summaryrefslogtreecommitdiff
path: root/src/map/clif.c
diff options
context:
space:
mode:
authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-27 00:11:32 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-27 00:11:32 +0000
commit96cc4f2e7496202c8c278399124f9f85ce3a5ae5 (patch)
tree7455cde7f3b96c014e441b58662630910f49ed36 /src/map/clif.c
parent679b172c58b43307a8e25ba85bae0d83f8598926 (diff)
downloadhercules-96cc4f2e7496202c8c278399124f9f85ce3a5ae5.tar.gz
hercules-96cc4f2e7496202c8c278399124f9f85ce3a5ae5.tar.bz2
hercules-96cc4f2e7496202c8c278399124f9f85ce3a5ae5.tar.xz
hercules-96cc4f2e7496202c8c278399124f9f85ce3a5ae5.zip
Fixed bugreport:309 combos may now stack properly. moved all combo processing out of item bonuses and made it's own processing scheme, which is by far more efficient cpu-wise although it requires a little more memory, instead of checking for combo items whenever a status effect is turned on/off it only checks when equipping/un-equipping a item (and on login). Special Thanks to GreenBox, Kenpachi, Skotlex and Trojal
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16508 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.c')
-rw-r--r--src/map/clif.c8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index c9a8a685c..0bbeb9361 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -9220,8 +9220,7 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
if (sd->sc.option&OPTION_RIDING)
clif_status_load(&sd->bl, SI_RIDING, 1);
-
- if (sd->sc.option&OPTION_WUGRIDER)
+ else if (sd->sc.option&OPTION_WUGRIDER)
clif_status_load(&sd->bl, SI_WUGRIDER, 1);
if(sd->status.manner < 0)
@@ -9241,12 +9240,11 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
if(merc_is_hom_active(sd->hd))
merc_hom_init_timers(sd->hd);
- if (night_flag && map[sd->bl.m].flag.nightenabled)
- {
+ if (night_flag && map[sd->bl.m].flag.nightenabled) {
sd->state.night = 1;
clif_status_load(&sd->bl, SI_NIGHT, 1);
}
-
+
// Notify everyone that this char logged in [Skotlex].
map_foreachpc(clif_friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 1);