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author | Haru <haru@dotalux.com> | 2013-10-11 05:07:45 +0200 |
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committer | Haru <haru@dotalux.com> | 2013-10-26 12:46:46 +0200 |
commit | 44c33fda3614d588e6bf6cee1cf884e98f1531f0 (patch) | |
tree | b617c00c97675668f3c3a8a44b4c966e39ed520c /src/map/clif.h | |
parent | d39918017d4416add066fb78ab7f23cb4436c614 (diff) | |
download | hercules-44c33fda3614d588e6bf6cee1cf884e98f1531f0.tar.gz hercules-44c33fda3614d588e6bf6cee1cf884e98f1531f0.tar.bz2 hercules-44c33fda3614d588e6bf6cee1cf884e98f1531f0.tar.xz hercules-44c33fda3614d588e6bf6cee1cf884e98f1531f0.zip |
Changed 'tick' variables to 64 bit
- This fixes an issue with timers that stop working after about 24-49
days when the tick overflows (note that this may happen much earlier
than that, and at hard to predict times, on some systems)
- Updated the RDTSC help message in the configure script to also warn
users about issues with SpeedStep enabled systems.
- On Windows, tick() still has a resolution of 10~15ms (or even as low
as 100ms on some systems). A TODO comment (thanks, Ai4rei) was added
for a follow-up patch, as I want this one to be as small as possible)
- Note: on Windows versions earlier than 6.x (Vista, Server 2008), the
tick overflow issue is NOT fixed, since they don't support the
function used to retrieve a 64 bit tick. This isn't a big issue, since
those platforms are already - or going soon to be - out of their
extended support period, and it's already advisable to upgrade, for
other reasons. If you're the unfortunate user of such a system, it is
recommended that you reboot your machine at least once every 49 days
for Hercules to work reliably.
- Note: To clear some doubts, since I've already been asked, this has
absolutely NOTHING to do with 32/64 bit CPUs or OSes. It's all about
a variable's size, not the size of registers of your CPU, and your
32bit CPU will be able to handle this just fine.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/clif.h')
-rw-r--r-- | src/map/clif.h | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/map/clif.h b/src/map/clif.h index 6d0fc0fc1..d7e0199bc 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -542,7 +542,7 @@ struct clif_interface { /* unit-related */ void (*clearunit_single) (int id, clr_type type, int fd); void (*clearunit_area) (struct block_list* bl, clr_type type); - void (*clearunit_delayed) (struct block_list* bl, clr_type type, unsigned int tick); + void (*clearunit_delayed) (struct block_list* bl, clr_type type, int64 tick); void (*walkok) (struct map_session_data *sd); void (*move) (struct unit_data *ud); void (*move2) (struct block_list *bl, struct view_data *vd, struct unit_data *ud); @@ -556,7 +556,7 @@ struct clif_interface { void (*skill_setunit) (struct skill_unit *su); void (*skill_delunit) (struct skill_unit *su); void (*skillunit_update) (struct block_list* bl); - int (*clearunit_delayed_sub) (int tid, unsigned int tick, int id, intptr_t data); + int (*clearunit_delayed_sub) (int tid, int64 tick, int id, intptr_t data); void (*set_unit_idle) (struct block_list* bl, struct map_session_data *tsd,enum send_target target); void (*spawn_unit) (struct block_list* bl, enum send_target target); void (*spawn_unit2) (struct block_list* bl, enum send_target target); @@ -600,7 +600,7 @@ struct clif_interface { void (*scriptclear) (struct map_session_data *sd, int npcid); /* client-user-interface-related */ void (*viewpoint) (struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color); - int (*damage) (struct block_list* src, struct block_list* dst, unsigned int tick, int sdelay, int ddelay, int64 damage, int div, int type, int64 damage2); + int (*damage) (struct block_list* src, struct block_list* dst, int64 tick, int sdelay, int ddelay, int64 damage, int div, int type, int64 damage2); void (*sitting) (struct block_list* bl); void (*standing) (struct block_list* bl); void (*arrow_create_list) (struct map_session_data *sd); @@ -616,7 +616,7 @@ struct clif_interface { int (*outsight) (struct block_list *bl,va_list ap); void (*skillcastcancel) (struct block_list* bl); void (*skill_fail) (struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype); - void (*skill_cooldown) (struct map_session_data *sd, uint16 skill_id, unsigned int tick); + void (*skill_cooldown) (struct map_session_data *sd, uint16 skill_id, unsigned int duration); void (*skill_memomessage) (struct map_session_data* sd, int type); void (*skill_mapinfomessage) (struct map_session_data *sd, int type); void (*skill_produce_mix_list) (struct map_session_data *sd, int skill_id, int trigger); @@ -682,7 +682,7 @@ struct clif_interface { void (*movetoattack) (struct map_session_data *sd,struct block_list *bl); void (*solved_charname) (int fd, int charid, const char* name); void (*charnameupdate) (struct map_session_data *ssd); - int (*delayquit) (int tid, unsigned int tick, int id, intptr_t data); + int (*delayquit) (int tid, int64 tick, int id, intptr_t data); void (*getareachar_pc) (struct map_session_data* sd,struct map_session_data* dstsd); void (*disconnect_ack) (struct map_session_data* sd, short result); void (*PVPInfo) (struct map_session_data* sd); @@ -700,9 +700,9 @@ struct clif_interface { void (*wedding_effect) (struct block_list *bl); void (*divorced) (struct map_session_data* sd, const char* name); void (*callpartner) (struct map_session_data *sd); - int (*skill_damage) (struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int64 damage,int div,uint16 skill_id,uint16 skill_lv,int type); + int (*skill_damage) (struct block_list *src, struct block_list *dst, int64 tick, int sdelay, int ddelay, int64 damage, int div, uint16 skill_id, uint16 skill_lv, int type); int (*skill_nodamage) (struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,int fail); - void (*skill_poseffect) (struct block_list *src,uint16 skill_id,int val,int x,int y,int tick); + void (*skill_poseffect) (struct block_list *src, uint16 skill_id, int val, int x, int y, int64 tick); void (*skill_estimation) (struct map_session_data *sd,struct block_list *dst); void (*skill_warppoint) (struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4); void (*skillcasting) (struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime); @@ -960,11 +960,11 @@ struct clif_interface { void (*adopt_reply) (struct map_session_data *sd, int type); void (*adopt_request) (struct map_session_data *sd, struct map_session_data *src, int p_id); void (*readbook) (int fd, int book_id, int page); - void (*notify_time) (struct map_session_data* sd, unsigned long time); + void (*notify_time) (struct map_session_data* sd, int64 time); void (*user_count) (struct map_session_data* sd, int count); void (*noask_sub) (struct map_session_data *src, struct map_session_data *target, int type); void (*bc_ready) (void); - int (*undisguise_timer) (int tid, unsigned int tick, int id, intptr_t data); + int (*undisguise_timer) (int tid, int64 tick, int id, intptr_t data); /* Hercules Channel System */ void (*chsys_create) (struct hChSysCh *channel, char *name, char *pass, unsigned char color); void (*chsys_msg) (struct hChSysCh *channel, struct map_session_data *sd, char *msg); @@ -998,7 +998,7 @@ struct clif_interface { void (*pEmotion) (int fd, struct map_session_data *sd); void (*pHowManyConnections) (int fd, struct map_session_data *sd); void (*pActionRequest) (int fd, struct map_session_data *sd); - void (*pActionRequest_sub) (struct map_session_data *sd, int action_type, int target_id, unsigned int tick); + void (*pActionRequest_sub) (struct map_session_data *sd, int action_type, int target_id, int64 tick); void (*pRestart) (int fd, struct map_session_data *sd); void (*pWisMessage) (int fd, struct map_session_data* sd); void (*pBroadcast) (int fd, struct map_session_data* sd); @@ -1032,12 +1032,12 @@ struct clif_interface { void (*pStatusUp) (int fd,struct map_session_data *sd); void (*pSkillUp) (int fd,struct map_session_data *sd); void (*pUseSkillToId) (int fd, struct map_session_data *sd); - void (*pUseSkillToId_homun) (struct homun_data *hd, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, int target_id); - void (*pUseSkillToId_mercenary) (struct mercenary_data *md, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, int target_id); + void (*pUseSkillToId_homun) (struct homun_data *hd, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, int target_id); + void (*pUseSkillToId_mercenary) (struct mercenary_data *md, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, int target_id); void (*pUseSkillToPos) (int fd, struct map_session_data *sd); void (*pUseSkillToPosSub) (int fd, struct map_session_data *sd, uint16 skill_lv, uint16 skill_id, short x, short y, int skillmoreinfo); - void (*pUseSkillToPos_homun) (struct homun_data *hd, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo); - void (*pUseSkillToPos_mercenary) (struct mercenary_data *md, struct map_session_data *sd, unsigned int tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo); + void (*pUseSkillToPos_homun) (struct homun_data *hd, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo); + void (*pUseSkillToPos_mercenary) (struct mercenary_data *md, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo); void (*pUseSkillToPosMoreInfo) (int fd, struct map_session_data *sd); void (*pUseSkillMap) (int fd, struct map_session_data* sd); void (*pRequestMemo) (int fd,struct map_session_data *sd); |