
//quest system [Kevin] [Inkfish]
-void clif_quest_send_list(struct map_session_data * sd);
-void clif_quest_send_mission(struct map_session_data * sd);
-void clif_quest_add(struct map_session_data * sd, struct quest * qd, int index);
-void clif_quest_delete(struct map_session_data * sd, int quest_id);
-void clif_quest_update_status(struct map_session_data * sd, int quest_id, bool active);
-void clif_quest_update_objective(struct map_session_data * sd, struct quest * qd, int index);
+void clif_quest_send_list(struct map_session_data *sd);
+void clif_quest_send_mission(struct map_session_data *sd);
+void clif_quest_add(struct map_session_data *sd, struct quest *qd, int index);
+void clif_quest_delete(struct map_session_data *sd, int quest_id);
+void clif_quest_update_status(struct map_session_data *sd, int quest_id, bool active);
+void clif_quest_update_objective(struct map_session_data *sd, struct quest *qd, int index);
void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, short state, short color);
void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool quest);
-int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type);
+int clif_send(const uint8 *buf, int len, struct block_list *bl, enum send_target type);
int do_init_clif(void);
void do_final_clif(void);
@@ -680,7 +678,7 @@ void clif_Adopt_reply(struct map_session_data *sd, int type);
// MERCENARIES
void clif_mercenary_info(struct map_session_data *sd);
void clif_mercenary_skillblock(struct map_session_data *sd);
-void clif_mercenary_message(struct map_session_data* sd, int message);
+void clif_mercenary_message(struct map_session_data *sd, int message);
void clif_mercenary_updatestatus(struct map_session_data *sd, int type);
// RENTAL SYSTEM
@@ -691,40 +689,40 @@ void clif_rental_expired(int fd, int index, int nameid);
void clif_readbook(int fd, int book_id, int page);
// Show Picker
-void clif_party_show_picker(struct map_session_data * sd, struct item * item_data);
+void clif_party_show_picker(struct map_session_data *sd, struct item *item_data);
// Progress Bar [Inkfish]
-void clif_progressbar(struct map_session_data * sd, unsigned long color, unsigned int second);
-void clif_progressbar_abort(struct map_session_data * sd);
+void clif_progressbar(struct map_session_data *sd, unsigned long color, unsigned int second);
+void clif_progressbar_abort(struct map_session_data *sd);
void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag);
-void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag);
-void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result);
-void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
-void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index);
-void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad);
+void clif_PartyBookingDeleteAck(struct map_session_data *sd, int flag);
+void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info **results, int count, bool more_result);
+void clif_PartyBookingUpdateNotify(struct map_session_data *sd, struct party_booking_ad_info *pb_ad);
+void clif_PartyBookingDeleteNotify(struct map_session_data *sd, int index);
+void clif_PartyBookingInsertNotify(struct map_session_data *sd, struct party_booking_ad_info *pb_ad);
-void clif_showdigit(struct map_session_data* sd, unsigned char type, int value);
+void clif_showdigit(struct map_session_data *sd, unsigned char type, int value);
/// Buying Store System
-void clif_buyingstore_open(struct map_session_data* sd);
-void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short result, unsigned int weight);
-void clif_buyingstore_myitemlist(struct map_session_data* sd);
-void clif_buyingstore_entry(struct map_session_data* sd);
-void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
-void clif_buyingstore_disappear_entry(struct map_session_data* sd);
-void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd);
-void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd);
-void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result);
-void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount);
-void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price);
-void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, unsigned short nameid);
+void clif_buyingstore_open(struct map_session_data *sd);
+void clif_buyingstore_open_failed(struct map_session_data *sd, unsigned short result, unsigned int weight);
+void clif_buyingstore_myitemlist(struct map_session_data *sd);
+void clif_buyingstore_entry(struct map_session_data *sd);
+void clif_buyingstore_entry_single(struct map_session_data *sd, struct map_session_data *pl_sd);
+void clif_buyingstore_disappear_entry(struct map_session_data *sd);
+void clif_buyingstore_disappear_entry_single(struct map_session_data *sd, struct map_session_data *pl_sd);
+void clif_buyingstore_itemlist(struct map_session_data *sd, struct map_session_data *pl_sd);
+void clif_buyingstore_trade_failed_buyer(struct map_session_data *sd, short result);
+void clif_buyingstore_update_item(struct map_session_data *sd, unsigned short nameid, unsigned short amount);
+void clif_buyingstore_delete_item(struct map_session_data *sd, short index, unsigned short amount, int price);
+void clif_buyingstore_trade_failed_seller(struct map_session_data *sd, short result, unsigned short nameid);
/// Search Store System
-void clif_search_store_info_ack(struct map_session_data* sd);
-void clif_search_store_info_failed(struct map_session_data* sd, unsigned char reason);
-void clif_open_search_store_info(struct map_session_data* sd);
-void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y);
+void clif_search_store_info_ack(struct map_session_data *sd);
+void clif_search_store_info_failed(struct map_session_data *sd, unsigned char reason);
+void clif_open_search_store_info(struct map_session_data *sd);
+void clif_search_store_info_click_ack(struct map_session_data *sd, short x, short y);
/**
* 3CeAM
**/
@@ -733,7 +731,7 @@ void clif_msgtable_num(int fd, int line, int num);
int clif_elementalconverter_list(struct map_session_data *sd);
-void clif_millenniumshield(struct map_session_data *sd, short shields );
+void clif_millenniumshield(struct map_session_data *sd, short shields);
int clif_spellbook_list(struct map_session_data *sd);
@@ -747,25 +745,25 @@ int clif_status_load_notick(struct block_list *bl,int type,int flag,int val1, in
int clif_status_load_single(int fd, int id,int type,int flag,int val1, int val2, int val3);
-int clif_skill_itemlistwindow( struct map_session_data *sd, int skill_id, int skill_lv );
+int clif_skill_itemlistwindow(struct map_session_data *sd, int skill_id, int skill_lv);
void clif_elemental_info(struct map_session_data *sd);
void clif_elemental_updatestatus(struct map_session_data *sd, int type);
void clif_talisman(struct map_session_data *sd, short type);
-void clif_snap( struct block_list *bl, short x, short y );
-void clif_monster_hp_bar( struct mob_data* md, int fd );
+void clif_snap(struct block_list *bl, short x, short y);
+void clif_monster_hp_bar(struct mob_data *md, int fd);
/**
* Color Table
**/
enum clif_colors {
- COLOR_RED,
+ COLOR_RED,
- COLOR_MAX
+ COLOR_MAX
};
unsigned long color_table[COLOR_MAX];
-int clif_colormes(struct map_session_data * sd, enum clif_colors color, const char* msg);
+int clif_colormes(struct map_session_data *sd, enum clif_colors color, const char *msg);
#define clif_menuskill_clear(sd) (sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0;