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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-07 21:04:28 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-07 21:04:28 +0000
commit1792fa7dcbae6d0678d9672ccb38eba88e87c757 (patch)
tree24189c639a4ac9a340a3c0dfd9060630e779b157 /src/map/clif.h
parent44f46558e22a2b6c7287a233767bbcb713e25f55 (diff)
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* Made script command 'flagemblem' and guild_emblem_change send an update of the emblem_id to the players in the area.
- known bug: ui components that are displaying the emblem at the time (emblem in flag npc and emblem over head in gvg maps) are not updated, but putting the mouse over the target shows the new emblem * Modified script command 'guardian': - returns the id of the guardian - if guardian index isn't supplied, it generates a temporary guardian * Implemented support for temporary guardians (not saved with castle). * Added missing includes from r12520. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12525 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.h')
-rw-r--r--src/map/clif.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/clif.h b/src/map/clif.h
index 0c0e9b04d..382e399bb 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -307,6 +307,7 @@ int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char
int clif_guild_positionchanged(struct guild *g,int idx);
int clif_guild_memberpositionchanged(struct guild *g,int idx);
int clif_guild_emblem(struct map_session_data *sd,struct guild *g);
+void clif_guild_emblem_area(struct block_list* bl);
int clif_guild_notice(struct map_session_data *sd,struct guild *g);
int clif_guild_message(struct guild *g,int account_id,const char *mes,int len);
int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv);